Commit graph

25 commits

Author SHA1 Message Date
Brad Hefta-Gaub
d3ee9b0f39 more work on exposing device inputs as JavaScript named constants 2015-10-09 20:58:23 -07:00
Brad Hefta-Gaub
37f530f97f first cut at wiring up devices and inputs to JS 2015-10-09 16:15:29 -07:00
Brad Hefta-Gaub
13a9dc4df2 cleanup controller interface, add getActionNames() and getDeviceNames() 2015-08-24 15:35:55 -07:00
Sam Gondelman
113c4ea28b exposing palm velocity and angular velocity to js 2015-08-05 12:17:15 -07:00
SamGondelman
4d3b08b5e3 modified sword.js to work with vive controllers 2015-07-20 14:52:49 -07:00
Brad Davis
e421141ec5 experimenting with input plugins 2015-06-30 09:52:54 -07:00
Ryan Huffman
4df1bea4ec Merge pull request #5167 from SamGondelman/hmdControls
hmdControls.js for movement when wearing an HMD
2015-06-24 14:40:31 -07:00
bwent
c315bcec24 Expose mouseDoublePressEvents to js 2015-06-19 15:52:27 -07:00
Sam Gondelman
aab8161fa4 remove unused function 2015-06-18 18:57:04 -07:00
Sam Gondelman
f752534f7c actionEvent signal, captureActions, began work on hmdControls.js 2015-06-18 09:52:36 -07:00
Sam Gondelman
17322645f2 added mouselook script, reticle and icons need changes 2015-06-17 11:17:38 -07:00
Sam Gondelman
984d449bf9 exposed input key bindings to js to enable key remapping 2015-06-04 16:29:58 -07:00
Philip Rosedale
d74856e01b add angularVelocity to controller 2015-02-24 11:21:04 -08:00
Seth Alves
c1ae98fa1a quiet some compiler warnings about signed vs unsigned comparisons 2015-02-02 15:02:29 -08:00
Stephen Birarda
7b5115c35f add a new meta event, HFCancelEvent 2014-10-27 15:37:31 -07:00
Stephen Birarda
c3fe7c7497 send global HFActionEvent from ControllerScriptingInterface 2014-10-27 15:21:47 -07:00
Stephen Birarda
d38dd2c53a repairs for recursive source files, move HF meta events to SE 2014-10-27 14:18:23 -07:00
David Rowe
999fac785a Add and use Leap Motion controller releasing at script ending 2014-09-08 11:34:41 -07:00
Thijs Wenker
b6cb19c2f6 FEATURE: Allows detecting simulated cursors in JS, this allows JS-developers to track all cursors separately. By using the deviceID. (deviceID 0 = default mouse-cursor , 1500 and 1501 hydra cursors) 2014-07-23 16:55:59 +02:00
samcake
c6e308bc87 fixes after first review
- lots of cleaning of the syntax to respect the coding standard

- Fixed the device tracker singleton for clean destruction

- introduced the Factory for the Leapmotion itstead of a naked
constructor
2014-07-09 15:52:57 -07:00
samcake
3ce455aba4 Support for LeapMotion and worklist 19734
-  Introduce the DeviceTracker class  to abstract all the possible
devices
- Introduce the MotionTracker ( a DeviceTracker ) that contains a
transform tree of joints
- Add Leapmotion class as a MotionTracker and the support for the
Leapmotion sdk in external
- Add InputController as the abstraction of a MotionTracker/Joint for
Javascript
2014-07-01 03:15:26 -07:00
Stephen Birarda
ae4b8348a2 fix header include guards via regex 2014-04-09 12:03:17 -07:00
Stephen Birarda
6a51df9e38 initial regex replacement of headers 2014-04-08 17:30:36 -07:00
Stephen Birarda
f3cbd120ce header comment tweaks prior to regex match 2014-04-08 17:19:23 -07:00
ZappoMan
a56b7e341d reorganize files in interface directory 2014-03-22 20:22:05 -07:00
Renamed from interface/src/ControllerScriptingInterface.h (Browse further)