overte-JulianGro/Source/Audio.cpp
2013-02-01 18:19:57 -08:00

388 lines
15 KiB
C++

//
// Audio.cpp
// interface
//
// Created by Stephen Birarda on 1/22/13.
// Copyright (c) 2013 High Fidelity, Inc.. All rights reserved.
//
#include <iostream>
#include <fstream>
#include <pthread.h>
#include <sys/time.h>
#include "Audio.h"
#include "Util.h"
#include "AudioSource.h"
#include "UDPSocket.h"
const short BUFFER_LENGTH_BYTES = 1024;
const short BUFFER_LENGTH_SAMPLES = BUFFER_LENGTH_BYTES / sizeof(int16_t);
const short PACKET_LENGTH_BYTES = 1024;
const short PACKET_LENGTH_SAMPLES = PACKET_LENGTH_BYTES / sizeof(int16_t);
const int PHASE_DELAY_AT_90 = 20;
const float AMPLITUDE_RATIO_AT_90 = 0.5;
const short RING_BUFFER_FRAMES = 4;
const short RING_BUFFER_SIZE_SAMPLES = RING_BUFFER_FRAMES * BUFFER_LENGTH_SAMPLES;
const short JITTER_BUFFER_LENGTH_MSECS = 3;
const int SAMPLE_RATE = 22050;
const short NUM_AUDIO_SOURCES = 2;
const short ECHO_SERVER_TEST = 1;
const int AUDIO_UDP_LISTEN_PORT = 55444;
#define LOG_SAMPLE_DELAY 1
bool Audio::initialized;
PaError Audio::err;
PaStream *Audio::stream;
AudioData *Audio::data;
std::ofstream logFile;
/**
* Audio callback used by portaudio.
* Communicates with Audio via a shared pointer to Audio::data.
* Writes input audio channels (if they exist) into Audio::data->buffer,
multiplied by Audio::data->inputGain.
* Then writes Audio::data->buffer into output audio channels, and clears
the portion of Audio::data->buffer that has been read from for reuse.
*
* @param[in] inputBuffer A pointer to an internal portaudio data buffer containing data read by portaudio.
* @param[out] outputBuffer A pointer to an internal portaudio data buffer to be read by the configured output device.
* @param[in] frames Number of frames that portaudio requests to be read/written.
(Valid size of input/output buffers = frames * number of channels (2) * sizeof data type (float)).
* @param[in] timeInfo Portaudio time info. Currently unused.
* @param[in] statusFlags Portaudio status flags. Currently unused.
* @param[in] userData Pointer to supplied user data (in this case, a pointer to Audio::data).
Used to communicate with external code (since portaudio calls this function from another thread).
* @return Should be of type PaStreamCallbackResult. Return paComplete to end the stream, or paContinue to continue (default).
Can be used to end the stream from within the callback.
*/
int audioCallback (const void *inputBuffer,
void *outputBuffer,
unsigned long frames,
const PaStreamCallbackTimeInfo *timeInfo,
PaStreamCallbackFlags statusFlags,
void *userData)
{
AudioData *data = (AudioData *) userData;
int16_t *inputLeft = ((int16_t **) inputBuffer)[0];
// int16_t *inputRight = ((int16_t **) inputBuffer)[1];
if (inputLeft != NULL) {
data->audioSocket->send((char *) "192.168.1.19", 55443, (void *)inputLeft, BUFFER_LENGTH_BYTES);
}
int16_t *outputLeft = ((int16_t **) outputBuffer)[0];
int16_t *outputRight = ((int16_t **) outputBuffer)[1];
memset(outputLeft, 0, BUFFER_LENGTH_BYTES);
memset(outputRight, 0, BUFFER_LENGTH_BYTES);
if (ECHO_SERVER_TEST) {
AudioRingBuffer *ringBuffer = data->ringBuffer;
int16_t *queueBuffer = data->samplesToQueue;
memset(queueBuffer, 0, BUFFER_LENGTH_BYTES);
// if we've been reset, and there isn't any new packets yet
// just play some silence
if (ringBuffer->endOfLastWrite != NULL) {
// play whatever we have in the audio buffer
short silentTail = 0;
// if the end of the last write to the ring is in front of the current output pointer
// AND the difference between the two is less than a full output buffer
// we need to add some silence after the audio data, to avoid replaying old data
if ((ringBuffer->endOfLastWrite - ringBuffer->buffer) > (ringBuffer->nextOutput - ringBuffer->buffer)
&& (ringBuffer->endOfLastWrite - ringBuffer->nextOutput) < BUFFER_LENGTH_SAMPLES) {
silentTail = BUFFER_LENGTH_SAMPLES - (ringBuffer->endOfLastWrite - ringBuffer->nextOutput);
}
// no sample overlap, either a direct copy of the audio data, or a copy with some appended silence
memcpy(queueBuffer, ringBuffer->nextOutput, (BUFFER_LENGTH_SAMPLES - silentTail) * sizeof(int16_t));
ringBuffer->nextOutput += BUFFER_LENGTH_SAMPLES;
if (ringBuffer->nextOutput == ringBuffer->buffer + RING_BUFFER_SIZE_SAMPLES) {
ringBuffer->nextOutput = ringBuffer->buffer;
}
if (ringBuffer->diffLastWriteNextOutput() < BUFFER_LENGTH_SAMPLES) {
std::cout << "Starved\n";
ringBuffer->endOfLastWrite = NULL;
}
}
// copy whatever is in the queueBuffer to the outputLeft and outputRight buffers
memcpy(outputLeft, queueBuffer, BUFFER_LENGTH_BYTES);
memcpy(outputRight, queueBuffer, BUFFER_LENGTH_BYTES);
} else {
for (int s = 0; s < NUM_AUDIO_SOURCES; s++) {
AudioSource *source = data->sources[s];
glm::vec3 headPos = data->linkedHead->getPos();
glm::vec3 sourcePos = source->position;
int startPointer = source->samplePointer;
int wrapAroundSamples = (BUFFER_LENGTH_SAMPLES) - (source->lengthInSamples - source->samplePointer);
if (wrapAroundSamples <= 0) {
memcpy(data->samplesToQueue, source->sourceData + source->samplePointer, BUFFER_LENGTH_BYTES);
source->samplePointer += (BUFFER_LENGTH_SAMPLES);
} else {
memcpy(data->samplesToQueue, source->sourceData + source->samplePointer, (source->lengthInSamples - source->samplePointer) * sizeof(int16_t));
memcpy(data->samplesToQueue + (source->lengthInSamples - source->samplePointer), source->sourceData, wrapAroundSamples * sizeof(int16_t));
source->samplePointer = wrapAroundSamples;
}
float distance = sqrtf(powf(-headPos[0] - sourcePos[0], 2) + powf(-headPos[2] - sourcePos[2], 2));
float distanceAmpRatio = powf(0.5, cbrtf(distance * 10));
float angleToSource = angle_to(headPos * -1.f, sourcePos, data->linkedHead->getRenderYaw(), data->linkedHead->getYaw()) * M_PI/180;
float sinRatio = sqrt(fabsf(sinf(angleToSource)));
int numSamplesDelay = PHASE_DELAY_AT_90 * sinRatio;
float phaseAmpRatio = 1.f - (AMPLITUDE_RATIO_AT_90 * sinRatio);
// std::cout << "S: " << numSamplesDelay << " A: " << angleToSource << " S: " << sinRatio << " AR: " << phaseAmpRatio << "\n";
int16_t *leadingOutput = angleToSource > 0 ? outputLeft : outputRight;
int16_t *trailingOutput = angleToSource > 0 ? outputRight : outputLeft;
for (int i = 0; i < BUFFER_LENGTH_SAMPLES; i++) {
data->samplesToQueue[i] *= distanceAmpRatio / NUM_AUDIO_SOURCES;
leadingOutput[i] += data->samplesToQueue[i];
if (i >= numSamplesDelay) {
trailingOutput[i] += data->samplesToQueue[i - numSamplesDelay];
} else {
int sampleIndex = startPointer - numSamplesDelay + i;
if (sampleIndex < 0) {
sampleIndex += source->lengthInSamples;
}
trailingOutput[i] += source->sourceData[sampleIndex] * (distanceAmpRatio * phaseAmpRatio / NUM_AUDIO_SOURCES);
}
}
}
}
return paContinue;
}
struct AudioRecThreadStruct {
AudioData *sharedAudioData;
};
void *receiveAudioViaUDP(void *args) {
AudioRecThreadStruct *threadArgs = (AudioRecThreadStruct *) args;
AudioData *sharedAudioData = threadArgs->sharedAudioData;
int16_t *receivedData = new int16_t[BUFFER_LENGTH_SAMPLES];
int *receivedBytes = new int;
timeval previousReceiveTime, currentReceiveTime;
if (LOG_SAMPLE_DELAY) {
gettimeofday(&previousReceiveTime, NULL);
char *filename = new char[50];
sprintf(filename, "%s/Desktop/%ld.csv", getenv("HOME"), previousReceiveTime.tv_sec);
logFile.open(filename, std::ios::out);
delete[] filename;
}
while (true) {
if (sharedAudioData->audioSocket->receive((void *)receivedData, receivedBytes)) {
gettimeofday(&currentReceiveTime, NULL);
if (LOG_SAMPLE_DELAY) {
// write time difference (in microseconds) between packet receipts to file
double timeDiff = diffclock(previousReceiveTime, currentReceiveTime);
logFile << timeDiff << std::endl;
}
AudioRingBuffer *ringBuffer = sharedAudioData->ringBuffer;
int16_t *copyToPointer;
bool needsJitterBuffer = ringBuffer->endOfLastWrite == NULL;
short bufferSampleOverlap = 0;
if (!needsJitterBuffer && ringBuffer->diffLastWriteNextOutput() > RING_BUFFER_SIZE_SAMPLES - PACKET_LENGTH_SAMPLES) {
needsJitterBuffer = true;
}
if (needsJitterBuffer) {
// we'll need a jitter buffer
// reset the ring buffer and write
copyToPointer = ringBuffer->buffer;
} else {
copyToPointer = ringBuffer->endOfLastWrite;
// check for possibility of overlap
bufferSampleOverlap = ringBuffer->bufferOverlap(copyToPointer, PACKET_LENGTH_SAMPLES);
}
if (!bufferSampleOverlap) {
if (needsJitterBuffer) {
// we need to inject a jitter buffer
short jitterBufferSamples = JITTER_BUFFER_LENGTH_MSECS * (SAMPLE_RATE / 1000);
// add silence for jitter buffer and then the received packet
memset(copyToPointer, 0, jitterBufferSamples * sizeof(int16_t));
memcpy(copyToPointer + jitterBufferSamples, receivedData, PACKET_LENGTH_BYTES);
// the end of the write is the pointer to the buffer + packet + jitter buffer
ringBuffer->endOfLastWrite = ringBuffer->buffer + PACKET_LENGTH_SAMPLES + jitterBufferSamples;
} else {
// no jitter buffer, no overlap
// just copy the recieved data to the right spot and then add packet length to previous pointer
memcpy(copyToPointer, receivedData, PACKET_LENGTH_BYTES);
ringBuffer->endOfLastWrite += PACKET_LENGTH_SAMPLES;
}
} else {
// no jitter buffer, but overlap
// copy to the end, and then from the begining to the overlap
memcpy(copyToPointer, receivedData, (PACKET_LENGTH_SAMPLES - bufferSampleOverlap) * sizeof(int16_t));
memcpy(ringBuffer->buffer, receivedData + bufferSampleOverlap, bufferSampleOverlap * sizeof(int16_t));
// the end of the write is the amount of overlap
ringBuffer->endOfLastWrite = ringBuffer->buffer + bufferSampleOverlap;
}
if (LOG_SAMPLE_DELAY) {
gettimeofday(&previousReceiveTime, NULL);
}
}
}
}
/**
* Initialize portaudio and start an audio stream.
* Should be called at the beginning of program exection.
* @seealso Audio::terminate
* @return Returns true if successful or false if an error occurred.
Use Audio::getError() to retrieve the error code.
*/
bool Audio::init()
{
Head *deadHead = new Head();
return Audio::init(deadHead);
}
bool Audio::init(Head *mainHead)
{
err = Pa_Initialize();
if (err != paNoError) goto error;
if (ECHO_SERVER_TEST) {
data = new AudioData(BUFFER_LENGTH_BYTES);
// setup a UDPSocket
data->audioSocket = new UDPSocket(AUDIO_UDP_LISTEN_PORT);
data->ringBuffer = new AudioRingBuffer(RING_BUFFER_SIZE_SAMPLES);
pthread_t audioReceiveThread;
AudioRecThreadStruct threadArgs;
threadArgs.sharedAudioData = data;
pthread_create(&audioReceiveThread, NULL, receiveAudioViaUDP, (void *) &threadArgs);
} else {
data = new AudioData(NUM_AUDIO_SOURCES, BUFFER_LENGTH_BYTES);
data->sources[0]->position = glm::vec3(6, 0, -1);
data->sources[0]->loadDataFromFile("jeska.raw");
data->sources[1]->position = glm::vec3(6, 0, 6);
data->sources[1]->loadDataFromFile("grayson.raw");
}
data->linkedHead = mainHead;
err = Pa_OpenDefaultStream(&stream,
2, // input channels
2, // output channels
(paInt16 | paNonInterleaved), // sample format
22050, // sample rate (hz)
512, // frames per buffer
audioCallback, // callback function
(void *) data); // user data to be passed to callback
if (err != paNoError) goto error;
initialized = true;
// start the stream now that sources are good to go
Pa_StartStream(stream);
if (err != paNoError) goto error;
return paNoError;
error:
fprintf(stderr, "-- Failed to initialize portaudio --\n");
fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err));
initialized = false;
delete[] data;
return false;
}
void Audio::render()
{
if (initialized && !ECHO_SERVER_TEST) {
for (int s = 0; s < NUM_AUDIO_SOURCES; s++) {
// render gl objects on screen for our sources
glPushMatrix();
glTranslatef(data->sources[s]->position[0], data->sources[s]->position[1], data->sources[s]->position[2]);
glColor3f((s == 0 ? 1 : 0), (s == 1 ? 1 : 0), (s == 2 ? 1 : 0));
glutSolidCube(0.5);
glPopMatrix();
}
}
}
/**
* Close the running audio stream, and deinitialize portaudio.
* Should be called at the end of program execution.
* @return Returns true if the initialization was successful, or false if an error occured.
The error code may be retrieved by Audio::getError().
*/
bool Audio::terminate ()
{
if (initialized) {
initialized = false;
err = Pa_CloseStream(stream);
if (err != paNoError) goto error;
delete data;
err = Pa_Terminate();
if (err != paNoError) goto error;
logFile.close();
}
return true;
error:
fprintf(stderr, "-- portaudio termination error --\n");
fprintf(stderr, "PortAudio error (%d): %s\n", err, Pa_GetErrorText(err));
return false;
}