overte-JulianGro/interface/src/scripting/RenderScriptingInterface.cpp
2021-10-25 13:25:31 -07:00

202 lines
7.5 KiB
C++

//
// Created by Sam Gondelman on 5/16/19
// Copyright 2013-2019 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "RenderScriptingInterface.h"
#include "LightingModel.h"
RenderScriptingInterface* RenderScriptingInterface::getInstance() {
static RenderScriptingInterface sharedInstance;
return &sharedInstance;
}
std::once_flag RenderScriptingInterface::registry_flag;
RenderScriptingInterface::RenderScriptingInterface() {
std::call_once(registry_flag, [] {
qmlRegisterType<RenderScriptingInterface>("RenderEnums", 1, 0, "RenderEnums");
});
}
void RenderScriptingInterface::loadSettings() {
_renderSettingLock.withReadLock([&] {
_renderMethod = (_renderMethodSetting.get());
_shadowsEnabled = (_shadowsEnabledSetting.get());
_ambientOcclusionEnabled = (_ambientOcclusionEnabledSetting.get());
//_antialiasingMode = (_antialiasingModeSetting.get());
_antialiasingMode = static_cast<AntialiasingConfig::Mode>(_antialiasingModeSetting.get());
_viewportResolutionScale = (_viewportResolutionScaleSetting.get());
});
forceRenderMethod((RenderMethod)_renderMethod);
forceShadowsEnabled(_shadowsEnabled);
forceAmbientOcclusionEnabled(_ambientOcclusionEnabled);
forceAntialiasingMode(_antialiasingMode);
forceViewportResolutionScale(_viewportResolutionScale);
}
RenderScriptingInterface::RenderMethod RenderScriptingInterface::getRenderMethod() const {
return (RenderMethod) _renderMethod;
}
void RenderScriptingInterface::setRenderMethod(RenderMethod renderMethod) {
if (isValidRenderMethod(renderMethod) && (_renderMethod != (int) renderMethod)) {
forceRenderMethod(renderMethod);
emit settingsChanged();
}
}
void RenderScriptingInterface::forceRenderMethod(RenderMethod renderMethod) {
_renderSettingLock.withWriteLock([&] {
_renderMethod = (int)renderMethod;
_renderMethodSetting.set((int)renderMethod);
auto config = dynamic_cast<render::SwitchConfig*>(qApp->getRenderEngine()->getConfiguration()->getConfig("RenderMainView.DeferredForwardSwitch"));
if (config) {
config->setBranch((int)renderMethod);
}
});
}
QStringList RenderScriptingInterface::getRenderMethodNames() const {
static const QStringList refrenderMethodNames = { "DEFERRED", "FORWARD" };
return refrenderMethodNames;
}
bool RenderScriptingInterface::getShadowsEnabled() const {
return _shadowsEnabled;
}
void RenderScriptingInterface::setShadowsEnabled(bool enabled) {
if (_shadowsEnabled != enabled) {
forceShadowsEnabled(enabled);
emit settingsChanged();
}
}
void RenderScriptingInterface::forceShadowsEnabled(bool enabled) {
_renderSettingLock.withWriteLock([&] {
_shadowsEnabled = (enabled);
_shadowsEnabledSetting.set(enabled);
auto renderConfig = qApp->getRenderEngine()->getConfiguration();
assert(renderConfig);
auto lightingModelConfig = renderConfig->getConfig<MakeLightingModel>("RenderMainView.LightingModel");
if (lightingModelConfig) {
Menu::getInstance()->setIsOptionChecked(MenuOption::Shadows, enabled);
lightingModelConfig->setShadow(enabled);
}
auto secondaryLightingModelConfig = renderConfig->getConfig<MakeLightingModel>("RenderSecondView.LightingModel");
if (secondaryLightingModelConfig) {
Menu::getInstance()->setIsOptionChecked(MenuOption::Shadows, enabled);
secondaryLightingModelConfig->setShadow(enabled);
}
});
}
bool RenderScriptingInterface::getAmbientOcclusionEnabled() const {
return _ambientOcclusionEnabled;
}
void RenderScriptingInterface::setAmbientOcclusionEnabled(bool enabled) {
if (_ambientOcclusionEnabled != enabled) {
forceAmbientOcclusionEnabled(enabled);
emit settingsChanged();
}
}
void RenderScriptingInterface::forceAmbientOcclusionEnabled(bool enabled) {
_renderSettingLock.withWriteLock([&] {
_ambientOcclusionEnabled = (enabled);
_ambientOcclusionEnabledSetting.set(enabled);
auto lightingModelConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<MakeLightingModel>("RenderMainView.LightingModel");
if (lightingModelConfig) {
Menu::getInstance()->setIsOptionChecked(MenuOption::AmbientOcclusion, enabled);
lightingModelConfig->setAmbientOcclusion(enabled);
}
});
}
AntialiasingConfig::Mode RenderScriptingInterface::getAntialiasingMode() const {
return _antialiasingMode;
}
void RenderScriptingInterface::setAntialiasingMode(AntialiasingConfig::Mode mode) {
if (_antialiasingMode != mode) {
forceAntialiasingMode(mode);
emit settingsChanged();
}
}
void RenderScriptingInterface::forceAntialiasingMode(AntialiasingConfig::Mode mode) {
_renderSettingLock.withWriteLock([&] {
_antialiasingMode = mode;
auto mainViewJitterCamConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<JitterSample>("RenderMainView.JitterCam");
auto mainViewAntialiasingConfig = qApp->getRenderEngine()->getConfiguration()->getConfig<Antialiasing>("RenderMainView.Antialiasing");
if (mainViewJitterCamConfig && mainViewAntialiasingConfig) {
switch (mode) {
case AntialiasingConfig::Mode::NONE:
mainViewJitterCamConfig->none();
mainViewAntialiasingConfig->blend = 1;
mainViewAntialiasingConfig->setDebugFXAA(false);
break;
case AntialiasingConfig::TAA:
mainViewJitterCamConfig->play();
mainViewAntialiasingConfig->setDebugFXAA(false);
break;
case AntialiasingConfig::Mode::FXAA:
mainViewJitterCamConfig->none();
mainViewAntialiasingConfig->setDebugFXAA(true);
break;
default:
_antialiasingMode = AntialiasingConfig::Mode::NONE;
mainViewJitterCamConfig->none();
mainViewAntialiasingConfig->setDebugFXAA(false);
break;
}
}
_antialiasingModeSetting.set(_antialiasingMode);
});
}
float RenderScriptingInterface::getViewportResolutionScale() const {
return _viewportResolutionScale;
}
void RenderScriptingInterface::setViewportResolutionScale(float scale) {
if (_viewportResolutionScale != scale) {
forceViewportResolutionScale(scale);
emit settingsChanged();
}
}
void RenderScriptingInterface::forceViewportResolutionScale(float scale) {
// just not negative values or zero
if (scale <= 0.f) {
return;
}
_renderSettingLock.withWriteLock([&] {
_viewportResolutionScale = (scale);
_viewportResolutionScaleSetting.set(scale);
auto renderConfig = qApp->getRenderEngine()->getConfiguration();
assert(renderConfig);
auto deferredView = renderConfig->getConfig("RenderMainView.RenderDeferredTask");
// mainView can be null if we're rendering in forward mode
if (deferredView) {
deferredView->setProperty("resolutionScale", _viewportResolutionScale);
}
auto forwardView = renderConfig->getConfig("RenderMainView.RenderForwardTask");
// mainView can be null if we're rendering in forward mode
if (forwardView) {
forwardView->setProperty("resolutionScale", _viewportResolutionScale);
}
});
}