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animation
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change string comparisons to be CaseSensitive
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2016-02-01 09:50:01 -08:00 |
audio
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Merge pull request #6986 from birarda/injector-restart
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2016-01-29 16:27:34 -08:00 |
audio-client
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Fix warnings on windows 64bit
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2015-12-11 16:31:27 -08:00 |
auto-updater
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avatars
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Attachment dialog
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2016-01-26 21:55:40 -08:00 |
controllers
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Allow input devices to break up their mappings into multiple files
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2015-12-30 22:28:10 -08:00 |
display-plugins
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Don't crash on GL error in present thread
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2016-02-01 18:26:32 -08:00 |
embedded-webserver
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Pospone logging of the shutdown reason
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2016-01-21 17:54:10 -08:00 |
entities
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rename canAdjustLocks to isAllowedEditor for multi-purpose
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2016-02-01 16:46:11 -08:00 |
entities-renderer
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Update primitive instance rendering calls
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2016-02-01 18:50:01 +01:00 |
fbx
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Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
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2016-01-22 11:51:02 -08:00 |
gl
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Deactivate SSBOs for now
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2016-02-01 22:41:01 +01:00 |
gpu
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Deactivate SSBOs for now
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2016-02-01 22:41:01 +01:00 |
input-plugins
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CR feedback
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2016-01-11 11:07:07 -08:00 |
model
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Yet more atmosphere removal
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2016-01-21 15:15:17 -08:00 |
model-networking
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Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
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2016-01-22 11:51:02 -08:00 |
networking
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rename canAdjustLocks to isAllowedEditor for multi-purpose
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2016-02-01 16:46:11 -08:00 |
octree
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don't save entites with invalid parentIDs (or with IDs that indicates an avatar) to the persist file
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2016-01-18 16:50:26 -08:00 |
physics
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Merge pull request #6956 from hyperlogic/tony/velocity-fix
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2016-01-27 14:59:46 -08:00 |
plugins
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CR feedback
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2016-01-11 11:07:07 -08:00 |
procedural
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Render SKY_DOME when SKY_MAP tex is loading
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2015-12-29 10:58:23 -08:00 |
recording
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render
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Render the correct maxDrawnItems
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2016-01-28 11:42:54 -08:00 |
render-utils
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Merge pull request #6871 from Atlante45/feat/draw-call-info
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2016-02-01 14:19:15 -08:00 |
script-engine
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Make all load script dialogs QML and respect previous script location
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2016-01-28 15:53:04 -08:00 |
shared
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Tie shadow frustum to boom offset
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2016-01-26 12:26:16 -08:00 |
ui
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Update input dialog to support choice selection
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2016-01-28 21:19:21 -08:00 |