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49 lines
No EOL
1.5 KiB
JavaScript
49 lines
No EOL
1.5 KiB
JavaScript
(function() {
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Script.include('../utils.js');
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var _this;
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var d = new Date();
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var h = d.getHours();
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h = h % 12;
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CuckooClockMinuteHand = function() {
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_this = this;
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};
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CuckooClockMinuteHand.prototype = {
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preload: function(entityID) {
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_this.entityID = entityID; // this.animation.isRunning = true;
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_this.userData = getEntityUserData(entityID);
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// print("ANIMATION!!! " + JSON.stringify(_this.animationURL));
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if (!_this.userData || !_this.userData.clockBody) {
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print("THIS CLOCK HAND IS NOT ATTACHED TO A CLOCK BODY!");
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return;
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}
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_this.clockBody = _this.userData.clockBody;
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Entities.editEntity(_this.clockBody, {animation: {running: true}});
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Script.update.connect(_this.update);
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},
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unload: function() {
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Script.update.disconnect(_this.update);
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},
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update: function() {
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_this.clockBodyAnimationProps = Entities.getEntityProperties(_this.clockBody, "animation").animation;
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if (!_this.clockBodyAnimationProps) {
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print("NO CLOCK BODY ANIMATION PROPS! RETURNING");
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return;
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}
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// print("current Frame " + _this.clockBodyAnimationProps.currentFrame);
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}
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};
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// entity scripts always need to return a newly constructed object of our type
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return new CuckooClockMinuteHand();
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}); |