mirror of
https://github.com/JulianGro/overte.git
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663 lines
34 KiB
JavaScript
663 lines
34 KiB
JavaScript
"use strict";
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// farParentGrabEntity.js
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//
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// Distributed under the Apache License, Version 2.0.
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// See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html
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/* jslint bitwise: true */
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/* global Script, Controller, RIGHT_HAND, LEFT_HAND, Mat4, MyAvatar, Vec3, Quat, getEnabledModuleByName, makeRunningValues,
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Entities, enableDispatcherModule, disableDispatcherModule, entityIsGrabbable, makeDispatcherModuleParameters, MSECS_PER_SEC,
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HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, TRIGGER_OFF_VALUE, TRIGGER_ON_VALUE, ZERO_VEC, getControllerWorldLocation,
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projectOntoEntityXYPlane, ContextOverlay, HMD, Picks, makeLaserLockInfo, makeLaserParams, AddressManager,
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getEntityParents, Selection, DISPATCHER_HOVERING_LIST, unhighlightTargetEntity, Messages, Uuid, findGroupParent,
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worldPositionToRegistrationFrameMatrix, DISPATCHER_PROPERTIES, findFarGrabJointChildEntities
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*/
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Script.include("/~/system/libraries/controllerDispatcherUtils.js");
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Script.include("/~/system/libraries/controllers.js");
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(function() {
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var MARGIN = 25;
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function TargetObject(entityID, entityProps) {
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this.entityID = entityID;
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this.entityProps = entityProps;
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this.targetEntityID = null;
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this.targetEntityProps = null;
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this.getTargetEntity = function() {
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var parentPropsLength = this.parentProps.length;
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if (parentPropsLength !== 0) {
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var targetEntity = {
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id: this.parentProps[parentPropsLength - 1].id,
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props: this.parentProps[parentPropsLength - 1]};
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this.targetEntityID = targetEntity.id;
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this.targetEntityProps = targetEntity.props;
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return targetEntity;
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}
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this.targetEntityID = this.entityID;
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this.targetEntityProps = this.entityProps;
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return {
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id: this.entityID,
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props: this.entityProps};
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};
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}
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function FarParentGrabEntity(hand) {
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this.hand = hand;
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this.targetEntityID = null;
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this.targetObject = null;
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this.previouslyUnhooked = {};
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this.previousParentID = {};
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this.previousParentJointIndex = {};
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this.potentialEntityWithContextOverlay = false;
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this.entityWithContextOverlay = false;
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this.contextOverlayTimer = false;
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this.highlightedEntity = null;
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this.reticleMinX = MARGIN;
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this.reticleMaxX = 0;
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this.reticleMinY = MARGIN;
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this.reticleMaxY = 0;
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this.lastUnexpectedChildrenCheckTime = 0;
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this.endedGrab = 0;
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this.MIN_HAPTIC_PULSE_INTERVAL = 500; // ms
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var FAR_GRAB_JOINTS = [65527, 65528]; // FARGRAB_LEFTHAND_INDEX, FARGRAB_RIGHTHAND_INDEX
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var DISTANCE_HOLDING_RADIUS_FACTOR = 3.5; // multiplied by distance between hand and object
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var DISTANCE_HOLDING_ACTION_TIMEFRAME = 0.1; // how quickly objects move to their new position
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var DISTANCE_HOLDING_UNITY_MASS = 1200; // The mass at which the distance holding action timeframe is unmodified
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var DISTANCE_HOLDING_UNITY_DISTANCE = 6; // The distance at which the distance holding action timeframe is unmodified
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this.parameters = makeDispatcherModuleParameters(
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540,
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this.hand === RIGHT_HAND ? ["rightHand"] : ["leftHand"],
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[],
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100,
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makeLaserParams(this.hand, false));
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this.handToController = function() {
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return (this.hand === RIGHT_HAND) ? Controller.Standard.RightHand : Controller.Standard.LeftHand;
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};
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this.distanceGrabTimescale = function(mass, distance) {
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var timeScale = DISTANCE_HOLDING_ACTION_TIMEFRAME * mass /
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DISTANCE_HOLDING_UNITY_MASS * distance /
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DISTANCE_HOLDING_UNITY_DISTANCE;
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if (timeScale < DISTANCE_HOLDING_ACTION_TIMEFRAME) {
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timeScale = DISTANCE_HOLDING_ACTION_TIMEFRAME;
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}
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return timeScale;
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};
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this.getMass = function(dimensions, density) {
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return (dimensions.x * dimensions.y * dimensions.z) * density;
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};
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this.thisFarGrabJointIsParent = function(isParentProps) {
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if (!isParentProps) {
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return false;
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}
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if (isParentProps.parentID !== MyAvatar.sessionUUID && isParentProps.parentID !== MyAvatar.SELF_ID) {
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return false;
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}
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if (isParentProps.parentJointIndex === FAR_GRAB_JOINTS[this.hand]) {
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return true;
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}
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return false;
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};
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this.startFarParentGrab = function (controllerData, grabbedProperties) {
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var controllerLocation = controllerData.controllerLocations[this.hand];
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var worldControllerPosition = controllerLocation.position;
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var worldControllerRotation = controllerLocation.orientation;
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// transform the position into room space
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var worldToSensorMat = Mat4.inverse(MyAvatar.getSensorToWorldMatrix());
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var roomControllerPosition = Mat4.transformPoint(worldToSensorMat, worldControllerPosition);
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var now = Date.now();
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// add the action and initialize some variables
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this.currentObjectPosition = grabbedProperties.position;
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this.currentObjectRotation = grabbedProperties.rotation;
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this.currentObjectTime = now;
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this.grabRadius = this.grabbedDistance;
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this.grabRadialVelocity = 0.0;
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// offset between controller vector at the grab radius and the entity position
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var targetPosition = Vec3.multiply(this.grabRadius, Quat.getUp(worldControllerRotation));
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targetPosition = Vec3.sum(targetPosition, worldControllerPosition);
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this.offsetPosition = Vec3.subtract(this.currentObjectPosition, targetPosition);
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// compute a constant based on the initial conditions which we use below to exaggerate hand motion
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// onto the held object
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this.radiusScalar = Math.log(this.grabRadius + 1.0);
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if (this.radiusScalar < 1.0) {
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this.radiusScalar = 1.0;
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}
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// compute the mass for the purpose of energy and how quickly to move object
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this.mass = this.getMass(grabbedProperties.dimensions, grabbedProperties.density);
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// Debounce haptic pules. Can occur as near grab controller module vacillates between being ready or not due to
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// changing positions and floating point rounding.
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if (Date.now() - this.endedGrab > this.MIN_HAPTIC_PULSE_INTERVAL) {
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Controller.triggerHapticPulse(HAPTIC_PULSE_STRENGTH, HAPTIC_PULSE_DURATION, this.hand);
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}
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unhighlightTargetEntity(this.targetEntityID);
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var message = {
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hand: this.hand,
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entityID: this.targetEntityID
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};
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Messages.sendLocalMessage('Hifi-unhighlight-entity', JSON.stringify(message));
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var newTargetPosLocal = MyAvatar.worldToJointPoint(grabbedProperties.position);
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MyAvatar.setJointTranslation(FAR_GRAB_JOINTS[this.hand], newTargetPosLocal);
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var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
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Entities.callEntityMethod(grabbedProperties.id, "startNearGrab", args);
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var reparentProps = {
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parentID: MyAvatar.SELF_ID,
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parentJointIndex: FAR_GRAB_JOINTS[this.hand],
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localVelocity: {x: 0, y: 0, z: 0},
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localAngularVelocity: {x: 0, y: 0, z: 0}
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};
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if (this.thisFarGrabJointIsParent(grabbedProperties)) {
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// this should never happen, but if it does, don't set previous parent to be this hand.
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this.previousParentID[grabbedProperties.id] = null;
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this.previousParentJointIndex[grabbedProperties.id] = -1;
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} else {
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this.previousParentID[grabbedProperties.id] = grabbedProperties.parentID;
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this.previousParentJointIndex[grabbedProperties.id] = grabbedProperties.parentJointIndex;
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}
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this.targetEntityID = grabbedProperties.id;
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Entities.editEntity(grabbedProperties.id, reparentProps);
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Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
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action: 'grab',
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grabbedEntity: grabbedProperties.id,
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joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
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}));
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this.grabbing = true;
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this.previousRoomControllerPosition = roomControllerPosition;
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};
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this.continueDistanceHolding = function(controllerData) {
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var controllerLocation = controllerData.controllerLocations[this.hand];
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var worldControllerPosition = controllerLocation.position;
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var worldControllerRotation = controllerLocation.orientation;
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// also transform the position into room space
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var worldToSensorMat = Mat4.inverse(MyAvatar.getSensorToWorldMatrix());
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var roomControllerPosition = Mat4.transformPoint(worldToSensorMat, worldControllerPosition);
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var grabbedProperties = Entities.getEntityProperties(this.targetEntityID, DISPATCHER_PROPERTIES);
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var now = Date.now();
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var deltaObjectTime = (now - this.currentObjectTime) / MSECS_PER_SEC; // convert to seconds
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this.currentObjectTime = now;
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// the action was set up when this.distanceHolding was called. update the targets.
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var radius = Vec3.distance(this.currentObjectPosition, worldControllerPosition) *
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this.radiusScalar * DISTANCE_HOLDING_RADIUS_FACTOR;
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if (radius < 1.0) {
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radius = 1.0;
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}
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var roomHandDelta = Vec3.subtract(roomControllerPosition, this.previousRoomControllerPosition);
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var worldHandDelta = Mat4.transformVector(MyAvatar.getSensorToWorldMatrix(), roomHandDelta);
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var handMoved = Vec3.multiply(worldHandDelta, radius);
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this.currentObjectPosition = Vec3.sum(this.currentObjectPosition, handMoved);
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var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
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Entities.callEntityMethod(this.targetEntityID, "continueDistanceGrab", args);
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// Update radialVelocity
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var lastVelocity = Vec3.multiply(worldHandDelta, 1.0 / deltaObjectTime);
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var delta = Vec3.normalize(Vec3.subtract(grabbedProperties.position, worldControllerPosition));
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var newRadialVelocity = Vec3.dot(lastVelocity, delta);
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var VELOCITY_AVERAGING_TIME = 0.016;
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var blendFactor = deltaObjectTime / VELOCITY_AVERAGING_TIME;
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if (blendFactor < 0.0) {
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blendFactor = 0.0;
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} else if (blendFactor > 1.0) {
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blendFactor = 1.0;
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}
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this.grabRadialVelocity = blendFactor * newRadialVelocity + (1.0 - blendFactor) * this.grabRadialVelocity;
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var RADIAL_GRAB_AMPLIFIER = 10.0;
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if (Math.abs(this.grabRadialVelocity) > 0.0) {
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this.grabRadius = this.grabRadius + (this.grabRadialVelocity * deltaObjectTime *
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this.grabRadius * RADIAL_GRAB_AMPLIFIER);
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}
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// don't let grabRadius go all the way to zero, because it can't come back from that
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var MINIMUM_GRAB_RADIUS = 0.1;
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if (this.grabRadius < MINIMUM_GRAB_RADIUS) {
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this.grabRadius = MINIMUM_GRAB_RADIUS;
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}
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var newTargetPosition = Vec3.multiply(this.grabRadius, Quat.getUp(worldControllerRotation));
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newTargetPosition = Vec3.sum(newTargetPosition, worldControllerPosition);
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newTargetPosition = Vec3.sum(newTargetPosition, this.offsetPosition);
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// MyAvatar.setJointTranslation(FAR_GRAB_JOINTS[this.hand], MyAvatar.worldToJointPoint(newTargetPosition));
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// var newTargetPosLocal = Mat4.transformPoint(MyAvatar.getSensorToWorldMatrix(), newTargetPosition);
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var newTargetPosLocal = MyAvatar.worldToJointPoint(newTargetPosition);
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MyAvatar.setJointTranslation(FAR_GRAB_JOINTS[this.hand], newTargetPosLocal);
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this.previousRoomControllerPosition = roomControllerPosition;
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};
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this.endFarParentGrab = function (controllerData) {
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this.endedGrab = Date.now();
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// var endProps = controllerData.nearbyEntityPropertiesByID[this.targetEntityID];
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var endProps = Entities.getEntityProperties(this.targetEntityID, DISPATCHER_PROPERTIES);
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if (this.thisFarGrabJointIsParent(endProps)) {
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Entities.editEntity(this.targetEntityID, {
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parentID: this.previousParentID[this.targetEntityID],
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parentJointIndex: this.previousParentJointIndex[this.targetEntityID],
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localVelocity: {x: 0, y: 0, z: 0},
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localAngularVelocity: {x: 0, y: 0, z: 0}
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});
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}
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var args = [this.hand === RIGHT_HAND ? "right" : "left", MyAvatar.sessionUUID];
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Entities.callEntityMethod(this.targetEntityID, "releaseGrab", args);
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Messages.sendMessage('Hifi-Object-Manipulation', JSON.stringify({
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action: 'release',
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grabbedEntity: this.targetEntityID,
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joint: this.hand === RIGHT_HAND ? "RightHand" : "LeftHand"
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}));
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unhighlightTargetEntity(this.targetEntityID);
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this.grabbing = false;
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this.targetEntityID = null;
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this.potentialEntityWithContextOverlay = false;
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MyAvatar.clearJointData(FAR_GRAB_JOINTS[this.hand]);
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};
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this.updateRecommendedArea = function() {
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var dims = Controller.getViewportDimensions();
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this.reticleMaxX = dims.x - MARGIN;
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this.reticleMaxY = dims.y - MARGIN;
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};
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this.calculateNewReticlePosition = function(intersection) {
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this.updateRecommendedArea();
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var point2d = HMD.overlayFromWorldPoint(intersection);
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point2d.x = Math.max(this.reticleMinX, Math.min(point2d.x, this.reticleMaxX));
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point2d.y = Math.max(this.reticleMinY, Math.min(point2d.y, this.reticleMaxY));
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return point2d;
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};
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this.notPointingAtEntity = function(controllerData) {
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var intersection = controllerData.rayPicks[this.hand];
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var entityProperty = Entities.getEntityProperties(intersection.objectID, DISPATCHER_PROPERTIES);
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var entityType = entityProperty.type;
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var hudRayPick = controllerData.hudRayPicks[this.hand];
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var point2d = this.calculateNewReticlePosition(hudRayPick.intersection);
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if ((intersection.type === Picks.INTERSECTED_ENTITY && entityType === "Web") ||
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intersection.type === Picks.INTERSECTED_OVERLAY || Window.isPointOnDesktopWindow(point2d)) {
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return true;
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}
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return false;
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};
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this.distanceRotate = function(otherFarGrabModule) {
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this.distanceRotating = true;
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this.distanceHolding = false;
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var worldControllerRotation = getControllerWorldLocation(this.handToController(), true).orientation;
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var controllerRotationDelta =
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Quat.multiply(worldControllerRotation, Quat.inverse(this.previousWorldControllerRotation));
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// Rotate entity by twice the delta rotation.
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controllerRotationDelta = Quat.multiply(controllerRotationDelta, controllerRotationDelta);
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// Perform the rotation in the translation controller's action update.
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otherFarGrabModule.currentObjectRotation = Quat.multiply(controllerRotationDelta,
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otherFarGrabModule.currentObjectRotation);
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this.previousWorldControllerRotation = worldControllerRotation;
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};
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this.prepareDistanceRotatingData = function(controllerData) {
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var intersection = controllerData.rayPicks[this.hand];
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var controllerLocation = getControllerWorldLocation(this.handToController(), true);
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var worldControllerPosition = controllerLocation.position;
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var worldControllerRotation = controllerLocation.orientation;
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var grabbedProperties = Entities.getEntityProperties(intersection.objectID, DISPATCHER_PROPERTIES);
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this.currentObjectPosition = grabbedProperties.position;
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this.grabRadius = intersection.distance;
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// Offset between controller vector at the grab radius and the entity position.
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var targetPosition = Vec3.multiply(this.grabRadius, Quat.getUp(worldControllerRotation));
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targetPosition = Vec3.sum(targetPosition, worldControllerPosition);
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this.offsetPosition = Vec3.subtract(this.currentObjectPosition, targetPosition);
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// Initial controller rotation.
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this.previousWorldControllerRotation = worldControllerRotation;
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};
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this.destroyContextOverlay = function(controllerData) {
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if (this.entityWithContextOverlay) {
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ContextOverlay.destroyContextOverlay(this.entityWithContextOverlay);
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this.entityWithContextOverlay = false;
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this.potentialEntityWithContextOverlay = false;
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}
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};
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this.checkForUnexpectedChildren = function (controllerData) {
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// sometimes things can get parented to a hand and this script is unaware. Search for such entities and
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// unhook them.
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var now = Date.now();
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var UNEXPECTED_CHILDREN_CHECK_TIME = 0.1; // seconds
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if (now - this.lastUnexpectedChildrenCheckTime > MSECS_PER_SEC * UNEXPECTED_CHILDREN_CHECK_TIME) {
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this.lastUnexpectedChildrenCheckTime = now;
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var children = findFarGrabJointChildEntities(this.hand);
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var _this = this;
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children.forEach(function(childID) {
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// we appear to be holding something and this script isn't in a state that would be holding something.
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// unhook it. if we previously took note of this entity's parent, put it back where it was. This
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// works around some problems that happen when more than one hand or avatar is passing something around.
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if (_this.previousParentID[childID]) {
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var previousParentID = _this.previousParentID[childID];
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var previousParentJointIndex = _this.previousParentJointIndex[childID];
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// The main flaw with keeping track of previous parentage in individual scripts is:
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// (1) A grabs something (2) B takes it from A (3) A takes it from B (4) A releases it
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// now A and B will take turns passing it back to the other. Detect this and stop the loop here...
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var UNHOOK_LOOP_DETECT_MS = 200;
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if (_this.previouslyUnhooked[childID]) {
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if (now - _this.previouslyUnhooked[childID] < UNHOOK_LOOP_DETECT_MS) {
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previousParentID = Uuid.NULL;
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previousParentJointIndex = -1;
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}
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}
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_this.previouslyUnhooked[childID] = now;
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Entities.editEntity(childID, {
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parentID: previousParentID,
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parentJointIndex: previousParentJointIndex
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});
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} else {
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Entities.editEntity(childID, { parentID: Uuid.NULL });
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}
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});
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}
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};
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this.targetIsNull = function() {
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var properties = Entities.getEntityProperties(this.targetEntityID, DISPATCHER_PROPERTIES);
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if (Object.keys(properties).length === 0 && this.distanceHolding) {
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return true;
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}
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return false;
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};
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this.getTargetProps = function (controllerData) {
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var targetEntity = controllerData.rayPicks[this.hand].objectID;
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if (targetEntity) {
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var gtProps = Entities.getEntityProperties(targetEntity, DISPATCHER_PROPERTIES);
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if (entityIsGrabbable(gtProps)) {
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// if we've attempted to grab a child, roll up to the root of the tree
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var groupRootProps = findGroupParent(controllerData, gtProps);
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if (entityIsGrabbable(groupRootProps)) {
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return groupRootProps;
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}
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return gtProps;
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}
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}
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return null;
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};
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this.isReady = function (controllerData) {
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if (HMD.active) {
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if (this.notPointingAtEntity(controllerData)) {
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return makeRunningValues(false, [], []);
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}
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this.distanceHolding = false;
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this.distanceRotating = false;
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if (controllerData.triggerValues[this.hand] > TRIGGER_ON_VALUE) {
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var targetProps = this.getTargetProps(controllerData);
|
|
if (targetProps && (targetProps.dynamic && targetProps.parentID === Uuid.NULL)) {
|
|
return makeRunningValues(false, [], []); // let farActionGrabEntity handle it
|
|
} else {
|
|
this.prepareDistanceRotatingData(controllerData);
|
|
return makeRunningValues(true, [], []);
|
|
}
|
|
} else {
|
|
this.checkForUnexpectedChildren(controllerData);
|
|
this.destroyContextOverlay();
|
|
return makeRunningValues(false, [], []);
|
|
}
|
|
}
|
|
return makeRunningValues(false, [], []);
|
|
};
|
|
|
|
this.run = function (controllerData) {
|
|
if (controllerData.triggerValues[this.hand] < TRIGGER_OFF_VALUE ||
|
|
this.notPointingAtEntity(controllerData) || this.targetIsNull()) {
|
|
this.endFarParentGrab(controllerData);
|
|
Selection.removeFromSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity", this.highlightedEntity);
|
|
this.highlightedEntity = null;
|
|
return makeRunningValues(false, [], []);
|
|
}
|
|
this.intersectionDistance = controllerData.rayPicks[this.hand].distance;
|
|
|
|
var otherModuleName = this.hand === RIGHT_HAND ? "LeftFarParentGrabEntity" : "RightFarParentGrabEntity";
|
|
var otherFarGrabModule = getEnabledModuleByName(otherModuleName);
|
|
|
|
// gather up the readiness of the near-grab modules
|
|
var nearGrabNames = [
|
|
this.hand === RIGHT_HAND ? "RightScaleAvatar" : "LeftScaleAvatar",
|
|
this.hand === RIGHT_HAND ? "RightFarTriggerEntity" : "LeftFarTriggerEntity",
|
|
this.hand === RIGHT_HAND ? "RightNearActionGrabEntity" : "LeftNearActionGrabEntity",
|
|
this.hand === RIGHT_HAND ? "RightNearParentingGrabEntity" : "LeftNearParentingGrabEntity",
|
|
this.hand === RIGHT_HAND ? "RightNearParentingGrabOverlay" : "LeftNearParentingGrabOverlay",
|
|
this.hand === RIGHT_HAND ? "RightNearTabletHighlight" : "LeftNearTabletHighlight"
|
|
];
|
|
|
|
var nearGrabReadiness = [];
|
|
for (var i = 0; i < nearGrabNames.length; i++) {
|
|
var nearGrabModule = getEnabledModuleByName(nearGrabNames[i]);
|
|
var ready = nearGrabModule ? nearGrabModule.isReady(controllerData) : makeRunningValues(false, [], []);
|
|
nearGrabReadiness.push(ready);
|
|
}
|
|
|
|
if (this.targetEntityID) {
|
|
// if we are doing a distance grab and the object or tablet gets close enough to the controller,
|
|
// stop the far-grab so the near-grab or equip can take over.
|
|
for (var k = 0; k < nearGrabReadiness.length; k++) {
|
|
if (nearGrabReadiness[k].active && (nearGrabReadiness[k].targets[0] === this.targetEntityID ||
|
|
HMD.tabletID && nearGrabReadiness[k].targets[0] === HMD.tabletID)) {
|
|
this.endFarParentGrab(controllerData);
|
|
return makeRunningValues(false, [], []);
|
|
}
|
|
}
|
|
|
|
this.continueDistanceHolding(controllerData);
|
|
} else {
|
|
// if we are doing a distance search and this controller moves into a position
|
|
// where it could near-grab something, stop searching.
|
|
for (var j = 0; j < nearGrabReadiness.length; j++) {
|
|
if (nearGrabReadiness[j].active) {
|
|
this.endFarParentGrab(controllerData);
|
|
return makeRunningValues(false, [], []);
|
|
}
|
|
}
|
|
|
|
var rayPickInfo = controllerData.rayPicks[this.hand];
|
|
if (rayPickInfo.type === Picks.INTERSECTED_ENTITY) {
|
|
if (controllerData.triggerClicks[this.hand]) {
|
|
var entityID = rayPickInfo.objectID;
|
|
Selection.removeFromSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity", this.highlightedEntity);
|
|
this.highlightedEntity = null;
|
|
var targetProps = Entities.getEntityProperties(entityID, DISPATCHER_PROPERTIES);
|
|
if (targetProps.href !== "") {
|
|
AddressManager.handleLookupString(targetProps.href);
|
|
return makeRunningValues(false, [], []);
|
|
}
|
|
|
|
this.targetObject = new TargetObject(entityID, targetProps);
|
|
this.targetObject.parentProps = getEntityParents(targetProps);
|
|
|
|
if (this.contextOverlayTimer) {
|
|
Script.clearTimeout(this.contextOverlayTimer);
|
|
}
|
|
this.contextOverlayTimer = false;
|
|
if (entityID === this.entityWithContextOverlay) {
|
|
this.destroyContextOverlay();
|
|
} else {
|
|
Selection.removeFromSelectedItemsList("contextOverlayHighlightList", "entity", entityID);
|
|
}
|
|
|
|
var targetEntity = this.targetObject.getTargetEntity();
|
|
entityID = targetEntity.id;
|
|
targetProps = targetEntity.props;
|
|
|
|
if (targetProps.dynamic || this.targetObject.entityProps.dynamic) {
|
|
// let farActionGrabEntity handle it
|
|
return makeRunningValues(false, [], []);
|
|
}
|
|
|
|
if (entityIsGrabbable(targetProps) || entityIsGrabbable(this.targetObject.entityProps)) {
|
|
|
|
if (!this.distanceRotating) {
|
|
this.targetEntityID = entityID;
|
|
this.grabbedDistance = rayPickInfo.distance;
|
|
}
|
|
|
|
if (otherFarGrabModule.targetEntityID === this.targetEntityID &&
|
|
otherFarGrabModule.distanceHolding) {
|
|
this.prepareDistanceRotatingData(controllerData);
|
|
this.distanceRotate(otherFarGrabModule);
|
|
} else {
|
|
this.distanceHolding = true;
|
|
this.distanceRotating = false;
|
|
this.startFarParentGrab(controllerData, targetProps);
|
|
}
|
|
}
|
|
} else {
|
|
var targetEntityID = rayPickInfo.objectID;
|
|
if (this.highlightedEntity !== targetEntityID) {
|
|
Selection.removeFromSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity", this.highlightedEntity);
|
|
var selectionTargetProps = Entities.getEntityProperties(targetEntityID, DISPATCHER_PROPERTIES);
|
|
|
|
var selectionTargetObject = new TargetObject(targetEntityID, selectionTargetProps);
|
|
selectionTargetObject.parentProps = getEntityParents(selectionTargetProps);
|
|
var selectionTargetEntity = selectionTargetObject.getTargetEntity();
|
|
|
|
if (entityIsGrabbable(selectionTargetEntity.props) ||
|
|
entityIsGrabbable(selectionTargetObject.entityProps)) {
|
|
|
|
Selection.addToSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity", rayPickInfo.objectID);
|
|
}
|
|
this.highlightedEntity = rayPickInfo.objectID;
|
|
}
|
|
|
|
if (!this.entityWithContextOverlay) {
|
|
var _this = this;
|
|
|
|
if (_this.potentialEntityWithContextOverlay !== rayPickInfo.objectID) {
|
|
if (_this.contextOverlayTimer) {
|
|
Script.clearTimeout(_this.contextOverlayTimer);
|
|
}
|
|
_this.contextOverlayTimer = false;
|
|
_this.potentialEntityWithContextOverlay = rayPickInfo.objectID;
|
|
}
|
|
|
|
if (!_this.contextOverlayTimer) {
|
|
_this.contextOverlayTimer = Script.setTimeout(function () {
|
|
if (!_this.entityWithContextOverlay &&
|
|
_this.contextOverlayTimer &&
|
|
_this.potentialEntityWithContextOverlay === rayPickInfo.objectID) {
|
|
var cotProps = Entities.getEntityProperties(rayPickInfo.objectID,
|
|
DISPATCHER_PROPERTIES);
|
|
var pointerEvent = {
|
|
type: "Move",
|
|
id: _this.hand + 1, // 0 is reserved for hardware mouse
|
|
pos2D: projectOntoEntityXYPlane(rayPickInfo.objectID,
|
|
rayPickInfo.intersection, cotProps),
|
|
pos3D: rayPickInfo.intersection,
|
|
normal: rayPickInfo.surfaceNormal,
|
|
direction: Vec3.subtract(ZERO_VEC, rayPickInfo.surfaceNormal),
|
|
button: "Secondary"
|
|
};
|
|
if (ContextOverlay.createOrDestroyContextOverlay(rayPickInfo.objectID, pointerEvent)) {
|
|
_this.entityWithContextOverlay = rayPickInfo.objectID;
|
|
}
|
|
}
|
|
_this.contextOverlayTimer = false;
|
|
}, 500);
|
|
}
|
|
}
|
|
}
|
|
} else if (this.distanceRotating) {
|
|
this.distanceRotate(otherFarGrabModule);
|
|
} else if (this.highlightedEntity) {
|
|
Selection.removeFromSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity", this.highlightedEntity);
|
|
this.highlightedEntity = null;
|
|
}
|
|
}
|
|
return this.exitIfDisabled(controllerData);
|
|
};
|
|
|
|
this.exitIfDisabled = function(controllerData) {
|
|
var moduleName = this.hand === RIGHT_HAND ? "RightDisableModules" : "LeftDisableModules";
|
|
var disableModule = getEnabledModuleByName(moduleName);
|
|
if (disableModule) {
|
|
if (disableModule.disableModules) {
|
|
this.endFarParentGrab(controllerData);
|
|
Selection.removeFromSelectedItemsList(DISPATCHER_HOVERING_LIST, "entity", this.highlightedEntity);
|
|
this.highlightedEntity = null;
|
|
return makeRunningValues(false, [], []);
|
|
}
|
|
}
|
|
var grabbedThing = (this.distanceHolding || this.distanceRotating) ? this.targetObject.entityID : null;
|
|
var offset = this.calculateOffset(controllerData);
|
|
var laserLockInfo = makeLaserLockInfo(grabbedThing, false, this.hand, offset);
|
|
return makeRunningValues(true, [], [], laserLockInfo);
|
|
};
|
|
|
|
this.calculateOffset = function(controllerData) {
|
|
if (this.distanceHolding || this.distanceRotating) {
|
|
var targetProps = Entities.getEntityProperties(this.targetObject.entityID,
|
|
[ "position", "rotation", "registrationPoint", "dimensions" ]);
|
|
return worldPositionToRegistrationFrameMatrix(targetProps, controllerData.rayPicks[this.hand].intersection);
|
|
}
|
|
return undefined;
|
|
};
|
|
}
|
|
|
|
var leftFarParentGrabEntity = new FarParentGrabEntity(LEFT_HAND);
|
|
var rightFarParentGrabEntity = new FarParentGrabEntity(RIGHT_HAND);
|
|
|
|
enableDispatcherModule("LeftFarParentGrabEntity", leftFarParentGrabEntity);
|
|
enableDispatcherModule("RightFarParentGrabEntity", rightFarParentGrabEntity);
|
|
|
|
function cleanup() {
|
|
disableDispatcherModule("LeftFarParentGrabEntity");
|
|
disableDispatcherModule("RightFarParentGrabEntity");
|
|
}
|
|
Script.scriptEnding.connect(cleanup);
|
|
}());
|