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234 lines
8.6 KiB
JavaScript
234 lines
8.6 KiB
JavaScript
//
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// hudOverlayPointer.js
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//
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// scripts/system/controllers/controllerModules/
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//
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// Created by Dante Ruiz 2017-9-21
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// Copyright 2017 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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/* global Script, Controller, LaserPointers, RayPick, RIGHT_HAND, LEFT_HAND, Mat4, MyAvatar, Vec3, Camera, Quat,
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getGrabPointSphereOffset, getEnabledModuleByName, makeRunningValues, Entities,
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enableDispatcherModule, disableDispatcherModule, entityIsDistanceGrabbable,
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makeDispatcherModuleParameters, MSECS_PER_SEC, HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION,
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PICK_MAX_DISTANCE, COLORS_GRAB_SEARCHING_HALF_SQUEEZE, COLORS_GRAB_SEARCHING_FULL_SQUEEZE, COLORS_GRAB_DISTANCE_HOLD,
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DEFAULT_SEARCH_SPHERE_DISTANCE, TRIGGER_OFF_VALUE, TRIGGER_ON_VALUE, ZERO_VEC, ensureDynamic,
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getControllerWorldLocation, projectOntoEntityXYPlane, ContextOverlay, HMD, Reticle, Overlays, isPointingAtUI
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*/
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(function() {
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Script.include("/~/system/libraries/controllers.js");
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var ControllerDispatcherUtils = Script.require("/~/system/libraries/controllerDispatcherUtils.js");
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var END_RADIUS = 0.005;
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var dim = { x: END_RADIUS, y: END_RADIUS, z: END_RADIUS };
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var halfPath = {
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type: "line3d",
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color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
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visible: true,
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alpha: 1,
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solid: true,
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glow: 1.0,
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ignoreRayIntersection: true, // always ignore this
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drawHUDLayer: true,
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parentID: MyAvatar.SELF_ID
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};
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var halfEnd = {
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type: "sphere",
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dimensions: dim,
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solid: true,
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color: COLORS_GRAB_SEARCHING_HALF_SQUEEZE,
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alpha: 0.9,
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ignoreRayIntersection: true,
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drawHUDLayer: true,
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visible: true
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};
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var fullPath = {
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type: "line3d",
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color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
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visible: true,
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alpha: 1,
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solid: true,
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glow: 1.0,
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ignoreRayIntersection: true, // always ignore this
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drawHUDLayer: true,
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parentID: MyAvatar.SELF_ID
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};
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var fullEnd = {
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type: "sphere",
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dimensions: dim,
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solid: true,
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color: COLORS_GRAB_SEARCHING_FULL_SQUEEZE,
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alpha: 0.9,
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ignoreRayIntersection: true,
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drawHUDLayer: true,
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visible: true
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};
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var holdPath = {
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type: "line3d",
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color: COLORS_GRAB_DISTANCE_HOLD,
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visible: true,
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alpha: 1,
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solid: true,
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glow: 1.0,
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ignoreRayIntersection: true, // always ignore this
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drawHUDLayer: true,
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parentID: MyAvatar.SELF_ID
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};
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var renderStates = [
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{name: "half", path: halfPath, end: halfEnd},
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{name: "full", path: fullPath, end: fullEnd},
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{name: "hold", path: holdPath}
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];
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var defaultRenderStates = [
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{name: "half", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: halfPath},
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{name: "full", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: fullPath},
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{name: "hold", distance: DEFAULT_SEARCH_SPHERE_DISTANCE, path: holdPath}
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];
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var MARGIN = 25;
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function HudOverlayPointer(hand) {
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var _this = this;
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this.hand = hand;
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this.reticleMinX = MARGIN;
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this.reticleMaxX;
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this.reticleMinY = MARGIN;
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this.reticleMaxY;
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this.clicked = false;
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this.triggerClicked = 0;
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this.movedAway = false;
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this.parameters = ControllerDispatcherUtils.makeDispatcherModuleParameters(
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540,
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this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
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[],
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100);
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this.getOtherHandController = function() {
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return (this.hand === RIGHT_HAND) ? Controller.Standard.LeftHand : Controller.Standard.RightHand;
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};
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_this.isClicked = function() {
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return _this.triggerClicked;
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};
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this.handToController = function() {
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return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
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};
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this.updateRecommendedArea = function() {
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var dims = Controller.getViewportDimensions();
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this.reticleMaxX = dims.x - MARGIN;
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this.reticleMaxY = dims.y - MARGIN;
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};
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this.updateLaserPointer = function(controllerData) {
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LaserPointers.enableLaserPointer(this.laserPointer);
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LaserPointers.setRenderState(this.laserPointer, this.mode);
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};
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this.processControllerTriggers = function(controllerData) {
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if (controllerData.triggerClicks[this.hand]) {
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this.mode = "full";
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} else if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
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this.clicked = false;
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this.mode = "half";
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} else {
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this.mode = "none";
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}
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};
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this.calculateNewReticlePosition = function(intersection) {
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this.updateRecommendedArea();
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var point2d = HMD.overlayFromWorldPoint(intersection);
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point2d.x = Math.max(this.reticleMinX, Math.min(point2d.x, this.reticleMaxX));
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point2d.y = Math.max(this.reticleMinY, Math.min(point2d.y, this.reticleMaxY));
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return point2d;
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};
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this.setReticlePosition = function(point2d) {
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Reticle.setPosition(point2d);
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};
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this.pointingAtTablet = function(controllerData) {
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var rayPick = controllerData.rayPicks[this.hand];
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return (rayPick.objectID === HMD.tabletScreenID || rayPick.objectID === HMD.homeButtonID);
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};
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this.processLaser = function(controllerData) {
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var controllerLocation = controllerData.controllerLocations[this.hand];
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if ((controllerData.triggerValues[this.hand] < ControllerDispatcherUtils.TRIGGER_ON_VALUE || !controllerLocation.valid) ||
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this.pointingAtTablet(controllerData)) {
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this.exitModule();
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return false;
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}
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var hudRayPick = controllerData.hudRayPicks[this.hand];
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var point2d = this.calculateNewReticlePosition(hudRayPick.intersection);
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if (!Window.isPointOnDesktopWindow(point2d) && !this.triggerClicked) {
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this.exitModule();
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return false;
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}
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this.setReticlePosition(point2d);
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Reticle.visible = false;
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this.movedAway = false;
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this.triggerClicked = controllerData.triggerClicks[this.hand];
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this.processControllerTriggers(controllerData);
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this.updateLaserPointer(controllerData);
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return true;
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};
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this.exitModule = function() {
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LaserPointers.disableLaserPointer(this.laserPointer);
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};
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this.isReady = function (controllerData) {
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if (this.processLaser(controllerData)) {
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return ControllerDispatcherUtils.makeRunningValues(true, [], []);
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} else {
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return ControllerDispatcherUtils.makeRunningValues(false, [], []);
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}
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};
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this.run = function (controllerData, deltaTime) {
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return this.isReady(controllerData);
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};
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this.cleanup = function () {
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LaserPointers.disableLaserPointer(this.laserPointer);
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LaserPointers.removeLaserPointer(this.laserPointer);
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};
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this.laserPointer = LaserPointers.createLaserPointer({
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joint: (this.hand === RIGHT_HAND) ? "_CONTROLLER_RIGHTHAND" : "_CONTROLLER_LEFTHAND",
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filter: Picks.PICK_HUD,
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maxDistance: PICK_MAX_DISTANCE,
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posOffset: getGrabPointSphereOffset(this.handToController(), true),
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renderStates: renderStates,
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enabled: true,
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defaultRenderStates: defaultRenderStates
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});
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}
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var leftHudOverlayPointer = new HudOverlayPointer(LEFT_HAND);
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var rightHudOverlayPointer = new HudOverlayPointer(RIGHT_HAND);
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var clickMapping = Controller.newMapping('HudOverlayPointer-click');
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clickMapping.from(rightHudOverlayPointer.isClicked).to(Controller.Actions.ReticleClick);
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clickMapping.from(leftHudOverlayPointer.isClicked).to(Controller.Actions.ReticleClick);
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clickMapping.enable();
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ControllerDispatcherUtils.enableDispatcherModule("LeftHudOverlayPointer", leftHudOverlayPointer);
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ControllerDispatcherUtils.enableDispatcherModule("RightHudOverlayPointer", rightHudOverlayPointer);
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function cleanup() {
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ControllerDispatcherUtils.disableDispatcherModule("LeftHudOverlayPointer");
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ControllerDispatcherUtils.disableDispatcherModule("RightHudOverlayPointer");
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}
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Script.scriptEnding.connect(cleanup);
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})();
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