overte-JulianGro/scripts
Anthony J. Thibault 43d4dba4c0 iterate over hotspots not entities.
This makes it possible to render multiple hotspots per entity.
Also, it will use the same logic to decide how to deal with overlapping entity
equip hotspots.
2016-06-29 13:53:07 -07:00
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developer Additional toolbar work 2016-06-20 15:41:21 -07:00
system iterate over hotspots not entities. 2016-06-29 13:53:07 -07:00
tutorials conform to coding braces standard 2016-06-21 13:28:15 -07:00
defaultScripts.js Merge pull request #8123 from AlexanderOtavka/first-person-hmd 2016-06-24 15:58:38 -07:00