Commit graph

18336 commits

Author SHA1 Message Date
samcake
cde17ecaab Clenaing the rendering and the framebuffer allocations 2016-07-12 14:34:54 -07:00
samcake
5d4b55eeea Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-12 09:19:28 -07:00
samcake
9e95dbc914 Merge branch 'skin' of https://github.com/highfidelity/hifi into skin 2016-07-12 09:18:58 -07:00
samcake
504e9f154c Less comments 2016-07-12 09:18:02 -07:00
samcake
e0993c593b BRinging the intermediate render textures in the pipeline as varyings and not throug the singletonn anymore 2016-07-11 18:34:18 -07:00
samcake
ba7590712a BRinging the intermediate render textures in the pipeline as varyings and not throug the singletonn anymore 2016-07-11 18:33:57 -07:00
Brad Hefta-Gaub
e32929dce2 added support for material map in FST file 2016-07-11 17:40:07 -07:00
Brad Hefta-Gaub
bcee128de0 Merge pull request #6959 from Triplelexx/20769
CR for Job #20769 - Touchscreen camera input for Interface
2016-07-11 14:24:52 -07:00
samcake
0e99a4ac97 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-11 10:49:28 -07:00
Clément Brisset
d933238bda Revert "Fix crash in packet list" 2016-07-08 18:15:14 -07:00
samcake
2fbdb22493 Cleaning up the lighting with the simpler approach where emissive and lightmap is displayed on forward 2016-07-08 18:14:05 -07:00
Atlante45
f0fcb94a6a Typos 2016-07-08 16:00:34 -07:00
Atlante45
b665f38c1f Don't process DomainList packets from 2 DS
case 1037
2016-07-08 15:16:41 -07:00
Atlante45
70cf25bd8b Add missing read locks to LimitedNodeList's hash 2016-07-08 15:15:58 -07:00
Brad Hefta-Gaub
d78eb19e44 Merge pull request #8194 from jherico/glow_lines
Support for glowing 3D line overlays
2016-07-08 12:50:35 -07:00
Brad Davis
ae1dd29a7a Fix depth writing for glow lines 2016-07-08 10:27:53 -07:00
samcake
ed67fe4051 Merge branch 'master' of https://github.com/highfidelity/hifi into skin 2016-07-08 09:04:40 -07:00
samcake
37f7596183 Trying to unify the shaders with/without scattering eve more but found a scribe bug. REnder emissive and lightmap during forward pass 2016-07-08 09:04:10 -07:00
Brad Hefta-Gaub
5f71f77445 Merge pull request #8192 from AndrewMeadows/simple-hull-shapes
experimental ModelEntityItem collision shape options (no visual debugging)
2016-07-08 08:55:11 -07:00
samcake
fff2a9a5a2 REfactoring the shading functions interface to account for scattering 2016-07-07 21:16:28 -07:00
Brad Davis
ba8660ff28 Merge pull request #8212 from samcake/skin
One less warning
2016-07-07 19:51:59 -07:00
Brad Davis
c644c87e69 Fix glow line vanishing, improve transparency interaction 2016-07-07 19:01:41 -07:00
samcake
fa62a0a73c One less warning 2016-07-07 18:05:36 -07:00
Brad Hefta-Gaub
70e068ddb7 Merge pull request #8210 from samcake/skin
Skin
2016-07-07 17:18:02 -07:00
samcake
5827993125 Fixing warnings 2016-07-07 16:30:10 -07:00
samcake
1eb4acf815 Unifying the lighting pass for scaterring and not 2016-07-07 15:41:00 -07:00
Brad Davis
8ca3630cfa Support glow effect in 3D line overlays 2016-07-07 13:36:48 -07:00
Brad Davis
790f74da1d Support geometry shaders 2016-07-07 13:36:47 -07:00
Andrew Meadows
e4828b03b1 fix crash when building shape before model loaded 2016-07-07 13:32:30 -07:00
Brad Hefta-Gaub
6e724d246a Merge pull request #8200 from jherico/batch_cache
Batch optimizations
2016-07-07 12:26:49 -07:00
Brad Davis
b73fe24848 PR feedback 2016-07-07 11:12:55 -07:00
Brad Davis
eff1c65388 Reduce the number of temporary objects in batch commands 2016-07-07 11:12:55 -07:00
Brad Davis
721cd79b57 Aggressive batch pre-allocation 2016-07-07 11:12:54 -07:00
Brad Davis
c7382ea886 Optimize updateModelBounds 2016-07-07 11:11:26 -07:00
Brad Hefta-Gaub
abcd1e0062 Merge pull request #8164 from SamGondelman/macHMDPreview
Added Mac preview image if VSync is enabled
2016-07-07 09:01:40 -07:00
Brad Davis
5220b52cd9 Don't trigger entity scripts without scripting interface 2016-07-06 18:13:15 -07:00
SamGondelman
d05a27e0e6 embed image locally 2016-07-06 17:27:53 -07:00
samcake
8f2bf2b423 Integrating the scattering to the local lights 2016-07-06 17:13:16 -07:00
Andrew Meadows
3c4f9f8016 refert debug hack 2016-07-06 15:51:17 -07:00
Andrew Meadows
15ff7bc731 final hack tweak 2016-07-06 14:35:57 -07:00
Andrew Meadows
301a9f4434 improved hack logging 2016-07-06 14:31:43 -07:00
Andrew Meadows
11ef245671 temp hack for debugging 2016-07-06 14:28:09 -07:00
Andrew Meadows
5659d57ac3 fix shape generation for SIMPLE_COMPOUND 2016-07-06 13:00:57 -07:00
Andrew Meadows
6cbc566a77 remove debug cruft 2016-07-06 11:53:26 -07:00
Andrew Meadows
92af849204 bump version for new shape types 2016-07-06 10:52:01 -07:00
Andrew Meadows
97fc5ac3b8 construct Bullet shapes for new shape types 2016-07-06 10:51:28 -07:00
Andrew Meadows
33d732c446 construct geometry for new shape types 2016-07-06 10:51:15 -07:00
Andrew Meadows
431043e195 declare new shape types 2016-07-06 10:50:51 -07:00
samcake
66b65391a4 Cleaning up the lighting equations 2016-07-05 18:21:49 -07:00
Andrew Meadows
a9dd2c7015 Merge pull request #8172 from sethalves/fix-issue-8159
fix canRezTmp logic (incorrectly) resets valid lifetimes to the maximum value
2016-07-05 14:47:05 -07:00