Commit graph

96 commits

Author SHA1 Message Date
Brad Davis
5a91116c06 Fix debug build, fix typo in available texture memory calculation 2016-09-23 12:05:13 -07:00
Brad Davis
e6f23d6ffd Disable sparse textures on non-Windows systems 2016-09-23 12:05:12 -07:00
Brad Davis
ba3abc7b51 Fix warnings 2016-09-23 12:05:12 -07:00
Brad Davis
ab8a67e84d Code review comments 2016-09-23 12:05:11 -07:00
Brad Davis
74a3d7fcb9 Flush executed commands on the transfer thread 2016-09-23 12:05:10 -07:00
Brad Davis
44a549317e Reduce number of texture transfers per clientWait, process smaller textures first 2016-09-23 12:05:09 -07:00
Brad Davis
bca9da48fc Fix warnings 2016-09-23 12:05:08 -07:00
Brad Davis
c52de6c685 Fixing mip deallocation 2016-09-23 12:05:06 -07:00
Brad Davis
cfa5376eff Straight up bug 2016-09-23 12:05:05 -07:00
Brad Davis
28bb82c8a3 Force all sparse allocation and deallocation onto one thread / context 2016-09-23 12:05:02 -07:00
Brad Davis
255e9e6435 Add support for executing arbitrary commands on the texture transfer thread 2016-09-23 12:05:01 -07:00
Brad Davis
ee476a6048 GLTextures store the source for easier debugging 2016-09-23 12:05:01 -07:00
Brad Davis
fa23fa7b2d Working on cubemap mip bug 2016-09-23 12:04:55 -07:00
Brad Davis
ffbddd2d0f Disable sparse textures on cubemaps 2016-09-23 12:04:55 -07:00
Brad Davis
88bbb2faa8 Fix cubemap mips by overcommiting 2016-09-23 12:04:54 -07:00
Brad Davis
5734332150 Fix sparse texture deallocation 2016-09-23 12:04:53 -07:00
Brad Davis
64cb45240d Fix invalid page size for non-sparse textures 2016-09-23 12:04:52 -07:00
Brad Davis
1ff91219a8 Fix strange artifacts in skybox 2016-09-23 12:04:52 -07:00
Brad Davis
74481b3c1f Re-enable threaded texture transfer 2016-09-23 12:04:51 -07:00
Brad Davis
50233f6ffb Don't re-report texture memory usage until the returned value changes 2016-09-23 12:04:50 -07:00
Brad Davis
12de36a534 Check the total GPU memory usage from the card as well as our computed memory usage 2016-09-23 12:04:49 -07:00
Brad Davis
26a06b2914 Removing invalid comments 2016-09-23 12:04:48 -07:00
Brad Davis
70ec9783fa Only use sparse allocation for supported sizes / formats 2016-09-23 12:04:48 -07:00
Brad Davis
f9857c7ac4 Disable threaded texture transfers 2016-09-23 12:04:47 -07:00
Brad Davis
07ccbc6f82 Fixing warnings 2016-09-23 12:04:46 -07:00
Brad Davis
2b5ed86a62 Fixing warnings 2016-09-23 12:04:45 -07:00
Brad Davis
151df32519 Check sparse texture support before enabling 2016-09-23 12:04:44 -07:00
Brad Davis
a55669b83e Only enable sparse textures by env variable 2016-09-23 12:04:44 -07:00
Brad Davis
93b0364f73 Working on sparse stability 2016-09-23 12:04:43 -07:00
Brad Davis
a7f0ba24ed Dynamic texture memory management 2016-09-23 12:04:42 -07:00
Seth Alves
4470338663 catagorize some qDebugs 2016-09-14 21:39:45 -07:00
Brad Davis
017181f020 Remove magic numbers, ensure proper buffer size for page transfers 2016-09-09 09:46:54 -07:00
Brad Davis
27ddd39a22 PR comments 2016-09-09 09:30:38 -07:00
Brad Davis
a13450b36f Fix ubuntu warning 2016-09-08 22:25:04 -07:00
Brad Davis
e03b0b5825 Cleanup dead code 2016-09-08 22:19:16 -07:00
Brad Davis
a9ba92f16c Fix alignment of small pages 2016-09-08 22:19:15 -07:00
Brad Davis
f18b8f80fe Sparse texture transfers
Conflicts:
	libraries/gpu-gl/src/gpu/gl/GLTextureTransfer.cpp
2016-09-08 22:19:15 -07:00
Brad Davis
2c8b795c5f Fix incorrect fence delete 2016-09-02 11:26:21 -07:00
Brad Hefta-Gaub
8ec5798b7a Merge pull request #8548 from samcake/blue
Exposing GPU & Batch running time to Engine gpu jobs
2016-09-02 09:31:09 -07:00
Stephen Birarda
7c2fea4598 remove glew/oglplus requirement for android interface 2016-08-31 11:03:53 -07:00
samcake
faef8a9930 Adding the timing for GPU support with a simpelr JobConfig 2016-08-30 12:22:21 -07:00
Brad Davis
617633b85c Moving to custom context creation 2016-08-29 11:21:54 -07:00
Brad Davis
92fa1d5776 Use stream draw for object position updates 2016-08-27 15:08:38 -07:00
Brad Davis
587d015c57 Give names to offscreen contexts for easier debugging 2016-08-26 19:09:26 -07:00
Brad Davis
95b5a23c7a Properly destroy GL programs 2016-08-26 19:04:46 -07:00
Brad Davis
7ffa212006 Don't use textures that are in the transfer pipeline 2016-08-26 19:04:24 -07:00
Seth Alves
6b46b3082c try, try again 2016-08-18 11:45:03 -07:00
Seth Alves
87dbfa7e47 add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
Zach Pomerantz
af915c7923 replace cube tex DSA transfer with EXT 2016-08-15 15:31:04 -07:00
Brad Davis
438205b875 Fixing last buffer flush 2016-08-12 22:29:05 -07:00