// // SpeechRecognitionScriptingInterface.h // interface/src/scripting // // Created by Trevor Berninger on 3/20/17. // Copyright 2017 Limitless ltd. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include #include #include #include "LimitlessVoiceRecognitionScriptingInterface.h" const float LimitlessVoiceRecognitionScriptingInterface::_audioLevelThreshold = 0.33f; const int LimitlessVoiceRecognitionScriptingInterface::_voiceTimeoutDuration = 2000; LimitlessVoiceRecognitionScriptingInterface::LimitlessVoiceRecognitionScriptingInterface() : _shouldStartListeningForVoice(false) { _voiceTimer.setSingleShot(true); connect(&_voiceTimer, &QTimer::timeout, this, &LimitlessVoiceRecognitionScriptingInterface::voiceTimeout); connect(&_connection, &LimitlessConnection::onReceivedTranscription, this, [this](QString transcription){emit onReceivedTranscription(transcription);}); connect(&_connection, &LimitlessConnection::onFinishedSpeaking, this, [this](QString transcription){emit onFinishedSpeaking(transcription);}); _connection.moveToThread(&_connectionThread); _connectionThread.setObjectName("Limitless Connection"); _connectionThread.start(); } void LimitlessVoiceRecognitionScriptingInterface::update() { const float audioLevel = AvatarInputs::getInstance()->loudnessToAudioLevel(DependencyManager::get()->getAudioAverageInputLoudness()); if (_shouldStartListeningForVoice) { if (_connection._streamingAudioForTranscription) { if (audioLevel > _audioLevelThreshold) { if (_voiceTimer.isActive()) { _voiceTimer.stop(); } } else if (!_voiceTimer.isActive()){ _voiceTimer.start(_voiceTimeoutDuration); } } else if (audioLevel > _audioLevelThreshold) { // to make sure invoke doesn't get called twice before the method actually gets called _connection._streamingAudioForTranscription = true; QMetaObject::invokeMethod(&_connection, "startListening", Q_ARG(QString, authCode)); } } } void LimitlessVoiceRecognitionScriptingInterface::setListeningToVoice(bool listening) { _shouldStartListeningForVoice = listening; } void LimitlessVoiceRecognitionScriptingInterface::setAuthKey(QString key) { authCode = key; } void LimitlessVoiceRecognitionScriptingInterface::voiceTimeout() { if (_connection._streamingAudioForTranscription) { QMetaObject::invokeMethod(&_connection, "stopListening"); } }