overte-JulianGro/unpublishedScripts/DomainContent/Home/cuckooClock/cuckooClockMinuteHandEntityScript.js
2016-03-18 18:28:59 -07:00

152 lines
No EOL
4.9 KiB
JavaScript

(function() {
Script.include('../utils.js');
Script.include('../../../../examples/libraries/virtualBaton.js');
var _this;
var d = new Date();
var h = d.getHours();
h = h % 12;
// Only one person should similate the clock at a time- so we pass a virtual baton
var baton;
var iOwn = false;
var connected = false;
var CUCKOO_SOUND_URL = "http://hifi-content.s3.amazonaws.com/DomainContent/Home/Sounds/cuckoo_clock/cuckoo%20mix.wav";
CuckooClockMinuteHand = function() {
_this = this;
_this.TIME_CHECK_REFRACTORY_PERIOD = 5000;
_this.checkTime = true;
_this.cuckooSound = SoundCache.getSound(CUCKOO_SOUND_URL);
_this.CUCKOO_SOUND_VOLUME = 0.7;
};
function startUpdate() {
print("EBL Start CLOCK Update")
//when the baton is claimed;
// print('trying to claim the object' + _entityID)
iOwn = true;
connected = true;
_this.updateSecondHandForOwnersLocalTime();
Script.update.connect(_this.update);
}
function stopUpdateAndReclaim() {
//when the baton is released;
print('EBL I released the object ' + _this.entityID)
iOwn = false;
if (connected === true) {
connected = false;
Script.update.disconnect(_this.update);
}
//hook up callbacks to the baton
baton.claim(startUpdate, stopUpdateAndReclaim);
}
CuckooClockMinuteHand.prototype = {
preload: function(entityID) {
_this.entityID = entityID; // this.animation.isRunning = true;
_this.userData = getEntityUserData(entityID);
// print("ANIMATION!!! " + JSON.stringify(_this.animationURL));
if (!_this.userData || !_this.userData.clockBody) {
print("THIS CLOCK HAND IS NOT ATTACHED TO A CLOCK BODY!");
return;
}
_this.clockBody = _this.userData.clockBody;
_this.secondHand = _this.userData.secondHand;
// One winner for each entity
if (Entities.canRez() && Entities.canAdjustLocks) {
print("EBL I HAVE EDIT RIGHTS, SO SET UP BATON!");
baton = virtualBaton({
batonName: "io.highfidelity.cuckooClock:" + _this.entityID
});
stopUpdateAndReclaim();
}
},
updateSecondHandForOwnersLocalTime: function() {
// We are taking over so make sure to update our second hand to reflect local time
if (!_this.secondHand) {
print("WE DONT HAVE A SECOND HAND! RETURNING");
return;
}
var DEGREES_FOR_SECOND = 6;
var myDate = new Date();
var seconds = myDate.getSeconds();
secondRollDegrees = -seconds * DEGREES_FOR_SECOND;
Entities.editEntity(_this.secondHand, {rotation: Quat.fromPitchYawRollDegrees(0, 0, secondRollDegrees)});
},
unload: function() {
Script.update.disconnect(_this.update);
},
update: function() {
_this.clockBodyAnimationProps = Entities.getEntityProperties(_this.clockBody, "animation").animation;
if (!_this.clockBodyAnimationProps) {
// print("NO CLOCK BODY ANIMATION PROPS! RETURNING");
return;
}
if (_this.checkTime === false) {
return;
}
var date = new Date();
// Check to see if we are at the top of the hour
var seconds = date.getSeconds();
var minutes = date.getMinutes();
// if (seconds === 0 && minutes === 0) {
// _this.popCuckooOut();
// }
if (seconds % 15 === 0) {
_this.popCuckooOut();
}
},
popCuckooOut: function() {
// We are at the top of the hour!
_this.position = Entities.getEntityProperties(_this.entityID, "position").position;
print("EBL POP CUCKOO CLOCK!!!!!!!!!!!");
if (!_this.cuckooSoundInjector) {
_this.cuckooSoundInjector = Audio.playSound(_this.cuckooSound, {
position: _this.position,
volume: _this.CUCKOO_SOUND_VOLUME
});
} else {
_this.cuckooSoundInjector.stop();
_this.cuckooSoundInjector.restart();
}
Entities.editEntity(_this.clockBody, {
animation: {
running: true,
currentFrame: 0
}
});
_this.checkTime = false;
Script.setTimeout(function() {
_this.checkTime = true;
}, _this.TIME_CHECK_REFRACTORY_PERIOD);
}
};
// entity scripts always need to return a newly constructed object of our type
return new CuckooClockMinuteHand();
});