mirror of
https://github.com/JulianGro/overte.git
synced 2025-04-12 05:35:52 +02:00
571 lines
20 KiB
Lua
571 lines
20 KiB
Lua
print("Loading hfudt")
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-- create the HFUDT protocol
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p_hfudt = Proto("hfudt", "HFUDT Protocol")
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-- create fields shared between packets in HFUDT
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local f_data = ProtoField.string("hfudt.data", "Data")
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-- create the fields for data packets in HFUDT
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local f_length = ProtoField.uint16("hfudt.length", "Length", base.DEC)
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local f_control_bit = ProtoField.uint8("hfudt.control", "Control Bit", base.DEC)
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local f_reliable_bit = ProtoField.uint8("hfudt.reliable", "Reliability Bit", base.DEC)
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local f_message_bit = ProtoField.uint8("hfudt.message", "Message Bit", base.DEC)
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local f_obfuscation_level = ProtoField.uint8("hfudt.obfuscation_level", "Obfuscation Level", base.DEC)
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local f_sequence_number = ProtoField.uint32("hfudt.sequence_number", "Sequence Number", base.DEC)
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local f_message_position = ProtoField.uint8("hfudt.message_position", "Message Position", base.DEC)
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local f_message_number = ProtoField.uint32("hfudt.message_number", "Message Number", base.DEC)
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local f_message_part_number = ProtoField.uint32("hfudt.message_part_number", "Message Part Number", base.DEC)
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local f_type = ProtoField.uint8("hfudt.type", "Type", base.DEC)
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local f_version = ProtoField.uint8("hfudt.version", "Version", base.DEC)
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local f_type_text = ProtoField.string("hfudt.type_text", "TypeText")
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local f_sender_id = ProtoField.guid("hfudt.sender_id", "Sender ID", base.DEC)
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-- create the fields for control packets in HFUDT
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local f_control_type = ProtoField.uint16("hfudt.control_type", "Control Type", base.DEC)
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local f_control_type_text = ProtoField.string("hfudt.control_type_text", "Control Type Text", base.ASCII)
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local f_ack_sequence_number = ProtoField.uint32("hfudt.ack_sequence_number", "ACKed Sequence Number", base.DEC)
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local f_control_sub_sequence = ProtoField.uint32("hfudt.control_sub_sequence", "Control Sub-Sequence Number", base.DEC)
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local f_nak_sequence_number = ProtoField.uint32("hfudt.nak_sequence_number", "NAKed Sequence Number", base.DEC)
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local f_nak_range_end = ProtoField.uint32("hfudt.nak_range_end", "NAK Range End", base.DEC)
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-- avatar data fields
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local f_avatar_data_id = ProtoField.guid("hfudt.avatar_id", "Avatar ID", base.DEC)
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local f_avatar_data_has_flags = ProtoField.string("hfudt.avatar_has_flags", "Has Flags")
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local f_avatar_data_position = ProtoField.string("hfudt.avatar_data_position", "Position")
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local f_avatar_data_dimensions = ProtoField.string("hfudt.avatar_data_dimensions", "Dimensions")
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local f_avatar_data_offset = ProtoField.string("hfudt.avatar_data_offset", "Offset")
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local f_avatar_data_look_at_position = ProtoField.string("hfudt.avatar_data_look_at_position", "Look At Position")
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local f_avatar_data_audio_loudness = ProtoField.string("hfudt.avatar_data_audio_loudness", "Audio Loudness")
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local f_avatar_data_additional_flags = ProtoField.string("hfudt.avatar_data_additional_flags", "Additional Flags")
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local f_avatar_data_parent_id = ProtoField.guid("hfudt.avatar_data_parent_id", "Parent ID")
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local f_avatar_data_parent_joint_index = ProtoField.string("hfudt.avatar_data_parent_joint_index", "Parent Joint Index")
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local f_avatar_data_local_position = ProtoField.string("hfudt.avatar_data_local_position", "Local Position")
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local f_avatar_data_valid_rotations = ProtoField.string("hfudt.avatar_data_valid_rotations", "Valid Rotations")
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local f_avatar_data_valid_translations = ProtoField.string("hfudt.avatar_data_valid_translations", "Valid Translations")
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local f_avatar_data_default_rotations = ProtoField.string("hfudt.avatar_data_default_rotations", "Valid Default")
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local f_avatar_data_default_translations = ProtoField.string("hfudt.avatar_data_default_translations", "Valid Default")
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local SEQUENCE_NUMBER_MASK = 0x07FFFFFF
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p_hfudt.fields = {
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f_length,
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f_control_bit, f_reliable_bit, f_message_bit, f_sequence_number, f_type, f_type_text, f_version,
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f_sender_id, f_avatar_data_id, f_avatar_data_parent_id,
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f_message_position, f_message_number, f_message_part_number, f_obfuscation_level,
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f_control_type, f_control_type_text, f_control_sub_sequence, f_ack_sequence_number, f_nak_sequence_number, f_nak_range_end,
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f_data
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}
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p_hfudt.prefs["udp_port"] = Pref.uint("UDP Port", 40102, "UDP Port for HFUDT Packets (udt::Socket bound port)")
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local control_types = {
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[0] = { "ACK", "Acknowledgement" },
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[1] = { "ACK2", "Acknowledgement of acknowledgement" },
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[2] = { "LightACK", "Light Acknowledgement" },
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[3] = { "NAK", "Loss report (NAK)" },
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[4] = { "TimeoutNAK", "Loss report re-transmission (TimeoutNAK)" },
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[5] = { "Handshake", "Handshake" },
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[6] = { "HandshakeACK", "Acknowledgement of Handshake" },
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[7] = { "ProbeTail", "Probe tail" },
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[8] = { "HandshakeRequest", "Request a Handshake" }
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}
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local message_positions = {
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[0] = "ONLY",
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[1] = "LAST",
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[2] = "FIRST",
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[3] = "MIDDLE"
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}
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local packet_types = {
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[0] = "Unknown",
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[1] = "StunResponse",
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[2] = "DomainList",
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[3] = "Ping",
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[4] = "PingReply",
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[5] = "KillAvatar",
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[6] = "AvatarData",
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[7] = "InjectAudio",
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[8] = "MixedAudio",
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[9] = "MicrophoneAudioNoEcho",
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[10] = "MicrophoneAudioWithEcho",
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[11] = "BulkAvatarData",
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[12] = "SilentAudioFrame",
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[13] = "DomainListRequest",
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[14] = "RequestAssignment",
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[15] = "CreateAssignment",
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[16] = "DomainConnectionDenied",
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[17] = "MuteEnvironment",
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[18] = "AudioStreamStats",
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[19] = "DomainServerPathQuery",
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[20] = "DomainServerPathResponse",
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[21] = "DomainServerAddedNode",
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[22] = "ICEServerPeerInformation",
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[23] = "ICEServerQuery",
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[24] = "OctreeStats",
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[25] = "Jurisdiction",
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[26] = "JurisdictionRequest",
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[27] = "AssignmentClientStatus",
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[28] = "NoisyMute",
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[29] = "AvatarIdentity",
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[30] = "AvatarBillboard",
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[31] = "DomainConnectRequest",
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[32] = "DomainServerRequireDTLS",
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[33] = "NodeJsonStats",
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[34] = "OctreeDataNack",
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[35] = "StopNode",
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[36] = "AudioEnvironment",
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[37] = "EntityEditNack",
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[38] = "ICEServerHeartbeat",
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[39] = "ICEPing",
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[40] = "ICEPingReply",
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[41] = "EntityData",
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[42] = "EntityQuery",
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[43] = "EntityAdd",
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[44] = "EntityErase",
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[45] = "EntityEdit",
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[46] = "DomainServerConnectionToken",
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[47] = "DomainSettingsRequest",
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[48] = "DomainSettings",
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[49] = "AssetGet",
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[50] = "AssetGetReply",
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[51] = "AssetUpload",
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[52] = "AssetUploadReply",
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[53] = "AssetGetInfo",
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[54] = "AssetGetInfoReply"
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}
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function p_hfudt.dissector (buf, pinfo, root)
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-- make sure this isn't a STUN packet - those don't follow HFUDT format
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if pinfo.dst == Address.ip("stun.highfidelity.io") then return end
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-- validate that the packet length is at least the minimum control packet size
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if buf:len() < 4 then return end
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-- create a subtree for HFUDT
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subtree = root:add(p_hfudt, buf(0))
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-- set the packet length
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subtree:add(f_length, buf:len())
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-- pull out the entire first word
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local first_word = buf(0, 4):le_uint()
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-- pull out the control bit and add it to the subtree
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local control_bit = bit32.rshift(first_word, 31)
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subtree:add(f_control_bit, control_bit)
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local data_length = 0
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if control_bit == 1 then
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-- dissect the control packet
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pinfo.cols.protocol = p_hfudt.name .. " Control"
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-- remove the control bit and shift to the right to get the type value
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local shifted_type = bit32.rshift(bit32.lshift(first_word, 1), 17)
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local type = subtree:add(f_control_type, shifted_type)
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if control_types[shifted_type] ~= nil then
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-- if we know this type then add the name
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type:append_text(" (".. control_types[shifted_type][1] .. ")")
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subtree:add(f_control_type_text, control_types[shifted_type][1])
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end
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if shifted_type == 0 or shifted_type == 1 then
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-- this has a sub-sequence number
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local second_word = buf(4, 4):le_uint()
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subtree:add(f_control_sub_sequence, bit32.band(second_word, SEQUENCE_NUMBER_MASK))
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local data_index = 8
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if shifted_type == 0 then
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-- if this is an ACK let's read out the sequence number
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local sequence_number = buf(8, 4):le_uint()
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subtree:add(f_ack_sequence_number, bit32.band(sequence_number, SEQUENCE_NUMBER_MASK))
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data_index = data_index + 4
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end
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data_length = buf:len() - data_index
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-- set the data from whatever is left in the packet
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subtree:add(f_data, buf(data_index, data_length))
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elseif shifted_type == 2 then
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-- this is a Light ACK let's read out the sequence number
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local sequence_number = buf(4, 4):le_uint()
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subtree:add(f_ack_sequence_number, bit32.band(sequence_number, SEQUENCE_NUMBER_MASK))
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data_length = buf:len() - 4
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-- set the data from whatever is left in the packet
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subtree:add(f_data, buf(4, data_length))
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elseif shifted_type == 3 or shifted_type == 4 then
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if buf:len() <= 12 then
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-- this is a NAK pull the sequence number or range
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local sequence_number = buf(4, 4):le_uint()
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subtree:add(f_nak_sequence_number, bit32.band(sequence_number, SEQUENCE_NUMBER_MASK))
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data_length = buf:len() - 4
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if buf:len() > 8 then
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local range_end = buf(8, 4):le_uint()
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subtree:add(f_nak_range_end, bit32.band(range_end, SEQUENCE_NUMBER_MASK))
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data_length = data_length - 4
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end
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end
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else
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data_length = buf:len() - 4
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-- no sub-sequence number, just read the data
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subtree:add(f_data, buf(4, data_length))
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end
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else
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-- dissect the data packet
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pinfo.cols.protocol = p_hfudt.name
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-- set the reliability bit
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subtree:add(f_reliable_bit, bit32.rshift(first_word, 30))
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local message_bit = bit32.band(0x01, bit32.rshift(first_word, 29))
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-- set the message bit
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subtree:add(f_message_bit, message_bit)
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-- read the obfuscation level
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local obfuscation_bits = bit32.band(0x03, bit32.rshift(first_word, 27))
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subtree:add(f_obfuscation_level, obfuscation_bits)
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-- read the sequence number
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subtree:add(f_sequence_number, bit32.band(first_word, SEQUENCE_NUMBER_MASK))
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local payload_offset = 4
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-- if the message bit is set, handle the second word
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if message_bit == 1 then
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payload_offset = 12
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local second_word = buf(4, 4):le_uint()
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-- read message position from upper 2 bits
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local message_position = bit32.rshift(second_word, 30)
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local position = subtree:add(f_message_position, message_position)
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if message_positions[message_position] ~= nil then
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-- if we know this position then add the name
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position:append_text(" (".. message_positions[message_position] .. ")")
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end
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-- read message number from lower 30 bits
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subtree:add(f_message_number, bit32.band(second_word, 0x3FFFFFFF))
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-- read the message part number
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subtree:add(f_message_part_number, buf(8, 4):le_uint())
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end
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-- read the type
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local packet_type = buf(payload_offset, 1):le_uint()
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local ptype = subtree:add(f_type, packet_type)
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if packet_types[packet_type] ~= nil then
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subtree:add(f_type_text, packet_types[packet_type])
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-- if we know this packet type then add the name
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ptype:append_text(" (".. packet_types[packet_type] .. ")")
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end
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-- read the version
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subtree:add(f_version, buf(payload_offset + 1, 1):le_uint())
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-- read node GUID
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local sender_id = buf(payload_offset + 2, 16)
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subtree:add(f_sender_id, sender_id)
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local i = payload_offset + 18
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-- skip MD6 checksum + 16 bytes
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i = i + 16
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-- AvatarData or BulkAvatarDataPacket
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if packet_type == 6 or packet_type == 11 then
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local avatar_data
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if packet_type == 6 then
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-- AvatarData packet
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-- avatar_id is same as sender_id
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subtree:add(f_avatar_data_id, sender_id)
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-- uint16 sequence_number
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local sequence_number = buf(i, 2):le_uint()
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i = i + 2
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local avatar_data_packet_len = buf:len() - i
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avatar_data = decode_avatar_data_packet(buf(i, avatar_data_packet_len))
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i = i + avatar_data_packet_len
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add_avatar_data_subtrees(avatar_data)
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else
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-- BulkAvatarData packet
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while i < buf:len() do
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-- avatar_id is first 16 bytes
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subtree:add(f_avatar_data_id, buf(i, 16))
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i = i + 16
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local avatar_data_packet_len = buf:len() - i
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avatar_data = decode_avatar_data_packet(buf(i, avatar_data_packet_len))
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i = i + avatar_data_packet_len
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add_avatar_data_subtrees(avatar_data)
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end
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end
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end
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end
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-- return the size of the header
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return buf:len()
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end
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function add_avatar_data_subtrees(avatar_data)
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if avatar_data["has_flags"] then
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subtree:add(f_avatar_data_has_flags, avatar_data["has_flags"])
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end
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if avatar_data["position"] then
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subtree:add(f_avatar_data_position, avatar_data["position"])
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end
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if avatar_data["dimensions"] then
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subtree:add(f_avatar_data_dimensions, avatar_data["dimensions"])
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end
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if avatar_data["offset"] then
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subtree:add(f_avatar_data_offset, avatar_data["offset"])
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end
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if avatar_data["look_at_position"] then
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subtree:add(f_avatar_data_look_at_position, avatar_data["look_at_position"])
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end
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if avatar_data["audio_loudness"] then
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subtree:add(f_avatar_data_audio_loudness, avatar_data["audio_loudness"])
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end
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if avatar_data["additional_flags"] then
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subtree:add(f_avatar_data_additional_flags, avatar_data["additional_flags"])
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end
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if avatar_data["parent_id"] then
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subtree:add(f_avatar_data_parent_id, avatar_data["parent_id"])
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end
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if avatar_data["parent_joint_index"] then
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subtree:add(f_avatar_data_parent_joint_index, avatar_data["parent_joint_index"])
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end
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if avatar_data["local_position"] then
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subtree:add(f_avatar_data_local_position, avatar_data["local_position"])
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end
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if avatar_data["valid_rotations"] then
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subtree:add(f_avatar_data_valid_rotations, avatar_data["valid_rotations"])
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end
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if avatar_data["valid_translations"] then
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subtree:add(f_avatar_data_valid_translations, avatar_data["valid_translations"])
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end
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if avatar_data["default_rotations"] then
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subtree:add(f_avatar_data_default_rotations, avatar_data["default_rotations"])
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end
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if avatar_data["default_translations"] then
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subtree:add(f_avatar_data_default_translations, avatar_data["default_translations"])
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end
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end
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function decode_vec3(buf)
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local i = 0
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local x = buf(i, 4):le_float()
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i = i + 4
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local y = buf(i, 4):le_float()
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i = i + 4
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local z = buf(i, 4):le_float()
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i = i + 4
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return {x, y, z}
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end
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function decode_validity_bits(buf, num_bits)
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-- first pass, decode each bit into an array of booleans
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local i = 0
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local bit = 0
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local booleans = {}
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for n = 1, num_bits do
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local value = (bit32.band(buf(i, 1):uint(), bit32.lshift(1, bit)) ~= 0)
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booleans[#booleans + 1] = value
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bit = bit + 1
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if bit == 8 then
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i = i + 1
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bit = 0
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end
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end
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-- second pass, create a list of indices whos booleans are true
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local result = {}
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for n = 1, #booleans do
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if booleans[n] then
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result[#result + 1] = n
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end
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end
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return result
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end
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function decode_avatar_data_packet(buf)
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local i = 0
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local result = {}
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-- uint16 has_flags
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local has_flags = buf(i, 2):le_uint()
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i = i + 2
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local has_global_position = (bit32.band(has_flags, 1) ~= 0)
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local has_bounding_box = (bit32.band(has_flags, 2) ~= 0)
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local has_orientation = (bit32.band(has_flags, 4) ~= 0)
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local has_scale = (bit32.band(has_flags, 8) ~= 0)
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local has_look_at_position = (bit32.band(has_flags, 16) ~= 0)
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local has_audio_loudness = (bit32.band(has_flags, 32) ~= 0)
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local has_sensor_to_world_matrix = (bit32.band(has_flags, 64) ~= 0)
|
|
local has_additional_flags = (bit32.band(has_flags, 128) ~= 0)
|
|
local has_parent_info = (bit32.band(has_flags, 256) ~= 0)
|
|
local has_local_position = (bit32.band(has_flags, 512) ~= 0)
|
|
local has_face_tracker_info = (bit32.band(has_flags, 1024) ~= 0)
|
|
local has_joint_data = (bit32.band(has_flags, 2048) ~= 0)
|
|
local has_joint_default_pose_flags = (bit32.band(has_flags, 4096) ~= 0)
|
|
|
|
result["has_flags"] = string.format("HasFlags: 0x%x", has_flags)
|
|
|
|
if has_global_position then
|
|
local position = decode_vec3(buf(i, 12))
|
|
result["position"] = string.format("Position: %.3f, %.3f, %.3f", position[1], position[2], position[3])
|
|
i = i + 12
|
|
end
|
|
|
|
if has_bounding_box then
|
|
local dimensions = decode_vec3(buf(i, 12))
|
|
i = i + 12
|
|
local offset = decode_vec3(buf(i, 12))
|
|
i = i + 12
|
|
result["dimensions"] = string.format("Dimensions: %.3f, %.3f, %.3f", dimensions[1], dimensions[2], dimensions[3])
|
|
result["offset"] = string.format("Offset: %.3f, %.3f, %.3f", offset[1], offset[2], offset[3])
|
|
end
|
|
|
|
if has_orientation then
|
|
-- TODO: orientation is hard to decode...
|
|
i = i + 6
|
|
end
|
|
|
|
if has_scale then
|
|
-- TODO: scale is hard to decode...
|
|
i = i + 2
|
|
end
|
|
|
|
if has_look_at_position then
|
|
local look_at = decode_vec3(buf(i, 12))
|
|
i = i + 12
|
|
result["look_at_position"] = string.format("Look At Position: %.3f, %.3f, %.3f", look_at[1], look_at[2], look_at[3])
|
|
end
|
|
|
|
if has_audio_loudness then
|
|
local loudness = buf(i, 1):uint()
|
|
i = i + 1
|
|
result["audio_loudness"] = string.format("Audio Loudness: %d", loudness)
|
|
end
|
|
|
|
if has_sensor_to_world_matrix then
|
|
-- TODO: sensor to world matrix is hard to decode
|
|
i = i + 20
|
|
end
|
|
|
|
if has_additional_flags then
|
|
local flags = buf(i, 1):uint()
|
|
i = i + 1
|
|
result["additional_flags"] = string.format("Additional Flags: 0x%x", flags)
|
|
end
|
|
|
|
if has_parent_info then
|
|
local parent_id = buf(i, 16)
|
|
i = i + 16
|
|
local parent_joint_index = buf(i, 2):le_int()
|
|
i = i + 2
|
|
result["parent_id"] = parent_id
|
|
result["parent_joint_index"] = string.format("Parent Joint Index: %d", parent_joint_index)
|
|
end
|
|
|
|
if has_local_position then
|
|
local local_pos = decode_vec3(buf(i, 12))
|
|
i = i + 12
|
|
result["local_position"] = string.format("Local Position: %.3f, %.3f, %.3f", local_pos[1], local_pos[2], local_pos[3])
|
|
end
|
|
|
|
if has_face_tracker_info then
|
|
local left_eye_blink = buf(i, 4):le_float()
|
|
i = i + 4
|
|
local right_eye_blink = buf(i, 4):le_float()
|
|
i = i + 4
|
|
local average_loudness = buf(i, 4):le_float()
|
|
i = i + 4
|
|
local brow_audio_lift = buf(i, 4):le_float()
|
|
i = i + 4
|
|
local num_blendshape_coefficients = buf(i, 1):uint()
|
|
i = i + 1
|
|
local blendshape_coefficients = {}
|
|
for n = 1, num_blendshape_coefficients do
|
|
blendshape_coefficients[n] = buf(i, 4):le_float()
|
|
i = i + 4
|
|
end
|
|
-- TODO: insert blendshapes into result
|
|
end
|
|
|
|
if has_joint_data then
|
|
|
|
local num_joints = buf(i, 1):uint()
|
|
i = i + 1
|
|
local num_validity_bytes = math.ceil(num_joints / 8)
|
|
|
|
local indices = decode_validity_bits(buf(i, num_validity_bytes), num_joints)
|
|
i = i + num_validity_bytes
|
|
result["valid_rotations"] = "Valid Rotations: " .. string.format("(%d/%d) {", #indices, num_joints) .. table.concat(indices, ", ") .. "}"
|
|
|
|
-- TODO: skip rotations for now
|
|
i = i + #indices * 6
|
|
|
|
indices = decode_validity_bits(buf(i, num_validity_bytes), num_joints)
|
|
i = i + num_validity_bytes
|
|
result["valid_translations"] = "Valid Translations: " .. string.format("(%d/%d) {", #indices, num_joints) .. table.concat(indices, ", ") .. "}"
|
|
|
|
-- TODO: skip translations for now
|
|
i = i + #indices * 6
|
|
|
|
-- TODO: skip hand controller data
|
|
i = i + 24
|
|
|
|
end
|
|
|
|
if has_joint_default_pose_flags then
|
|
local num_joints = buf(i, 1):uint()
|
|
i = i + 1
|
|
local num_validity_bytes = math.ceil(num_joints / 8)
|
|
|
|
local indices = decode_validity_bits(buf(i, num_validity_bytes), num_joints)
|
|
i = i + num_validity_bytes
|
|
result["default_rotations"] = "Default Rotations: " .. string.format("(%d/%d) {", #indices, num_joints) .. table.concat(indices, ", ") .. "}"
|
|
|
|
indices = decode_validity_bits(buf(i, num_validity_bytes), num_joints)
|
|
i = i + num_validity_bytes
|
|
result["default_translations"] = "Default Translations: " .. string.format("(%d/%d) {", #indices, num_joints) .. table.concat(indices, ", ") .. "}"
|
|
end
|
|
|
|
return result
|
|
end
|
|
|
|
function p_hfudt.init()
|
|
local udp_dissector_table = DissectorTable.get("udp.port")
|
|
|
|
for port=1000, 65000 do
|
|
udp_dissector_table:add(port, p_hfudt)
|
|
end
|
|
end
|