Commit graph

143 commits

Author SHA1 Message Date
James B. Pollack
e928c8278b overload a single function and cleanup, add examples 2015-11-06 11:48:51 -08:00
James B. Pollack
3cee569bae pass parameters to entities 2015-11-05 16:57:39 -08:00
James Pollack
751d51ee72 entity call params 2015-11-05 14:19:11 -08:00
Brad Hefta-Gaub
8839458d54 Merge pull request #6242 from highfidelity/controllers
New Controller interfaces/api
2015-10-30 12:47:51 -07:00
Howard Stearns
d79d0bc5c5 Merge branch 'master' of https://github.com/highfidelity/hifi into expose-anim-vars 2015-10-29 08:25:41 -07:00
Brad Davis
3c1a0930da Merge remote-tracking branch 'upstream/master' into HEAD
Conflicts:
	interface/src/avatar/MyAvatar.h
	libraries/script-engine/src/ScriptEngine.cpp
	libraries/script-engine/src/ScriptEngine.h
2015-10-28 13:38:22 -07:00
Atlante45
ffe73348fb Move check functions to cpp only 2015-10-27 12:11:27 -07:00
Atlante45
a53a576aa3 checkExceptions after testing entity scripts in the sandbox 2015-10-27 12:11:27 -07:00
Atlante45
13b7fa6b5d Typo 2015-10-27 12:11:27 -07:00
Atlante45
c8c9118d4d Improve script engine error logging + some cleanup 2015-10-27 12:11:27 -07:00
Atlante45
3742c169b5 Make handler generators more readable 2015-10-27 12:11:27 -07:00
Howard Stearns
4b4907c9ef Allow multiple scripts to register, and allow them to specify the specific anim vars they are interested in. 2015-10-26 10:04:55 -07:00
Howard Stearns
2b7ceffd64 Get rid of globalObject().property("MyAvatar").property("animationStateHandlerResult"). 2015-10-22 16:23:09 -07:00
Howard Stearns
1d0464ede5 Name change and thread checks per comments. 2015-10-22 15:15:10 -07:00
Howard Stearns
9fd61907f5 Call back to Javascript asynchronously, so that we don't block and the script's engine doesn't have thread conflicts. 2015-10-21 20:50:07 -07:00
Brad Davis
bea6fdd890 Working on JSON parsing and cleanup
Conflicts:
	libraries/controllers/src/controllers/Route.cpp
	libraries/controllers/src/controllers/ScriptingInterface.cpp
	libraries/controllers/src/controllers/StandardController.cpp
	libraries/controllers/src/controllers/impl/RouteBuilderProxy.h
2015-10-20 10:20:28 -07:00
Brad Davis
57be59935d Move controller test to app 2015-10-17 19:13:38 -07:00
Brad Davis
e39219c2b5 Fixes and PR comments 2015-10-14 16:51:52 -07:00
Brad Davis
0063f9ae1d Merging old and new controller interfaces 2015-10-14 15:16:54 -07:00
Brad Hefta-Gaub
d3ee9b0f39 more work on exposing device inputs as JavaScript named constants 2015-10-09 20:58:23 -07:00
Brad Davis
99d1e17ae8 Support reload-on-change for local scripts 2015-10-07 19:18:59 -07:00
Brad Hefta-Gaub
0d37511071 add support for scripts to call methods on entity scripts 2015-09-18 14:06:38 -07:00
Brad Hefta-Gaub
54a45f3173 Merge branch 'master' of https://github.com/highfidelity/hifi into scriptEngineCleanup
Conflicts:
	libraries/entities-renderer/src/EntityTreeRenderer.cpp
	libraries/script-engine/src/ScriptEngine.cpp
	libraries/script-engine/src/ScriptEngine.h
2015-09-14 21:13:08 -07:00
Brad Hefta-Gaub
94b273a029 more work on script engine 2015-09-14 20:59:10 -07:00
Brad Hefta-Gaub
a3c0288eae more work on proper threading of ScriptEngine 2015-09-14 20:26:04 -07:00
Brad Hefta-Gaub
18fbf896f1 first cut at moving entity scripts into ScriptEngine 2015-09-14 15:13:43 -07:00
Seth Alves
49ee251238 quiet compiler 2015-09-12 09:59:25 -07:00
Brad Hefta-Gaub
56118e4204 migrate Agent to use standard APIs of ScriptEngine 2015-09-11 22:12:42 -07:00
Brad Hefta-Gaub
54c56a92f1 move agent specific code out of ScriptEngine 2015-09-11 21:56:00 -07:00
Brad Hefta-Gaub
f85cb2c888 first cut at cleaning up ScriptEngine class 2015-09-11 19:12:09 -07:00
Brad Hefta-Gaub
5c6d8da97b Revert "Make sure all entity script callbacks happen on the Entities script engine thread" 2015-09-11 11:55:36 -07:00
Brad Hefta-Gaub
b9d5412aad prevent sending signals in the entities script engine 2015-09-11 09:48:42 -07:00
Brad Hefta-Gaub
8eacdbf1c4 first cut at making sure entity scripts are called on the entities script engine thread 2015-09-10 13:02:02 -07:00
Brad Hefta-Gaub
ede0a39b5b prevent Script.include() from including the same file multiple times 2015-09-09 17:54:09 -07:00
Stephen Birarda
5a2d59c530 fix ScriptEngine cleanup for Agent 2015-07-15 15:07:34 -07:00
David Rowe
1898c6bd55 Merge branch 'master' into 20547
Conflicts:
	libraries/networking/src/PacketHeaders.cpp
	libraries/networking/src/PacketHeaders.h
2015-06-26 13:05:51 -07:00
David Rowe
67206332e6 Make individual reload buttons reload scripts 2015-06-17 16:11:30 -07:00
Seth Alves
508ae276c6 enable -Wdouble-promotion 2015-06-16 18:23:10 -07:00
Seth Alves
981ac2ce7d quiet-compiler -- remove unused prototype for cleanupMenuItems 2015-06-02 13:17:15 -07:00
Howard Stearns
4266a99d78 Put the javascript methods on Script, not Entities, and other minimum-diff cleanup. 2015-05-25 11:28:33 -07:00
Howard Stearns
a0d09c0a6d Mulitple independent handlers for same entity/event. 2015-05-24 11:48:11 -07:00
Howard Stearns
b884d3cf90 Handle all the signals. 2015-05-24 09:57:12 -07:00
Howard Stearns
1dd2b7275e Simpler and more uniform version that handles all the standard entity-script events. 2015-05-23 18:11:05 -07:00
Howard Stearns
277f5ef3a4 Working experimental first version. 2015-05-23 13:35:35 -07:00
ZappoMan
e2d8d82096 more script caching cleanup 2015-03-30 16:34:04 -07:00
ZappoMan
36657c9473 first cut at script caching 2015-03-30 14:36:48 -07:00
Ryan Huffman
b370e025c9 Move EntityScriptingInterface instance to DependencyManager 2015-03-02 15:05:31 -08:00
Ryan Huffman
a443157dd7 Update ScriptEngine::entityScriptingInterface to be static pointer
Statically allocating the EntityScriptingInterface means we can't make
sure it is initialized AFTER NodeList has been initialized
2015-03-02 10:40:46 -08:00
ZappoMan
310654831c clean up comments remove dead code 2015-02-24 17:34:19 -08:00
ZappoMan
fd93b99f03 more hacking on script shutdown behavior 2015-02-24 14:02:46 -08:00