// // Overlays.cpp // interface/src/ui/overlays // // Copyright 2014 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #include #include "Cube3DOverlay.h" #include "ImageOverlay.h" #include "Line3DOverlay.h" #include "Overlays.h" #include "Sphere3DOverlay.h" #include "TextOverlay.h" #include "LocalVoxelsOverlay.h" #include "ModelOverlay.h" Overlays::Overlays() : _nextOverlayID(1) { } Overlays::~Overlays() { { QWriteLocker lock(&_lock); foreach(Overlay* thisOverlay, _overlays2D) { delete thisOverlay; } _overlays2D.clear(); foreach(Overlay* thisOverlay, _overlays3D) { delete thisOverlay; } _overlays3D.clear(); } if (!_overlaysToDelete.isEmpty()) { QWriteLocker lock(&_deleteLock); do { delete _overlaysToDelete.takeLast(); } while (!_overlaysToDelete.isEmpty()); } } void Overlays::init(QGLWidget* parent) { _parent = parent; } void Overlays::update(float deltatime) { { QWriteLocker lock(&_lock); foreach(Overlay* thisOverlay, _overlays2D) { thisOverlay->update(deltatime); } foreach(Overlay* thisOverlay, _overlays3D) { thisOverlay->update(deltatime); } } if (!_overlaysToDelete.isEmpty()) { QWriteLocker lock(&_deleteLock); do { delete _overlaysToDelete.takeLast(); } while (!_overlaysToDelete.isEmpty()); } } void Overlays::render2D() { QReadLocker lock(&_lock); foreach(Overlay* thisOverlay, _overlays2D) { thisOverlay->render(); } } void Overlays::render3D() { QReadLocker lock(&_lock); if (_overlays3D.size() == 0) { return; } bool myAvatarComputed = false; MyAvatar* avatar; glm::quat myAvatarRotation; glm::vec3 myAvatarPosition; float angle; glm::vec3 axis; float myAvatarScale; foreach(Overlay* thisOverlay, _overlays3D) { glPushMatrix(); switch (thisOverlay->getAnchor()) { case Overlay::MY_AVATAR: if (!myAvatarComputed) { avatar = Application::getInstance()->getAvatar(); myAvatarRotation = avatar->getOrientation(); myAvatarPosition = avatar->getPosition(); angle = glm::degrees(glm::angle(myAvatarRotation)); axis = glm::axis(myAvatarRotation); myAvatarScale = avatar->getScale(); myAvatarComputed = true; } glTranslatef(myAvatarPosition.x, myAvatarPosition.y, myAvatarPosition.z); glRotatef(angle, axis.x, axis.y, axis.z); glScalef(myAvatarScale, myAvatarScale, myAvatarScale); break; default: break; } thisOverlay->render(); glPopMatrix(); } } unsigned int Overlays::addOverlay(const QString& type, const QScriptValue& properties) { unsigned int thisID = 0; bool created = false; bool is3D = false; Overlay* thisOverlay = NULL; if (type == "image") { thisOverlay = new ImageOverlay(); thisOverlay->init(_parent); thisOverlay->setProperties(properties); created = true; } else if (type == "text") { thisOverlay = new TextOverlay(); thisOverlay->init(_parent); thisOverlay->setProperties(properties); created = true; } else if (type == "cube") { thisOverlay = new Cube3DOverlay(); thisOverlay->init(_parent); thisOverlay->setProperties(properties); created = true; is3D = true; } else if (type == "sphere") { thisOverlay = new Sphere3DOverlay(); thisOverlay->init(_parent); thisOverlay->setProperties(properties); created = true; is3D = true; } else if (type == "line3d") { thisOverlay = new Line3DOverlay(); thisOverlay->init(_parent); thisOverlay->setProperties(properties); created = true; is3D = true; } else if (type == "localvoxels") { thisOverlay = new LocalVoxelsOverlay(); thisOverlay->init(_parent); thisOverlay->setProperties(properties); created = true; is3D = true; } else if (type == "model") { thisOverlay = new ModelOverlay(); thisOverlay->init(_parent); thisOverlay->setProperties(properties); created = true; is3D = true; } if (created) { QWriteLocker lock(&_lock); thisID = _nextOverlayID; _nextOverlayID++; if (is3D) { _overlays3D[thisID] = thisOverlay; } else { _overlays2D[thisID] = thisOverlay; } } return thisID; } bool Overlays::editOverlay(unsigned int id, const QScriptValue& properties) { Overlay* thisOverlay = NULL; QWriteLocker lock(&_lock); if (_overlays2D.contains(id)) { thisOverlay = _overlays2D[id]; } else if (_overlays3D.contains(id)) { thisOverlay = _overlays3D[id]; } if (thisOverlay) { thisOverlay->setProperties(properties); return true; } return false; } void Overlays::deleteOverlay(unsigned int id) { Overlay* overlayToDelete; { QWriteLocker lock(&_lock); if (_overlays2D.contains(id)) { overlayToDelete = _overlays2D.take(id); } else if (_overlays3D.contains(id)) { overlayToDelete = _overlays3D.take(id); } else { return; } } QWriteLocker lock(&_deleteLock); _overlaysToDelete.push_back(overlayToDelete); } unsigned int Overlays::getOverlayAtPoint(const glm::vec2& point) { QReadLocker lock(&_lock); QMapIterator i(_overlays2D); i.toBack(); while (i.hasPrevious()) { i.previous(); unsigned int thisID = i.key(); Overlay2D* thisOverlay = static_cast(i.value()); if (thisOverlay->getVisible() && thisOverlay->getBounds().contains(point.x, point.y, false)) { return thisID; } } return 0; // not found }