// // Re-created Bradley Austin Davis on 2016/01/22 // Copyright 2016 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include "PreferencesDialog.h" #include #include #include #include #include #include #include #include #include "scripting/RenderScriptingInterface.h" #include "Application.h" #include "DialogsManager.h" #include "LODManager.h" #include "Menu.h" #include "Snapshot.h" #include "SnapshotAnimated.h" #include "UserActivityLogger.h" #include "ui/Keyboard.h" void setupPreferences() { auto preferences = DependencyManager::get(); auto myAvatar = DependencyManager::get()->getMyAvatar(); static const QString AVATAR_BASICS { "Avatar Basics" }; { auto getter = [myAvatar]()->QString { return myAvatar->getDisplayName(); }; auto setter = [myAvatar](const QString& value) { myAvatar->setDisplayName(value); }; auto preference = new EditPreference(AVATAR_BASICS, "Avatar display name (optional)", getter, setter); preference->setPlaceholderText("Not showing a name"); preferences->addPreference(preference); } { auto getter = [myAvatar]()->QString { return myAvatar->getCollisionSoundURL(); }; auto setter = [myAvatar](const QString& value) { myAvatar->setCollisionSoundURL(value); }; auto preference = new EditPreference(AVATAR_BASICS, "Avatar collision sound URL (optional)", getter, setter); preference->setPlaceholderText("Enter the URL of a sound to play when you bump into something"); preferences->addPreference(preference); } { auto getter = [myAvatar]()->QString { return myAvatar->getFullAvatarURLFromPreferences().toString(); }; auto setter = [myAvatar](const QString& value) { myAvatar->useFullAvatarURL(value, ""); qApp->clearAvatarOverrideUrl(); }; auto preference = new AvatarPreference(AVATAR_BASICS, "Appearance", getter, setter); preferences->addPreference(preference); } // Graphics quality static const QString GRAPHICS_QUALITY { "Graphics Quality" }; { auto getter = []()->float { return (int)DependencyManager::get()->getWorldDetailQuality(); }; auto setter = [](int value) { DependencyManager::get()->setWorldDetailQuality(static_cast(value)); }; auto wodButtons = new RadioButtonsPreference(GRAPHICS_QUALITY, "World Detail", getter, setter); QStringList items; items << "Low World Detail" << "Medium World Detail" << "High World Detail"; wodButtons->setHeading("World Detail"); wodButtons->setItems(items); preferences->addPreference(wodButtons); auto getterShadow = []()->bool { auto menu = Menu::getInstance(); return menu->isOptionChecked(MenuOption::Shadows); }; auto setterShadow = [](bool value) { auto menu = Menu::getInstance(); menu->setIsOptionChecked(MenuOption::Shadows, value); }; preferences->addPreference(new CheckPreference(GRAPHICS_QUALITY, "Show Shadows", getterShadow, setterShadow)); } { auto getter = []()->QString { RefreshRateManager::RefreshRateProfile refreshRateProfile = qApp->getRefreshRateManager().getRefreshRateProfile(); return QString::fromStdString(RefreshRateManager::refreshRateProfileToString(refreshRateProfile)); }; auto setter = [](QString value) { std::string profileName = value.toStdString(); RefreshRateManager::RefreshRateProfile refreshRateProfile = RefreshRateManager::refreshRateProfileFromString(profileName); qApp->getRefreshRateManager().setRefreshRateProfile(refreshRateProfile); }; auto preference = new ComboBoxPreference(GRAPHICS_QUALITY, "Refresh Rate", getter, setter); QStringList refreshRateProfiles { QString::fromStdString(RefreshRateManager::refreshRateProfileToString(RefreshRateManager::RefreshRateProfile::ECO)), QString::fromStdString(RefreshRateManager::refreshRateProfileToString(RefreshRateManager::RefreshRateProfile::INTERACTIVE)), QString::fromStdString(RefreshRateManager::refreshRateProfileToString(RefreshRateManager::RefreshRateProfile::REALTIME)) }; preference->setItems(refreshRateProfiles); preferences->addPreference(preference); auto getterMaterialProceduralShaders = []() -> bool { auto menu = Menu::getInstance(); return menu->isOptionChecked(MenuOption::MaterialProceduralShaders); }; auto setterMaterialProceduralShaders = [](bool value) { auto menu = Menu::getInstance(); menu->setIsOptionChecked(MenuOption::MaterialProceduralShaders, value); }; preferences->addPreference(new CheckPreference(GRAPHICS_QUALITY, "Enable Procedural Materials", getterMaterialProceduralShaders, setterMaterialProceduralShaders)); } { // Expose the Viewport Resolution Scale auto getter = []()->float { return RenderScriptingInterface::getInstance()->getViewportResolutionScale(); }; auto setter = [](float value) { RenderScriptingInterface::getInstance()->setViewportResolutionScale(value); }; auto scaleSlider = new SliderPreference(GRAPHICS_QUALITY, "Resolution Scale", getter, setter); scaleSlider->setMin(0.25f); scaleSlider->setMax(1.0f); scaleSlider->setStep(0.02f); preferences->addPreference(scaleSlider); } // UI static const QString UI_CATEGORY { "User Interface" }; { auto getter = []()->bool { return qApp->getSettingConstrainToolbarPosition(); }; auto setter = [](bool value) { qApp->setSettingConstrainToolbarPosition(value); }; preferences->addPreference(new CheckPreference(UI_CATEGORY, "Constrain Toolbar Position to Horizontal Center", getter, setter)); } { auto getter = []()->bool { return qApp->getAwayStateWhenFocusLostInVREnabled(); }; auto setter = [](bool value) { qApp->setAwayStateWhenFocusLostInVREnabled(value); }; preferences->addPreference(new CheckPreference(UI_CATEGORY, "Go into away state when interface window loses focus in VR", getter, setter)); } { auto getter = []()->float { return qApp->getDesktopTabletScale(); }; auto setter = [](float value) { qApp->setDesktopTabletScale(value); }; auto preference = new SpinnerPreference(UI_CATEGORY, "Desktop Tablet Scale %", getter, setter); preference->setMin(20); preference->setMax(500); preferences->addPreference(preference); } { auto getter = []()->float { return qApp->getHMDTabletScale(); }; auto setter = [](float value) { qApp->setHMDTabletScale(value); }; auto preference = new SpinnerPreference(UI_CATEGORY, "VR Tablet Scale %", getter, setter); preference->setMin(20); preference->setMax(500); preferences->addPreference(preference); } { static const QString RETICLE_ICON_NAME = { Cursor::Manager::getIconName(Cursor::Icon::RETICLE) }; auto getter = []()->bool { return qApp->getPreferredCursor() == RETICLE_ICON_NAME; }; auto setter = [](bool value) { qApp->setPreferredCursor(value ? RETICLE_ICON_NAME : QString()); }; preferences->addPreference(new CheckPreference(UI_CATEGORY, "Use reticle cursor instead of arrow", getter, setter)); } { auto getter = []()->bool { return qApp->getMiniTabletEnabled(); }; auto setter = [](bool value) { qApp->setMiniTabletEnabled(value); }; preferences->addPreference(new CheckPreference(UI_CATEGORY, "Use mini tablet", getter, setter)); } { auto getter = []()->int { return DependencyManager::get()->getUse3DKeyboard(); }; auto setter = [](int value) { DependencyManager::get()->setUse3DKeyboard(value); }; preferences->addPreference(new CheckPreference(UI_CATEGORY, "Use Virtual Keyboard", getter, setter)); } { auto getter = []()->bool { return DependencyManager::get()->getPreferMalletsOverLasers() ? 1 : 0; }; auto setter = [](bool value) { return DependencyManager::get()->setPreferMalletsOverLasers((bool)value); }; auto preference = new RadioButtonsPreference(UI_CATEGORY, "Keyboard laser / mallets", getter, setter); QStringList items; items << "Lasers" << "Mallets"; preference->setItems(items); preference->setIndented(true); preferences->addPreference(preference); } { auto getter = []()->int { return qApp->getPreferStylusOverLaser() ? 1 : 0; }; auto setter = [](int value) { qApp->setPreferStylusOverLaser((bool)value); }; auto preference = new RadioButtonsPreference(UI_CATEGORY, "Tablet stylys / laser", getter, setter); QStringList items; items << "Lasers" << "Stylus"; preference->setHeading("Tablet Input Mechanism"); preference->setItems(items); preferences->addPreference(preference); } static const QString VIEW_CATEGORY{ "View" }; { auto getter = [myAvatar]()->float { return myAvatar->getRealWorldFieldOfView(); }; auto setter = [myAvatar](float value) { myAvatar->setRealWorldFieldOfView(value); }; auto preference = new SpinnerPreference(VIEW_CATEGORY, "Real world vertical field of view (angular size of monitor)", getter, setter); preference->setMin(1); preference->setMax(180); preferences->addPreference(preference); } { auto getter = []()->float { return qApp->getFieldOfView(); }; auto setter = [](float value) { qApp->setFieldOfView(value); }; auto preference = new SpinnerPreference(VIEW_CATEGORY, "Vertical field of view", getter, setter); preference->setMin(1); preference->setMax(180); preference->setStep(1); preferences->addPreference(preference); } { auto getter = []()->bool { return qApp->getPreferAvatarFingerOverStylus(); }; auto setter = [](bool value) { qApp->setPreferAvatarFingerOverStylus(value); }; preferences->addPreference(new CheckPreference(UI_CATEGORY, "Prefer Avatar Finger Over Stylus", getter, setter)); } // Snapshots static const QString SNAPSHOTS { "Snapshots" }; { auto getter = []()->QString { return DependencyManager::get()->_snapshotsLocation.get(); }; auto setter = [](const QString& value) { DependencyManager::get()->_snapshotsLocation.set(value); emit DependencyManager::get()->snapshotLocationSet(value); }; auto preference = new BrowsePreference(SNAPSHOTS, "Put my snapshots here", getter, setter); preferences->addPreference(preference); } { auto getter = []()->float { return SnapshotAnimated::snapshotAnimatedDuration.get(); }; auto setter = [](float value) { SnapshotAnimated::snapshotAnimatedDuration.set(value); }; auto preference = new SpinnerPreference(SNAPSHOTS, "Animated Snapshot Duration", getter, setter); preference->setMin(1); preference->setMax(5); preference->setStep(1); preferences->addPreference(preference); } { auto getter = []()->bool { return !Menu::getInstance()->isOptionChecked(MenuOption::DisableActivityLogger); }; auto setter = [](bool value) { Menu::getInstance()->setIsOptionChecked(MenuOption::DisableActivityLogger, !value); }; preferences->addPreference(new CheckPreference("Privacy", "Send data - High Fidelity uses information provided by your " "client to improve the product through the logging of errors, tracking of usage patterns, " "installation and system details. By allowing High Fidelity to collect this information " "you are helping to improve the product. ", getter, setter)); } { auto getter = []()->bool { return !Menu::getInstance()->isOptionChecked(MenuOption::DisableCrashLogger); }; auto setter = [](bool value) { Menu::getInstance()->setIsOptionChecked(MenuOption::DisableCrashLogger, !value); }; preferences->addPreference(new CheckPreference("Privacy", "Send crashes - Vircadia uses information provided by your " "client to improve the product through crash reports. By allowing Vircadia to collect " "this information you are helping to improve the product. ", getter, setter)); } static const QString AVATAR_TUNING { "Avatar Tuning" }; { auto getter = [myAvatar]()->QString { return myAvatar->getDominantHand(); }; auto setter = [myAvatar](const QString& value) { myAvatar->setDominantHand(value); }; preferences->addPreference(new PrimaryHandPreference(AVATAR_TUNING, "Dominant Hand", getter, setter)); } { auto getter = [myAvatar]()->float { return myAvatar->getTargetScale(); }; auto setter = [myAvatar](float value) { myAvatar->setTargetScale(value); }; auto preference = new SpinnerSliderPreference(AVATAR_TUNING, "Avatar Scale", getter, setter); preference->setMin(0.25); preference->setMax(4); preference->setStep(0.05f); preference->setDecimals(2); preferences->addPreference(preference); // When the Interface is first loaded, this section setupPreferences(); is loaded - // causing the myAvatar->getDomainMinScale() and myAvatar->getDomainMaxScale() to get set to incorrect values // which can't be changed across domain switches. Having these values loaded up when you load the Dialog each time // is a way around this, therefore they're not specified here but in the QML. } { auto getter = [myAvatar]()->QString { return myAvatar->getAnimGraphOverrideUrl().toString(); }; auto setter = [myAvatar](const QString& value) { myAvatar->setAnimGraphOverrideUrl(QUrl(value)); }; auto preference = new EditPreference(AVATAR_TUNING, "Avatar animation JSON", getter, setter); preference->setPlaceholderText("default"); preferences->addPreference(preference); } { auto getter = [myAvatar]()->bool { return myAvatar->getCollisionsEnabled(); }; auto setter = [myAvatar](bool value) { myAvatar->setCollisionsEnabled(value); }; auto preference = new CheckPreference(AVATAR_TUNING, "Enable Avatar collisions", getter, setter); preferences->addPreference(preference); } static const QString VR_MOVEMENT{ "VR Movement" }; { auto getter = [myAvatar]()->bool { return myAvatar->getAllowTeleporting(); }; auto setter = [myAvatar](bool value) { myAvatar->setAllowTeleporting(value); }; auto preference = new CheckPreference(VR_MOVEMENT, "Teleporting", getter, setter); preferences->addPreference(preference); } { auto getter = [myAvatar]()->bool { return myAvatar->useAdvancedMovementControls(); }; auto setter = [myAvatar](bool value) { myAvatar->setUseAdvancedMovementControls(value); }; auto preference = new CheckPreference(VR_MOVEMENT, "Walking", getter, setter); preferences->addPreference(preference); } { auto getter = [myAvatar]()->bool { return myAvatar->getStrafeEnabled(); }; auto setter = [myAvatar](bool value) { myAvatar->setStrafeEnabled(value); }; preferences->addPreference(new CheckPreference(VR_MOVEMENT, "Strafing", getter, setter)); } { auto getter = [myAvatar]()->bool { return myAvatar->getFlyingHMDPref(); }; auto setter = [myAvatar](bool value) { myAvatar->setFlyingHMDPref(value); }; auto preference = new CheckPreference(VR_MOVEMENT, "Jumping and flying", getter, setter); preference->setIndented(true); preferences->addPreference(preference); } { auto getter = [myAvatar]()->bool { return myAvatar->hoverWhenUnsupported(); }; auto setter = [myAvatar](bool value) { myAvatar->setHoverWhenUnsupported(value); }; auto preference = new CheckPreference(VR_MOVEMENT, "Hover When Unsupported", getter, setter); preferences->addPreference(preference); } { auto getter = [myAvatar]()->int { return myAvatar->getMovementReference(); }; auto setter = [myAvatar](int value) { myAvatar->setMovementReference(value); }; //auto preference = new CheckPreference(VR_MOVEMENT, "Hand-Relative Movement", getter, setter); auto preference = new RadioButtonsPreference(VR_MOVEMENT, "Movement Direction", getter, setter); QStringList items; items << "HMD-Relative" << "Hand-Relative" << "Hand-Relative (Leveled)"; preference->setHeading("Movement Direction"); preference->setItems(items); preferences->addPreference(preference); } { auto getter = [myAvatar]()->QString { return myAvatar->getDominantHand(); }; auto setter = [myAvatar](const QString& value) { myAvatar->setDominantHand(value); }; preferences->addPreference(new PrimaryHandPreference(VR_MOVEMENT, "Dominant Hand", getter, setter)); } { auto getter = [myAvatar]()->int { return myAvatar->getSnapTurn() ? 0 : 1; }; auto setter = [myAvatar](int value) { myAvatar->setSnapTurn(value == 0); }; auto preference = new RadioButtonsPreference(VR_MOVEMENT, "Snap turn / Smooth turn", getter, setter); QStringList items; items << "Snap turn" << "Smooth turn"; preference->setHeading("Rotation mode"); preference->setItems(items); preferences->addPreference(preference); } { auto getter = [myAvatar]()->int { return myAvatar->getControlScheme(); }; auto setter = [myAvatar](int index) { myAvatar->setControlScheme(index); }; auto preference = new RadioButtonsPreference(VR_MOVEMENT, "Control Scheme", getter, setter); QStringList items; items << "Default" << "Analog" << "Analog++"; preference->setHeading("Control Scheme Selection"); preference->setItems(items); preferences->addPreference(preference); } { auto getter = [myAvatar]()->float { return myAvatar->getAnalogPlusWalkSpeed(); }; auto setter = [myAvatar](float value) { myAvatar->setAnalogPlusWalkSpeed(value); }; auto preference = new SpinnerSliderPreference(VR_MOVEMENT, "Analog++ Walk Speed", getter, setter); preference->setMin(6.0f); preference->setMax(30.0f); preference->setStep(1); preference->setDecimals(2); preferences->addPreference(preference); } { auto getter = []()->bool { return qApp->getVisionSqueeze().getVisionSqueezeEnabled(); }; auto setter = [](bool value) { qApp->getVisionSqueeze().setVisionSqueezeEnabled(value); }; auto preference = new CheckPreference(VR_MOVEMENT, "Enable HMD Comfort Mode", getter, setter); preferences->addPreference(preference); } { const float sliderPositions = 5.0f; auto getter = [sliderPositions]()->float { return roundf(sliderPositions * qApp->getVisionSqueeze().getVisionSqueezeRatioX()); }; auto setter = [sliderPositions](float value) { float ratio = value / sliderPositions; qApp->getVisionSqueeze().setVisionSqueezeRatioX(ratio); qApp->getVisionSqueeze().setVisionSqueezeRatioY(ratio); }; auto preference = new SpinnerSliderPreference(VR_MOVEMENT, "Comfort Mode", getter, setter); preference->setMin(0.0f); preference->setMax(sliderPositions); preference->setStep(1.0f); preference->setDecimals(0); preferences->addPreference(preference); } { auto getter = [myAvatar]()->bool { return myAvatar->getShowPlayArea(); }; auto setter = [myAvatar](bool value) { myAvatar->setShowPlayArea(value); }; auto preference = new CheckPreference(VR_MOVEMENT, "Show room boundaries while teleporting", getter, setter); preferences->addPreference(preference); } { auto getter = [myAvatar]()->int { switch (myAvatar->getUserRecenterModel()) { case MyAvatar::SitStandModelType::Auto: default: return 0; case MyAvatar::SitStandModelType::ForceSit: return 1; case MyAvatar::SitStandModelType::ForceStand: return 2; case MyAvatar::SitStandModelType::DisableHMDLean: return 3; } }; auto setter = [myAvatar](int value) { switch (value) { case 0: default: myAvatar->setUserRecenterModel(MyAvatar::SitStandModelType::Auto); break; case 1: myAvatar->setUserRecenterModel(MyAvatar::SitStandModelType::ForceSit); break; case 2: myAvatar->setUserRecenterModel(MyAvatar::SitStandModelType::ForceStand); break; case 3: myAvatar->setUserRecenterModel(MyAvatar::SitStandModelType::DisableHMDLean); break; } }; auto preference = new RadioButtonsPreference(VR_MOVEMENT, "Auto / Force Sit / Force Stand / Disable Recenter", getter, setter); QStringList items; items << "Auto - turns on avatar leaning when standing in real world" << "Seated - disables all avatar leaning while sitting in real world" << "Standing - enables avatar leaning while sitting in real world" << "Disabled - allows avatar sitting on the floor [Experimental]"; preference->setHeading("Avatar leaning behavior"); preference->setItems(items); preferences->addPreference(preference); } { auto getter = [=]()->float { return myAvatar->getUserHeight(); }; auto setter = [=](float value) { myAvatar->setUserHeight(value); }; auto preference = new SpinnerPreference(VR_MOVEMENT, "User real-world height (meters)", getter, setter); preference->setMin(1.0f); preference->setMax(2.2f); preference->setDecimals(3); preference->setStep(0.001f); preferences->addPreference(preference); } static const QString AVATAR_CAMERA{ "Mouse Sensitivity" }; { auto getter = [myAvatar]()->float { return myAvatar->getPitchSpeed(); }; auto setter = [myAvatar](float value) { myAvatar->setPitchSpeed(value); }; auto preference = new SpinnerSliderPreference(AVATAR_CAMERA, "Y input:", getter, setter); preference->setMin(1.0f); preference->setMax(360.0f); preference->setStep(1); preference->setDecimals(1); preferences->addPreference(preference); } { auto getter = [myAvatar]()->float { return myAvatar->getYawSpeed(); }; auto setter = [myAvatar](float value) { myAvatar->setYawSpeed(value); }; auto preference = new SpinnerSliderPreference(AVATAR_CAMERA, "X input:", getter, setter); preference->setMin(1.0f); preference->setMax(360.0f); preference->setStep(1); preference->setDecimals(1); preferences->addPreference(preference); } static const QString AUDIO_BUFFERS("Audio Buffers"); { auto getter = []()->bool { return !DependencyManager::get()->getReceivedAudioStream().dynamicJitterBufferEnabled(); }; auto setter = [](bool value) { DependencyManager::get()->getReceivedAudioStream().setDynamicJitterBufferEnabled(!value); }; auto preference = new CheckPreference(AUDIO_BUFFERS, "Disable dynamic jitter buffer", getter, setter); preferences->addPreference(preference); } { auto getter = []()->float { return DependencyManager::get()->getReceivedAudioStream().getStaticJitterBufferFrames(); }; auto setter = [](float value) { DependencyManager::get()->getReceivedAudioStream().setStaticJitterBufferFrames(value); }; auto preference = new SpinnerPreference(AUDIO_BUFFERS, "Static jitter buffer frames", getter, setter); preference->setMin(0); preference->setMax(2000); preference->setStep(1); preferences->addPreference(preference); } { auto getter = []()->bool { return !DependencyManager::get()->getOutputStarveDetectionEnabled(); }; auto setter = [](bool value) { DependencyManager::get()->setOutputStarveDetectionEnabled(!value); }; auto preference = new CheckPreference(AUDIO_BUFFERS, "Disable output starve detection", getter, setter); preferences->addPreference(preference); } { auto getter = []()->float { return DependencyManager::get()->getOutputBufferSize(); }; auto setter = [](float value) { DependencyManager::get()->setOutputBufferSize(value); }; auto preference = new SpinnerPreference(AUDIO_BUFFERS, "Output buffer initial frames", getter, setter); preference->setMin(AudioClient::MIN_BUFFER_FRAMES); preference->setMax(AudioClient::MAX_BUFFER_FRAMES); preference->setStep(1); preferences->addPreference(preference); } #if DEV_BUILD || PR_BUILD { auto getter = []()->bool { return DependencyManager::get()->isSimulatingJitter(); }; auto setter = [](bool value) { return DependencyManager::get()->setIsSimulatingJitter(value); }; auto preference = new CheckPreference(AUDIO_BUFFERS, "Packet jitter simulator", getter, setter); preferences->addPreference(preference); } { auto getter = []()->float { return DependencyManager::get()->getGateThreshold(); }; auto setter = [](float value) { return DependencyManager::get()->setGateThreshold(value); }; auto preference = new SpinnerPreference(AUDIO_BUFFERS, "Packet throttle threshold", getter, setter); preference->setMin(1); preference->setMax(200); preference->setStep(1); preferences->addPreference(preference); } #endif { static const QString NETWORKING("Networking"); QWeakPointer nodeListWeak = DependencyManager::get(); { static const int MIN_PORT_NUMBER { 0 }; static const int MAX_PORT_NUMBER { 65535 }; auto getter = [nodeListWeak] { auto nodeList = nodeListWeak.lock(); if (nodeList) { return static_cast(nodeList->getSocketLocalPort()); } else { return -1; } }; auto setter = [nodeListWeak](int preset) { auto nodeList = nodeListWeak.lock(); if (nodeList) { nodeList->setSocketLocalPort(static_cast(preset)); } }; auto preference = new IntSpinnerPreference(NETWORKING, "Listening Port", getter, setter); preference->setMin(MIN_PORT_NUMBER); preference->setMax(MAX_PORT_NUMBER); preferences->addPreference(preference); } { auto getter = []()->float { return qApp->getMaxOctreePacketsPerSecond(); }; auto setter = [](float value) { qApp->setMaxOctreePacketsPerSecond(value); }; auto preference = new SpinnerPreference(NETWORKING, "Max entities packets sent each second", getter, setter); preference->setMin(60); preference->setMax(6000); preference->setStep(10); preferences->addPreference(preference); } } }