# Common Ambient Variables: # VCPKG_ROOT_DIR = # TARGET_TRIPLET is the current triplet (x86-windows, etc) # PORT is the current port name (zlib, etc) # CURRENT_BUILDTREES_DIR = ${VCPKG_ROOT_DIR}\buildtrees\${PORT} # CURRENT_PACKAGES_DIR = ${VCPKG_ROOT_DIR}\packages\${PORT}_${TARGET_TRIPLET} # include(vcpkg_common_functions) vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO vircadia/nvidia-texture-tools REF d8b7a98aeb177b5eddb76571183bbd2f95d54e6c SHA512 ea15ffd19eb1e14c8ebd62f8d7de3df1ecf6c18a339025f4a0e13419717d510903fc126ec6d1bdfbb5a2f4525a922412b72318bc8dd55dd000481a3924fbfcd4 HEAD_REF master ) vcpkg_configure_cmake( SOURCE_PATH ${SOURCE_PATH} OPTIONS -DBUILD_TESTS=OFF -DBUILD_TOOLS=OFF ) vcpkg_install_cmake() if(VCPKG_LIBRARY_LINKAGE STREQUAL static) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/bin ${CURRENT_PACKAGES_DIR}/debug/bin) endif() vcpkg_copy_pdbs() file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/include) file(REMOVE_RECURSE ${CURRENT_PACKAGES_DIR}/debug/share) # Handle copyright file(REMOVE ${CURRENT_PACKAGES_DIR}/share/doc/nvtt/LICENSE) file(COPY ${SOURCE_PATH}/LICENSE DESTINATION ${CURRENT_PACKAGES_DIR}/share/nvtt) file(RENAME ${CURRENT_PACKAGES_DIR}/share/nvtt/LICENSE ${CURRENT_PACKAGES_DIR}/share/nvtt/copyright)