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The AvatarHoldAction now derives the body velocity by using data from the controller::Pose. Rather then trying to derive it based on previous positions. This results in more acurate motion of the held object when the hold is released. OpenVR input plugin: pass the velocity and angularVelocity directly from the controller pose to the controller::Pose. |
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hifiNeuron | ||
hifiSdl2 | ||
hifiSixense | ||
oculus | ||
oculusLegacy | ||
openvr | ||
CMakeLists.txt |