overte-JulianGro/libraries/networking/src/udt/Socket.cpp
2015-09-17 14:17:03 -07:00

372 lines
14 KiB
C++

//
// Socket.cpp
// libraries/networking/src/udt
//
// Created by Stephen Birarda on 2015-07-20.
// Copyright 2015 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Socket.h"
#include <QtCore/QThread>
#include <LogHandler.h>
#include "../NetworkLogging.h"
#include "Connection.h"
#include "ControlPacket.h"
#include "Packet.h"
#include "../NLPacket.h"
#include "PacketList.h"
using namespace udt;
Q_DECLARE_METATYPE(Packet*);
Q_DECLARE_METATYPE(PacketList*);
Socket::Socket(QObject* parent) :
QObject(parent),
_synTimer(new QTimer(this))
{
qRegisterMetaType<Packet*>();
qRegisterMetaType<PacketList*>();
connect(&_udpSocket, &QUdpSocket::readyRead, this, &Socket::readPendingDatagrams);
// make sure our synchronization method is called every SYN interval
connect(_synTimer, &QTimer::timeout, this, &Socket::rateControlSync);
// start our timer for the synchronization time interval
_synTimer->start(_synInterval);
}
void Socket::rebind() {
quint16 oldPort = _udpSocket.localPort();
_udpSocket.close();
bind(QHostAddress::AnyIPv4, oldPort);
}
void Socket::setSystemBufferSizes() {
for (int i = 0; i < 2; i++) {
QAbstractSocket::SocketOption bufferOpt;
QString bufferTypeString;
int numBytes = 0;
if (i == 0) {
bufferOpt = QAbstractSocket::SendBufferSizeSocketOption;
numBytes = udt::UDP_SEND_BUFFER_SIZE_BYTES;
bufferTypeString = "send";
} else {
bufferOpt = QAbstractSocket::ReceiveBufferSizeSocketOption;
numBytes = udt::UDP_RECEIVE_BUFFER_SIZE_BYTES;
bufferTypeString = "receive";
}
int oldBufferSize = _udpSocket.socketOption(bufferOpt).toInt();
if (oldBufferSize < numBytes) {
_udpSocket.setSocketOption(bufferOpt, QVariant(numBytes));
int newBufferSize = _udpSocket.socketOption(bufferOpt).toInt();
qCDebug(networking) << "Changed socket" << bufferTypeString << "buffer size from" << oldBufferSize << "to"
<< newBufferSize << "bytes";
} else {
// don't make the buffer smaller
qCDebug(networking) << "Did not change socket" << bufferTypeString << "buffer size from" << oldBufferSize
<< "since it is larger than desired size of" << numBytes;
}
}
}
qint64 Socket::writeBasePacket(const udt::BasePacket& packet, const HifiSockAddr &sockAddr) {
// Since this is a base packet we have no way to know if this is reliable or not - we just fire it off
// this should not be called with an instance of Packet
Q_ASSERT_X(!dynamic_cast<const Packet*>(&packet),
"Socket::writeBasePacket", "Cannot send a Packet/NLPacket via writeBasePacket");
return writeDatagram(packet.getData(), packet.getDataSize(), sockAddr);
}
qint64 Socket::writePacket(const Packet& packet, const HifiSockAddr& sockAddr) {
Q_ASSERT_X(!packet.isReliable(), "Socket::writePacket", "Cannot send a reliable packet unreliably");
// write the correct sequence number to the Packet here
packet.writeSequenceNumber(++_unreliableSequenceNumbers[sockAddr]);
return writeDatagram(packet.getData(), packet.getDataSize(), sockAddr);
}
qint64 Socket::writePacket(std::unique_ptr<Packet> packet, const HifiSockAddr& sockAddr) {
if (packet->isReliable()) {
// hand this packet off to writeReliablePacket
// because Qt can't invoke with the unique_ptr we have to release it here and re-construct in writeReliablePacket
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "writeReliablePacket", Qt::QueuedConnection,
Q_ARG(Packet*, packet.release()),
Q_ARG(HifiSockAddr, sockAddr));
} else {
writeReliablePacket(packet.release(), sockAddr);
}
return 0;
}
return writePacket(*packet, sockAddr);
}
qint64 Socket::writePacketList(std::unique_ptr<PacketList> packetList, const HifiSockAddr& sockAddr) {
if (packetList->isReliable()) {
// hand this packetList off to writeReliablePacketList
// because Qt can't invoke with the unique_ptr we have to release it here and re-construct in writeReliablePacketList
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "writeReliablePacketList", Qt::QueuedConnection,
Q_ARG(PacketList*, packetList.release()),
Q_ARG(HifiSockAddr, sockAddr));
} else {
writeReliablePacketList(packetList.release(), sockAddr);
}
return 0;
}
// Unerliable and Unordered
qint64 totalBytesSent = 0;
while (!packetList->_packets.empty()) {
totalBytesSent += writePacket(packetList->takeFront<Packet>(), sockAddr);
}
return totalBytesSent;
}
void Socket::writeReliablePacket(Packet* packet, const HifiSockAddr& sockAddr) {
findOrCreateConnection(sockAddr).sendReliablePacket(std::unique_ptr<Packet>(packet));
}
void Socket::writeReliablePacketList(PacketList* packetList, const HifiSockAddr& sockAddr) {
findOrCreateConnection(sockAddr).sendReliablePacketList(std::unique_ptr<PacketList>(packetList));
}
qint64 Socket::writeDatagram(const char* data, qint64 size, const HifiSockAddr& sockAddr) {
return writeDatagram(QByteArray::fromRawData(data, size), sockAddr);
}
qint64 Socket::writeDatagram(const QByteArray& datagram, const HifiSockAddr& sockAddr) {
qint64 bytesWritten = _udpSocket.writeDatagram(datagram, sockAddr.getAddress(), sockAddr.getPort());
if (bytesWritten < 0) {
// when saturating a link this isn't an uncommon message - suppress it so it doesn't bomb the debug
static const QString WRITE_ERROR_REGEX = "Socket::writeDatagram QAbstractSocket::NetworkError - Unable to send a message";
static QString repeatedMessage
= LogHandler::getInstance().addRepeatedMessageRegex(WRITE_ERROR_REGEX);
qCDebug(networking) << "Socket::writeDatagram" << _udpSocket.error() << "-" << qPrintable(_udpSocket.errorString());
}
return bytesWritten;
}
Connection& Socket::findOrCreateConnection(const HifiSockAddr& sockAddr) {
auto it = _connectionsHash.find(sockAddr);
if (it == _connectionsHash.end()) {
auto connection = std::unique_ptr<Connection>(new Connection(this, sockAddr, _ccFactory->create()));
// we queue the connection to cleanup connection in case it asks for it during its own rate control sync
QObject::connect(connection.get(), &Connection::connectionInactive, this, &Socket::cleanupConnection);
#ifdef UDT_CONNECTION_DEBUG
qCDebug(networking) << "Creating new connection to" << sockAddr;
#endif
it = _connectionsHash.insert(it, std::make_pair(sockAddr, std::move(connection)));
}
return *it->second;
}
void Socket::clearConnections() {
if (QThread::currentThread() != thread()) {
QMetaObject::invokeMethod(this, "clearConnections", Qt::BlockingQueuedConnection);
return;
}
// clear all of the current connections in the socket
qDebug() << "Clearing all remaining connections in Socket.";
_connectionsHash.clear();
}
void Socket::cleanupConnection(HifiSockAddr sockAddr) {
auto it = _connectionsHash.find(sockAddr);
if (it != _connectionsHash.end()) {
#ifdef UDT_CONNECTION_DEBUG
qCDebug(networking) << "Socket::cleanupConnection called for UDT connection to" << sockAddr;
#endif
_connectionsHash.erase(sockAddr);
}
}
void Socket::messageReceived(std::unique_ptr<PacketList> packetList) {
if (_packetListHandler) {
_packetListHandler(std::move(packetList));
}
}
void Socket::readPendingDatagrams() {
int packetSizeWithHeader = -1;
while ((packetSizeWithHeader = _udpSocket.pendingDatagramSize()) != -1) {
// setup a HifiSockAddr to read into
HifiSockAddr senderSockAddr;
// setup a buffer to read the packet into
auto buffer = std::unique_ptr<char[]>(new char[packetSizeWithHeader]);
// pull the datagram
_udpSocket.readDatagram(buffer.get(), packetSizeWithHeader,
senderSockAddr.getAddressPointer(), senderSockAddr.getPortPointer());
auto it = _unfilteredHandlers.find(senderSockAddr);
if (it != _unfilteredHandlers.end()) {
// we have a registered unfiltered handler for this HifiSockAddr - call that and return
if (it->second) {
auto basePacket = BasePacket::fromReceivedPacket(std::move(buffer), packetSizeWithHeader, senderSockAddr);
it->second(std::move(basePacket));
}
return;
}
// check if this was a control packet or a data packet
bool isControlPacket = *reinterpret_cast<uint32_t*>(buffer.get()) & CONTROL_BIT_MASK;
if (isControlPacket) {
// setup a control packet from the data we just read
auto controlPacket = ControlPacket::fromReceivedPacket(std::move(buffer), packetSizeWithHeader, senderSockAddr);
// move this control packet to the matching connection
auto& connection = findOrCreateConnection(senderSockAddr);
connection.processControl(move(controlPacket));
} else {
// setup a Packet from the data we just read
auto packet = Packet::fromReceivedPacket(std::move(buffer), packetSizeWithHeader, senderSockAddr);
// call our verification operator to see if this packet is verified
if (!_packetFilterOperator || _packetFilterOperator(*packet)) {
if (packet->isReliable()) {
// if this was a reliable packet then signal the matching connection with the sequence number
auto& connection = findOrCreateConnection(senderSockAddr);
if (!connection.processReceivedSequenceNumber(packet->getSequenceNumber(),
packet->getDataSize(),
packet->getPayloadSize())) {
// the connection indicated that we should not continue processing this packet
return;
}
}
if (packet->isPartOfMessage()) {
auto& connection = findOrCreateConnection(senderSockAddr);
connection.queueReceivedMessagePacket(std::move(packet));
} else if (_packetHandler) {
// call the verified packet callback to let it handle this packet
_packetHandler(std::move(packet));
}
}
}
}
}
void Socket::connectToSendSignal(const HifiSockAddr& destinationAddr, QObject* receiver, const char* slot) {
auto it = _connectionsHash.find(destinationAddr);
if (it != _connectionsHash.end()) {
connect(it->second.get(), SIGNAL(packetSent()), receiver, slot);
}
}
void Socket::rateControlSync() {
// enumerate our list of connections and ask each of them to send off periodic ACK packet for rate control
// the way we do this is a little funny looking - we need to avoid the case where we call sync and
// (because of our Qt direct connection to the Connection's signal that it has been deactivated)
// an iterator on _connectionsHash would be invalidated by our own call to cleanupConnection
// collect the sockets for all connections in a vector
std::vector<HifiSockAddr> sockAddrVector;
sockAddrVector.reserve(_connectionsHash.size());
for (auto& connection : _connectionsHash) {
sockAddrVector.emplace_back(connection.first);
}
// enumerate that vector of HifiSockAddr objects
for (auto& sockAddr : sockAddrVector) {
// pull out the respective connection via a quick find on the unordered_map
auto it = _connectionsHash.find(sockAddr);
if (it != _connectionsHash.end()) {
// if the connection is erased while calling sync since we are not holding an iterator that was invalidated
// we're good to go
auto& connection = _connectionsHash[sockAddr];
connection->sync();
}
}
if (_synTimer->interval() != _synInterval) {
// if the _synTimer interval doesn't match the current _synInterval (changes when the CC factory is changed)
// then restart it now with the right interval
_synTimer->start(_synInterval);
}
}
void Socket::setCongestionControlFactory(std::unique_ptr<CongestionControlVirtualFactory> ccFactory) {
// swap the current unique_ptr for the new factory
_ccFactory.swap(ccFactory);
// update the _synInterval to the value from the factory
_synInterval = _ccFactory->synInterval();
}
ConnectionStats::Stats Socket::sampleStatsForConnection(const HifiSockAddr& destination) {
auto it = _connectionsHash.find(destination);
if (it != _connectionsHash.end()) {
return it->second->sampleStats();
} else {
return ConnectionStats::Stats();
}
}
Socket::StatsVector Socket::sampleStatsForAllConnections() {
StatsVector result;
result.reserve(_connectionsHash.size());
for (const auto& connectionPair : _connectionsHash) {
result.emplace_back(connectionPair.first, connectionPair.second->sampleStats());
}
return result;
}
std::vector<HifiSockAddr> Socket::getConnectionSockAddrs() {
std::vector<HifiSockAddr> addr;
addr.reserve(_connectionsHash.size());
for (const auto& connectionPair : _connectionsHash) {
addr.push_back(connectionPair.first);
}
return addr;
}