overte-JulianGro/libraries
Anthony J. Thibault 4bdb00bbc5 Added setCurrentFrame interface to AnimClip.
This will recurse the tree and call setCurrentFrameInternal on each node.
This method can be overriden, currently the only meaningful implementation is AnimClip.
2015-08-25 09:58:36 -07:00
..
animation Added setCurrentFrame interface to AnimClip. 2015-08-25 09:58:36 -07:00
audio Merge pull request #5603 from sethalves/linux-memory-debugger 2015-08-20 19:19:24 -07:00
audio-client use -fsanitize=address in all code rather than just the top-level links 2015-08-20 10:14:16 -07:00
auto-updater use -fsanitize=address in all code rather than just the top-level links 2015-08-20 10:14:16 -07:00
avatars Merge pull request #5603 from sethalves/linux-memory-debugger 2015-08-20 19:19:24 -07:00
display-plugins Stereo rendering work 2015-08-22 16:15:10 -07:00
embedded-webserver remove the explicit failure test 2015-08-21 14:55:24 -07:00
entities use -fsanitize=address in all code rather than just the top-level links 2015-08-20 10:14:16 -07:00
entities-renderer Merge pull request #5622 from hyperlogic/ajt/network-geometry-refactor 2015-08-20 23:57:16 -07:00
environment use -fsanitize=address in all code rather than just the top-level links 2015-08-20 10:14:16 -07:00
fbx AnimSkeleton more accurate bind pose generation. 2015-08-24 16:19:16 -07:00
gpu New stereo rendering implementation 2015-08-21 00:29:24 -07:00
input-plugins Make sixense work in dev builds (if you put the library in the documented place). 2015-08-21 14:21:49 -07:00
model Improve the light attenuation formulae 2015-08-21 16:28:38 -07:00
networking Merge pull request #5622 from hyperlogic/ajt/network-geometry-refactor 2015-08-20 23:57:16 -07:00
octree use -fsanitize=address in all code rather than just the top-level links 2015-08-20 10:14:16 -07:00
physics use -fsanitize=address in all code rather than just the top-level links 2015-08-20 10:14:16 -07:00
plugins Stereo rendering work 2015-08-22 16:15:10 -07:00
render New stereo rendering implementation 2015-08-21 00:29:24 -07:00
render-utils AnimDebugDraw rendering works again. 2015-08-24 17:36:21 -07:00
script-engine hook up the WebSocket error event directly 2015-08-22 02:18:21 +02:00
shared Merge branch 'master' into ajt/new-anim-system 2015-08-24 14:32:28 -07:00
ui use -fsanitize=address in all code rather than just the top-level links 2015-08-20 10:14:16 -07:00