overte-JulianGro/tests/animation
Anthony J. Thibault 1948829ca8 Improved state machine for right hand.
The hand state machine has the following features

* There's a idle to point animation, followed by a looping point hold state.
* There's a point to idle animation.
* The grab state is composed of a linear blend between an open and closed pose.

Additionally the C++ code will ramp on the left and right hand overlays,
This allows the fingers to be animated normally when the user is not actively
pointing or grabbing.
2015-09-15 15:09:08 -07:00
..
src Improved state machine for right hand. 2015-09-15 15:09:08 -07:00
CMakeLists.txt Merge branch 'master' into ajt/new-anim-system 2015-08-27 09:32:53 -07:00