Brad Hefta-Gaub
d3ee9b0f39
more work on exposing device inputs as JavaScript named constants
2015-10-09 20:58:23 -07:00
Brad Hefta-Gaub
37f530f97f
first cut at wiring up devices and inputs to JS
2015-10-09 16:15:29 -07:00
Brad Hefta-Gaub
13a9dc4df2
cleanup controller interface, add getActionNames() and getDeviceNames()
2015-08-24 15:35:55 -07:00
Sam Gondelman
113c4ea28b
exposing palm velocity and angular velocity to js
2015-08-05 12:17:15 -07:00
SamGondelman
4d3b08b5e3
modified sword.js to work with vive controllers
2015-07-20 14:52:49 -07:00
Brad Davis
e421141ec5
experimenting with input plugins
2015-06-30 09:52:54 -07:00
Ryan Huffman
4df1bea4ec
Merge pull request #5167 from SamGondelman/hmdControls
...
hmdControls.js for movement when wearing an HMD
2015-06-24 14:40:31 -07:00
bwent
c315bcec24
Expose mouseDoublePressEvents to js
2015-06-19 15:52:27 -07:00
Sam Gondelman
aab8161fa4
remove unused function
2015-06-18 18:57:04 -07:00
Sam Gondelman
f752534f7c
actionEvent signal, captureActions, began work on hmdControls.js
2015-06-18 09:52:36 -07:00
Sam Gondelman
17322645f2
added mouselook script, reticle and icons need changes
2015-06-17 11:17:38 -07:00
Sam Gondelman
984d449bf9
exposed input key bindings to js to enable key remapping
2015-06-04 16:29:58 -07:00
Philip Rosedale
d74856e01b
add angularVelocity to controller
2015-02-24 11:21:04 -08:00
Seth Alves
c1ae98fa1a
quiet some compiler warnings about signed vs unsigned comparisons
2015-02-02 15:02:29 -08:00
Stephen Birarda
7b5115c35f
add a new meta event, HFCancelEvent
2014-10-27 15:37:31 -07:00
Stephen Birarda
c3fe7c7497
send global HFActionEvent from ControllerScriptingInterface
2014-10-27 15:21:47 -07:00
Stephen Birarda
d38dd2c53a
repairs for recursive source files, move HF meta events to SE
2014-10-27 14:18:23 -07:00
David Rowe
999fac785a
Add and use Leap Motion controller releasing at script ending
2014-09-08 11:34:41 -07:00
Thijs Wenker
b6cb19c2f6
FEATURE: Allows detecting simulated cursors in JS, this allows JS-developers to track all cursors separately. By using the deviceID. (deviceID 0 = default mouse-cursor , 1500 and 1501 hydra cursors)
2014-07-23 16:55:59 +02:00
samcake
c6e308bc87
fixes after first review
...
- lots of cleaning of the syntax to respect the coding standard
- Fixed the device tracker singleton for clean destruction
- introduced the Factory for the Leapmotion itstead of a naked
constructor
2014-07-09 15:52:57 -07:00
samcake
3ce455aba4
Support for LeapMotion and worklist 19734
...
- Introduce the DeviceTracker class to abstract all the possible
devices
- Introduce the MotionTracker ( a DeviceTracker ) that contains a
transform tree of joints
- Add Leapmotion class as a MotionTracker and the support for the
Leapmotion sdk in external
- Add InputController as the abstraction of a MotionTracker/Joint for
Javascript
2014-07-01 03:15:26 -07:00
Stephen Birarda
ae4b8348a2
fix header include guards via regex
2014-04-09 12:03:17 -07:00
Stephen Birarda
6a51df9e38
initial regex replacement of headers
2014-04-08 17:30:36 -07:00
Stephen Birarda
f3cbd120ce
header comment tweaks prior to regex match
2014-04-08 17:19:23 -07:00
ZappoMan
a56b7e341d
reorganize files in interface directory
2014-03-22 20:22:05 -07:00