// // RenderDeferredTask.h // render-utils/src/ // // Created by Sam Gateau on 5/29/15. // Copyright 20154 High Fidelity, Inc. // // Distributed under the Apache License, Version 2.0. // See the accompanying file LICENSE or http://www.apache.org/licenses/LICENSE-2.0.html // #ifndef hifi_RenderDeferredTask_h #define hifi_RenderDeferredTask_h #include #include #include class SetupDeferred { public: void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext); using JobModel = render::Job::Model; }; class PrepareDeferred { public: void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext); using JobModel = render::Job::Model; }; class RenderDeferredConfig : public render::Job::Config { Q_OBJECT Q_PROPERTY(quint64 cpuTiming READ getCPUTiming NOTIFY dirty) public: quint64 getCPUTiming() { return _cpuTiming; } void setCPUTiming(quint64 timing) { _cpuTiming = timing; emit dirty(); } signals: void dirty(); protected: int _cpuTiming{ 0 }; }; class RenderDeferred { public: using Config = RenderDeferredConfig; using JobModel = render::Job::Model; void configure(const Config& config) {} void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext); QElapsedTimer _cpuTimer; }; class DrawConfig : public render::Job::Config { Q_OBJECT Q_PROPERTY(int numDrawn READ getNumDrawn NOTIFY numDrawnChanged) Q_PROPERTY(int maxDrawn MEMBER maxDrawn NOTIFY dirty) Q_PROPERTY(quint64 cpuTiming READ getCPUTiming NOTIFY numDrawnChanged) public: int getNumDrawn() { return _numDrawn; } void setNumDrawn(int num) { _numDrawn = num; emit numDrawnChanged(); } quint64 getCPUTiming() { return _cpuTiming; } void setCPUTiming(quint64 timing) { _cpuTiming = timing; emit numDrawnChanged(); } int maxDrawn{ -1 }; signals: void numDrawnChanged(); void dirty(); protected: int _numDrawn{ 0 }; int _cpuTiming{ 0 }; }; class DrawDeferred { public: using Config = DrawConfig; using JobModel = render::Job::ModelI; DrawDeferred(render::ShapePlumberPointer shapePlumber) : _shapePlumber{ shapePlumber } {} void configure(const Config& config) { _maxDrawn = config.maxDrawn; } void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext, const render::ItemBounds& inItems); protected: render::ShapePlumberPointer _shapePlumber; int _maxDrawn; // initialized by Config QElapsedTimer _cpuTimer; }; class DrawStencilDeferred { public: using JobModel = render::Job::Model; void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext); static const gpu::PipelinePointer& getOpaquePipeline(); protected: static gpu::PipelinePointer _opaquePipeline; //lazy evaluation hence mutable }; class DrawBackgroundDeferredConfig : public render::Job::Config { Q_OBJECT Q_PROPERTY(double gpuTime READ getGpuTime) public: double getGpuTime() { return gpuTime; } protected: friend class DrawBackgroundDeferred; double gpuTime; }; class DrawBackgroundDeferred { public: using Config = DrawBackgroundDeferredConfig; using JobModel = render::Job::ModelI; void configure(const Config& config) {} void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext, const render::ItemBounds& inItems); protected: gpu::RangeTimer _gpuTimer; }; class DrawOverlay3DConfig : public render::Job::Config { Q_OBJECT Q_PROPERTY(int numDrawn READ getNumDrawn NOTIFY numDrawnChanged) Q_PROPERTY(int maxDrawn MEMBER maxDrawn NOTIFY dirty) public: int getNumDrawn() { return numDrawn; } void setNumDrawn(int num) { numDrawn = num; emit numDrawnChanged(); } int maxDrawn{ -1 }; signals: void numDrawnChanged(); void dirty(); protected: int numDrawn{ 0 }; }; class DrawOverlay3D { public: using Config = DrawOverlay3DConfig; using JobModel = render::Job::ModelI; DrawOverlay3D(bool opaque); void configure(const Config& config) { _maxDrawn = config.maxDrawn; } void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext, const render::ItemBounds& inItems); protected: render::ShapePlumberPointer _shapePlumber; int _maxDrawn; // initialized by Config bool _opaquePass{ true }; }; class Blit { public: void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext); using JobModel = render::Job::Model; }; class RenderDeferredTask : public render::Task { public: RenderDeferredTask(render::CullFunctor cullFunctor); void run(const render::SceneContextPointer& sceneContext, const render::RenderContextPointer& renderContext); using JobModel = Model; }; #endif // hifi_RenderDeferredTask_h