// // AudioSource.cpp // interface // // Created by Stephen Birarda on 1/29/13. // Copyright (c) 2013 HighFidelity, Inc. All rights reserved. // #include "AudioSource.h" AudioSource::~AudioSource() { delete[] sourceData; } int AudioSource::loadDataFromFile(const char *filename) { FILE *soundFile = fopen(filename, "r"); // get length of file: std::fseek(soundFile, 0, SEEK_END); lengthInSamples = std::ftell(soundFile) / sizeof(int16_t); std::rewind(soundFile); sourceData = new int16_t[lengthInSamples]; size_t bytesRead = std::fread(sourceData, sizeof(int16_t), lengthInSamples, soundFile); if (bytesRead != lengthInSamples) { std::cout << "Error loading audio source data from file " << filename << "!\n"; } std::fclose(soundFile); return 0; }