.. |
Agent.cpp
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add a mutex to the agent so we don't delete it when using it
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2013-03-28 14:32:20 -07:00 |
Agent.h
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add a mutex to the agent so we don't delete it when using it
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2013-03-28 14:32:20 -07:00 |
AgentData.cpp
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add AgentData.cpp with defined abstract destructor
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2013-02-21 12:57:45 -08:00 |
AgentData.h
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refactor mixer to use AgentList, AudioRingBuffer as AgentData
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2013-02-25 17:07:32 -08:00 |
AgentList.cpp
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don't delete an agent if the data is concurrently being used
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2013-03-28 14:33:04 -07:00 |
AgentList.h
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don't delete an agent if the data is concurrently being used
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2013-03-28 14:33:04 -07:00 |
AudioRingBuffer.cpp
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have the mixer additionally attenuate sources based on extra byte
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2013-03-25 12:05:32 -07:00 |
AudioRingBuffer.h
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have the mixer additionally attenuate sources based on extra byte
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2013-03-25 12:05:32 -07:00 |
MarkerNode.cpp
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fix incorrect name for member variable in MarkerNode
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2013-03-27 18:51:11 -07:00 |
MarkerNode.h
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move MarkerNode to shared to hook with VoxelTree
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2013-03-26 14:10:06 -07:00 |
OctalCode.cpp
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some refactoring in for readCodeColorBufferToTree
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2013-03-22 17:59:54 -07:00 |
OctalCode.h
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some refactoring in for readCodeColorBufferToTree
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2013-03-22 17:59:54 -07:00 |
SharedUtil.cpp
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added random color options, cleaned up compiler warnings, add reAverageParentColors when modifying voxel tree
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2013-03-28 17:21:47 -07:00 |
SharedUtil.h
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added random color options, cleaned up compiler warnings, add reAverageParentColors when modifying voxel tree
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2013-03-28 17:21:47 -07:00 |
StdDev.cpp
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move StdDev to shared library
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2013-03-12 10:09:07 -07:00 |
StdDev.h
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move StdDev to shared library
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2013-03-12 10:09:07 -07:00 |
Syssocket.h
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more windows port
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2013-03-20 12:13:14 -07:00 |
Systime.cpp
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prelimanary changes for windows port
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2013-03-19 11:01:08 -07:00 |
Systime.h
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more windows port
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2013-03-20 12:13:14 -07:00 |
UDPSocket.cpp
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abstract check in with DS to AgentList
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2013-03-25 16:23:13 -07:00 |
UDPSocket.h
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abstract check in with DS to AgentList
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2013-03-25 16:23:13 -07:00 |
VoxelNode.cpp
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Added VoxelNode::collapseIdenticalLeaves()
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2013-03-28 23:38:34 -07:00 |
VoxelNode.h
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Added VoxelNode::collapseIdenticalLeaves()
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2013-03-28 23:38:34 -07:00 |
VoxelTree.cpp
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Added VoxelNode::collapseIdenticalLeaves()
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2013-03-28 23:38:34 -07:00 |
VoxelTree.h
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added random color options, cleaned up compiler warnings, add reAverageParentColors when modifying voxel tree
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2013-03-28 17:21:47 -07:00 |