overte-JulianGro/interface/src/scripting/Audio.cpp
2019-03-04 11:08:06 -08:00

221 lines
6.2 KiB
C++

//
// Audio.cpp
// interface/src/scripting
//
// Created by Zach Pomerantz on 28/5/2017.
// Copyright 2017 High Fidelity, Inc.
//
// Distributed under the Apache License, Version 2.0.
// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
//
#include "Audio.h"
#include <shared/QtHelpers.h>
#include "Application.h"
#include "AudioClient.h"
#include "AudioHelpers.h"
#include "ui/AvatarInputs.h"
using namespace scripting;
QString Audio::AUDIO { "Audio" };
QString Audio::DESKTOP { "Desktop" };
QString Audio::HMD { "VR" };
Setting::Handle<bool> enableNoiseReductionSetting { QStringList { Audio::AUDIO, "NoiseReduction" }, true };
Setting::Handle<bool> mutedSetting { QStringList{ Audio::AUDIO, "MuteMicrophone" }, false };
float Audio::loudnessToLevel(float loudness) {
float level = loudness * (1/32768.0f); // level in [0, 1]
level = 6.02059991f * fastLog2f(level); // convert to dBFS
level = (level + 48.0f) * (1/42.0f); // map [-48, -6] dBFS to [0, 1]
return glm::clamp(level, 0.0f, 1.0f);
}
Audio::Audio() : _devices(_contextIsHMD) {
auto client = DependencyManager::get<AudioClient>().data();
connect(client, &AudioClient::muteToggled, this, &Audio::setMuted);
connect(client, &AudioClient::noiseReductionChanged, this, &Audio::enableNoiseReduction);
connect(client, &AudioClient::inputLoudnessChanged, this, &Audio::onInputLoudnessChanged);
connect(client, &AudioClient::inputVolumeChanged, this, &Audio::setInputVolume);
connect(this, &Audio::contextChanged, &_devices, &AudioDevices::onContextChanged);
enableNoiseReduction(enableNoiseReductionSetting.get());
onContextChanged();
setMuted(mutedSetting.get());
}
bool Audio::startRecording(const QString& filepath) {
return resultWithWriteLock<bool>([&] {
return DependencyManager::get<AudioClient>()->startRecording(filepath);
});
}
bool Audio::getRecording() {
return resultWithReadLock<bool>([&] {
return DependencyManager::get<AudioClient>()->getRecording();
});
}
void Audio::stopRecording() {
withWriteLock([&] {
DependencyManager::get<AudioClient>()->stopRecording();
});
}
bool Audio::isMuted() const {
return resultWithReadLock<bool>([&] {
return _isMuted;
});
}
void Audio::setMuted(bool isMuted) {
bool changed = false;
withWriteLock([&] {
if (_isMuted != isMuted) {
_isMuted = isMuted;
auto client = DependencyManager::get<AudioClient>().data();
QMetaObject::invokeMethod(client, "setMuted", Q_ARG(bool, isMuted), Q_ARG(bool, false));
changed = true;
}
});
if (changed) {
emit mutedChanged(isMuted);
}
}
bool Audio::noiseReductionEnabled() const {
return resultWithReadLock<bool>([&] {
return _enableNoiseReduction;
});
}
void Audio::onMutedChanged() {
bool isMuted = DependencyManager::get<AudioClient>()->isMuted();
if (_isMuted != isMuted) {
_isMuted = isMuted;
mutedSetting.set(_isMuted);
emit mutedChanged(_isMuted);
}
}
void Audio::enableNoiseReduction(bool enable) {
bool changed = false;
withWriteLock([&] {
if (_enableNoiseReduction != enable) {
_enableNoiseReduction = enable;
auto client = DependencyManager::get<AudioClient>().data();
QMetaObject::invokeMethod(client, "setNoiseReduction", Q_ARG(bool, enable), Q_ARG(bool, false));
enableNoiseReductionSetting.set(enable);
changed = true;
}
});
if (changed) {
emit noiseReductionChanged(enable);
}
}
float Audio::getInputVolume() const {
return resultWithReadLock<bool>([&] {
return _inputVolume;
});
}
void Audio::setInputVolume(float volume) {
// getInputVolume will not reflect changes synchronously, so clamp beforehand
volume = glm::clamp(volume, 0.0f, 1.0f);
bool changed = false;
withWriteLock([&] {
if (_inputVolume != volume) {
_inputVolume = volume;
auto client = DependencyManager::get<AudioClient>().data();
QMetaObject::invokeMethod(client, "setInputVolume", Q_ARG(float, volume), Q_ARG(bool, false));
changed = true;
}
});
if (changed) {
emit inputVolumeChanged(volume);
}
}
float Audio::getInputLevel() const {
return resultWithReadLock<float>([&] {
return _inputLevel;
});
}
bool Audio::isClipping() const {
return resultWithReadLock<bool>([&] {
return _isClipping;
});
}
void Audio::onInputLoudnessChanged(float loudness, bool isClipping) {
float level = loudnessToLevel(loudness);
bool levelChanged = false;
bool isClippingChanged = false;
withWriteLock([&] {
if (_inputLevel != level) {
_inputLevel = level;
levelChanged = true;
}
if (_isClipping != isClipping) {
_isClipping = isClipping;
isClippingChanged = true;
}
});
if (levelChanged) {
emit inputLevelChanged(level);
}
if (isClippingChanged) {
emit clippingChanged(isClipping);
}
}
QString Audio::getContext() const {
return resultWithReadLock<QString>([&] {
return _contextIsHMD ? Audio::HMD : Audio::DESKTOP;
});
}
void Audio::onContextChanged() {
bool changed = false;
bool isHMD = qApp->isHMDMode();
withWriteLock([&] {
if (_contextIsHMD != isHMD) {
_contextIsHMD = isHMD;
changed = true;
}
});
if (changed) {
emit contextChanged(isHMD ? Audio::HMD : Audio::DESKTOP);
}
}
void Audio::setReverb(bool enable) {
withWriteLock([&] {
DependencyManager::get<AudioClient>()->setReverb(enable);
});
}
void Audio::setReverbOptions(const AudioEffectOptions* options) {
withWriteLock([&] {
DependencyManager::get<AudioClient>()->setReverbOptions(options);
});
}
void Audio::setInputDevice(const QAudioDeviceInfo& device, bool isHMD) {
withWriteLock([&] {
_devices.chooseInputDevice(device, isHMD);
});
}
void Audio::setOutputDevice(const QAudioDeviceInfo& device, bool isHMD) {
withWriteLock([&] {
_devices.chooseOutputDevice(device, isHMD);
});
}