// Copyright 2016 High Fidelity, Inc. // // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // (function() { var version = 13; var baseURL = "https://hifi-content/DomainContent/CellScience/"; var button; var _this; function NavButton() { _this = this; } NavButton.prototype = { button: null, buttonImageURL: baseURL + "GUI/GUI_Ribosome.png?" + version, hasButton: false, entryPoint: { x: 13500, y: 3000, z: 3000 }, target: { x: 13500, y: 3000, z: 3000 }, preload: function(entityId) { print('CELL PRELOAD RIBOSOME 1') this.entityId = entityId; this.addButton(); Controller.mousePressEvent.connect(this.onClick); print('CELL PRELOAD RIBOSOME 2') }, addButton: function() { if (this.hasButton === false) { print('CELL ADBUTTON RIBOSOME 1') var windowDimensions = Controller.getViewportDimensions(); var buttonWidth = 150; var buttonHeight = 50; var buttonPadding = 10; var offset = 2; var buttonPositionX = (offset + 1) * (buttonWidth + buttonPadding) + (windowDimensions.x / 2) - (buttonWidth * 3 + buttonPadding * 2.5); var buttonPositionY = (windowDimensions.y - buttonHeight) - 150; button = Overlays.addOverlay("image", { x: buttonPositionX, y: buttonPositionY, width: buttonWidth, height: buttonHeight, imageURL: this.buttonImageURL, visible: true, alpha: 1.0 }); this.hasButton = true; print('CELL ADDBUTTON RIBOSOME 2 button id is : ' +button) } else { print('CELL ADDBUTTON RIBOSOME FAIL - hasButton is' + this.hasButton) } }, onClick: function(event) { //call to an internal function to get our scope back; _this.handleClick(event); }, handleClick: function(event) { var clickedOverlay = Overlays.getOverlayAtPoint({ x: event.x, y: event.y }); if (clickedOverlay === button) { this.lookAtTarget(); } }, lookAtTarget: function() { var direction = Vec3.normalize(Vec3.subtract(this.target, this.entryPoint)); var pitch = Quat.angleAxis(Math.asin(-direction.y) * 180.0 / Math.PI, { x: 1, y: 0, z: 0 }); var yaw = Quat.angleAxis(Math.atan2(direction.x, direction.z) * 180.0 / Math.PI, { x: 0, y: 1, z: 0 }); MyAvatar.goToLocation(this.target, true, yaw); MyAvatar.headYaw = 0; }, unload: function() { this.hasButton = false; Overlays.deleteOverlay(button); Controller.mousePressEvent.disconnect(this.onClick); } } return new NavButton(); });