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241 lines
9.6 KiB
C++
241 lines
9.6 KiB
C++
//
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// LoginStateManager.cpp
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// interface/src
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//
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// Created by Wayne Chen on 11/5/18.
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// Copyright 2018 High Fidelity, Inc.
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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//
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#include "LoginStateManager.h"
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#include <QtCore/QString>
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#include <QtCore/QVariantMap>
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#include <plugins/PluginUtils.h>
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#include <RegisteredMetaTypes.h>
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#include "controllers/StateController.h"
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#include "controllers/UserInputMapper.h"
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#include "raypick/PointerScriptingInterface.h"
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#include "raypick/RayPickScriptingInterface.h"
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#include "raypick/PickScriptingInterface.h"
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#include "scripting/ControllerScriptingInterface.h"
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static const float SEARCH_SPHERE_SIZE = 0.0132f;
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static const QVariantMap SEARCH_SPHERE = {{"x", SEARCH_SPHERE_SIZE},
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{"y", SEARCH_SPHERE_SIZE},
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{"z", SEARCH_SPHERE_SIZE}};
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static const int DEFAULT_SEARCH_SPHERE_DISTANCE = 1000; // how far from camera to search intersection?
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static const QVariantMap COLORS_GRAB_SEARCHING_HALF_SQUEEZE = {{"red", 10},
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{"green", 10},
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{"blue", 255}};
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static const QVariantMap COLORS_GRAB_SEARCHING_FULL_SQUEEZE = {{"red", 250},
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{"green", 10},
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{"blue", 10}};
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static const QVariantMap COLORS_GRAB_DISTANCE_HOLD = {{"red", 238},
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{"green", 75},
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{"blue", 214}};
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void LoginStateManager::tearDown() {
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auto pointers = DependencyManager::get<PointerManager>().data();
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if (pointers) {
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if (_leftLoginPointerID > PointerEvent::INVALID_POINTER_ID) {
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pointers->removePointer(_leftLoginPointerID);
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_leftLoginPointerID = PointerEvent::INVALID_POINTER_ID;
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}
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if (_rightLoginPointerID > PointerEvent::INVALID_POINTER_ID) {
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pointers->removePointer(_rightLoginPointerID);
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_rightLoginPointerID = PointerEvent::INVALID_POINTER_ID;
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}
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}
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}
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void LoginStateManager::setUp() {
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QVariantMap fullPathRenderState {
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{"type", "line3d"},
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{"color", COLORS_GRAB_SEARCHING_FULL_SQUEEZE},
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{"visible", true},
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{"alpha", 1.0f},
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{"solid", true},
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{"glow", 1.0f},
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{"ignoreRayIntersection", true}, // always ignore this
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{"drawInFront", true}, // Even when burried inside of something, show it.
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{"drawHUDLayer", false}
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};
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QVariantMap fullEndRenderState {
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{"type", "sphere"},
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{"dimensions", SEARCH_SPHERE},
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{"solid", true},
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{"color", COLORS_GRAB_SEARCHING_FULL_SQUEEZE},
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{"alpha", 0.9f},
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{"ignoreRayIntersection", true},
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{"drawInFront", true}, // Even when burried inside of something, show it.
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{"drawHUDLayer", false},
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{"visible", true}
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};
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QVariantMap halfPathRenderState {
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{"type", "line3d"},
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{"color", COLORS_GRAB_SEARCHING_HALF_SQUEEZE},
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{"visible", true},
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{"alpha", 1.0f},
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{"solid", true},
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{"glow", 1.0f},
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{"ignoreRayIntersection", true}, // always ignore this
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{"drawInFront", true}, // Even when burried inside of something, show it.
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{"drawHUDLayer", false}
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};
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QVariantMap halfEndRenderState {
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{"type", "sphere"},
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{"dimensions", SEARCH_SPHERE},
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{"solid", true},
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{"color", COLORS_GRAB_SEARCHING_HALF_SQUEEZE},
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{"alpha", 0.9f},
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{"ignoreRayIntersection", true},
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{"drawInFront", true}, // Even when burried inside of something, show it.
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{"drawHUDLayer", false},
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{"visible", true}
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};
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QVariantMap holdPathRenderState {
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{"type", "line3d"},
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{"color", COLORS_GRAB_DISTANCE_HOLD},
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{"visible", true},
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{"alpha", 1.0f},
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{"solid", true},
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{"glow", 1.0f},
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{"ignoreRayIntersection", true}, // always ignore this
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{"drawInFront", true}, // Even when burried inside of something, show it.
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{"drawHUDLayer", false},
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};
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QVariantMap halfRenderStateIdentifier {
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{"name", "half"},
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{"path", halfPathRenderState},
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{"end", halfEndRenderState}
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};
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QVariantMap fullRenderStateIdentifier {
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{"name", "full"},
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{"path", fullPathRenderState},
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{"end", fullEndRenderState}
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};
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QVariantMap holdRenderStateIdentifier {
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{"name", "hold"},
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{"path", holdPathRenderState},
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};
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QVariantMap halfDefaultRenderStateIdentifier {
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{"name", "half"},
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{"distance", DEFAULT_SEARCH_SPHERE_DISTANCE},
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{"path", halfPathRenderState}
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};
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QVariantMap fullDefaultRenderStateIdentifier {
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{"name", "full"},
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{"distance", DEFAULT_SEARCH_SPHERE_DISTANCE},
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{"path", fullPathRenderState}
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};
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QVariantMap holdDefaultRenderStateIdentifier {
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{"name", "hold"},
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{"distance", DEFAULT_SEARCH_SPHERE_DISTANCE},
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{"path", holdPathRenderState}
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};
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_renderStates = QList<QVariant>({halfRenderStateIdentifier, fullRenderStateIdentifier, holdRenderStateIdentifier});
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_defaultRenderStates = QList<QVariant>({halfDefaultRenderStateIdentifier, fullDefaultRenderStateIdentifier, holdDefaultRenderStateIdentifier});
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auto pointers = DependencyManager::get<PointerScriptingInterface>();
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auto controller = DependencyManager::get<controller::ScriptingInterface>();
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const glm::vec3 grabPointSphereOffsetLeft { -0.04f, 0.13f, 0.039f }; // x = upward, y = forward, z = lateral
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const glm::vec3 grabPointSphereOffsetRight { 0.04f, 0.13f, 0.039f }; // x = upward, y = forward, z = lateral
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const glm::vec3 malletOffset {glm::vec3(0.0f, 0.18f - 0.050f, 0.0f)};
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QList<QVariant> leftPointerTriggerProperties;
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QVariantMap ltClick1 {
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{ "action", controller->getStandard()["LTClick"] },
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{ "button", "Focus" }
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};
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QVariantMap ltClick2 {
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{ "action", controller->getStandard()["LTClick"] },
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{ "button", "Primary" }
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};
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leftPointerTriggerProperties = QList<QVariant>({ltClick1, ltClick2});
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const unsigned int leftHand = 0;
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QVariantMap leftPointerProperties {
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{ "joint", "_CAMERA_RELATIVE_CONTROLLER_LEFTHAND" },
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{ "filter", PickScriptingInterface::PICK_OVERLAYS() },
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{ "triggers", leftPointerTriggerProperties },
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{ "posOffset", vec3toVariant(grabPointSphereOffsetLeft + malletOffset) },
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{ "hover", true },
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{ "scaleWithParent", true },
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{ "distanceScaleEnd", true },
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{ "hand", leftHand }
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};
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leftPointerProperties["renderStates"] = _renderStates;
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leftPointerProperties["defaultRenderStates"] = _defaultRenderStates;
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_leftLoginPointerID = pointers->createPointer(PickQuery::PickType::Ray, leftPointerProperties);
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pointers->setRenderState(_leftLoginPointerID, "");
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pointers->enablePointer(_leftLoginPointerID);
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const unsigned int rightHand = 1;
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QList<QVariant> rightPointerTriggerProperties;
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QVariantMap rtClick1 {
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{ "action", controller->getStandard()["RTClick"] },
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{ "button", "Focus" }
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};
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QVariantMap rtClick2 {
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{ "action", controller->getStandard()["RTClick"] },
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{ "button", "Primary" }
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};
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rightPointerTriggerProperties = QList<QVariant>({rtClick1, rtClick2});
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QVariantMap rightPointerProperties{
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{ "joint", "_CAMERA_RELATIVE_CONTROLLER_RIGHTHAND" },
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{ "filter", PickScriptingInterface::PICK_OVERLAYS() },
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{ "triggers", rightPointerTriggerProperties },
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{ "posOffset", vec3toVariant(grabPointSphereOffsetRight + malletOffset) },
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{ "hover", true },
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{ "scaleWithParent", true },
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{ "distanceScaleEnd", true },
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{ "hand", rightHand }
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};
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rightPointerProperties["renderStates"] = _renderStates;
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rightPointerProperties["defaultRenderStates"] = _defaultRenderStates;
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_rightLoginPointerID = pointers->createPointer(PickQuery::PickType::Ray, rightPointerProperties);
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pointers->setRenderState(_rightLoginPointerID, "");
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pointers->enablePointer(_rightLoginPointerID);
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}
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void LoginStateManager::update(const QString dominantHand, const QUuid loginOverlayID) {
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if (!isSetUp()) {
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return;
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}
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if (_dominantHand != dominantHand) {
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_dominantHand = dominantHand;
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}
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auto pointers = DependencyManager::get<PointerScriptingInterface>();
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auto raypicks = DependencyManager::get<RayPickScriptingInterface>();
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if (pointers && raypicks) {
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const auto rightObjectID = raypicks->getPrevRayPickResult(_rightLoginPointerID)["objectID"].toUuid();
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const auto leftObjectID = raypicks->getPrevRayPickResult(_leftLoginPointerID)["objectID"].toUuid();
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const QString leftMode = (leftObjectID.isNull() || leftObjectID != loginOverlayID) ? "" : "full";
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const QString rightMode = (rightObjectID.isNull() || rightObjectID != loginOverlayID) ? "" : "full";
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pointers->setRenderState(_leftLoginPointerID, leftMode);
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pointers->setRenderState(_rightLoginPointerID, rightMode);
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if (_dominantHand == "left" && !leftObjectID.isNull()) {
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// dominant is left.
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pointers->setRenderState(_rightLoginPointerID, "");
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pointers->setRenderState(_leftLoginPointerID, leftMode);
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} else if (_dominantHand == "right" && !rightObjectID.isNull()) {
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// dominant is right.
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pointers->setRenderState(_leftLoginPointerID, "");
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pointers->setRenderState(_rightLoginPointerID, rightMode);
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}
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}
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}
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