overte-JulianGro/libraries/physics/src
Shannon Romano c0240d2431
Merge pull request #14932 from AndrewMeadows/allow-kinematic-mesh
Case 21227: don't enforce MOTION_TYPE_STATIC on mesh shapes
2019-03-11 15:33:32 -07:00
..
BulletUtil.h
CharacterController.cpp allow flying in HMD if you would otherwise fall forever 2019-02-25 11:49:38 -08:00
CharacterController.h allow flying in HMD if you would otherwise fall forever 2019-02-25 11:49:38 -08:00
CharacterGhostObject.cpp
CharacterGhostObject.h
CharacterGhostShape.cpp
CharacterGhostShape.h
CharacterRayResult.cpp
CharacterRayResult.h
CharacterSweepResult.cpp
CharacterSweepResult.h
ContactInfo.cpp
ContactInfo.h
EntityMotionState.cpp remove enforcement of MOTION_TYPE_STATIC for mesh shapes 2019-02-15 16:50:45 -08:00
EntityMotionState.h make method protected because we can 2019-01-23 23:19:48 -08:00
MeshMassProperties.cpp
MeshMassProperties.h
MultiSphereShape.cpp Optimization 2019-01-28 18:39:16 -07:00
MultiSphereShape.h Refactor and optimizations 2019-01-15 18:07:50 -07:00
ObjectAction.cpp
ObjectAction.h
ObjectActionOffset.cpp
ObjectActionOffset.h
ObjectActionTractor.cpp fix GCC compiler warning 2019-02-28 15:25:15 -08:00
ObjectActionTractor.h
ObjectActionTravelOriented.cpp
ObjectActionTravelOriented.h
ObjectConstraint.cpp
ObjectConstraint.h
ObjectConstraintBallSocket.cpp
ObjectConstraintBallSocket.h
ObjectConstraintConeTwist.cpp
ObjectConstraintConeTwist.h
ObjectConstraintHinge.cpp
ObjectConstraintHinge.h
ObjectConstraintSlider.cpp
ObjectConstraintSlider.h
ObjectDynamic.cpp
ObjectDynamic.h grab js api; send grab information through trait system 2019-01-03 08:17:52 -08:00
ObjectMotionState.cpp Add fit AABox for avatar and implement multisphere on shapeManager 2019-01-09 17:49:19 -07:00
ObjectMotionState.h Merge branch 'master' into multiSphereAvatar04 2019-01-28 17:48:22 -07:00
PhysicalEntitySimulation.cpp convert clientOnly to entityHost and add local entities 2018-11-14 11:25:37 -08:00
PhysicalEntitySimulation.h remove expired avatarEntities from their avatars 2018-10-05 13:48:35 -07:00
PhysicsDebugDraw.cpp
PhysicsDebugDraw.h
PhysicsEngine.cpp Merge pull request #14795 from AndrewMeadows/myAvatar-vs-backfacing-triangles-2 2019-02-06 15:52:31 -08:00
PhysicsEngine.h disable bf triangle collisions for flying MyAvatar 2019-01-29 11:00:18 -08:00
PhysicsLogging.cpp
PhysicsLogging.h
ShapeFactory.cpp Suggested changes 2019-01-23 17:23:36 -07:00
ShapeFactory.h
ShapeManager.cpp fix implicit cast warning for Visual Studio 2019-02-12 15:37:09 -08:00
ShapeManager.h remove cruft 2019-02-13 10:05:32 -08:00
ThreadSafeDynamicsWorld.cpp Merge branch 'master' into multiSphereAvatar04 2019-01-28 17:48:22 -07:00
ThreadSafeDynamicsWorld.h Refactor and optimizations 2019-01-15 18:07:50 -07:00