overte-JulianGro/interface/resources/shaders/passthrough.vert
2013-09-23 15:18:45 -07:00

6 lines
No EOL
145 B
GLSL

#version 120
void main(void) {
gl_FrontColor = gl_Color; //vec4(1.0, 0.0, 0.0, 1.0);
gl_Position = gl_Vertex;// ftransform();
}