Olivier Prat
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c6d598cc88
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Jitter is now set through a batch command
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2018-04-20 10:52:50 +02:00 |
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Olivier Prat
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440e2b8452
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Merged with master
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2018-04-20 08:13:25 +02:00 |
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John Conklin II
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11f509e57a
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Merge pull request #12873 from Zvork/haze
Fix for weird color shifting of teleportation target in Rust domain
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2018-04-19 14:11:47 -07:00 |
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Olivier Prat
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c8bef8651f
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Fixed weird specular on hair an teleportation target! Was a stupid mistake...
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2018-04-19 10:04:38 +02:00 |
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Stephen Birarda
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c4ad93bafb
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Merge pull request #12782 from SimonWalton-HiFi/qregexp
Replace LogHandler repeated regex scheme with assigned ID tracking scheme
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2018-04-18 17:28:48 -07:00 |
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Olivier Prat
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1c9d1f6c48
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Merge branch 'master' of http://github.com/highfidelity/hifi into haze
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2018-04-18 09:06:23 +02:00 |
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John Conklin II
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86c9b8c61d
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Merge pull request #12892 from SimonWalton-HiFi/batch-compile-shaders
Batch compile shaders
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2018-04-17 15:47:32 -07:00 |
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Olivier Prat
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0800c5eeb9
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Removed TAA from web shaders. With reduced jittering, jittering on these objects is less noticeable
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2018-04-17 16:36:52 +02:00 |
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Olivier Prat
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6ec9378739
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Used unjittered projection matrix for a sharper and more stable TAA
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2018-04-17 15:13:03 +02:00 |
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Olivier Prat
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d0d974d4f5
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Bizarelly the jitter was 2 pixel wide...?
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2018-04-17 12:24:12 +02:00 |
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Olivier Prat
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08146a7618
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Used previous projection matrix to limit overblur
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2018-04-17 11:28:59 +02:00 |
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Olivier Prat
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89669b326b
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Merge branch 'master' of http://github.com/highfidelity/hifi into taapre
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2018-04-17 09:24:35 +02:00 |
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Simon Walton
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b2e736da70
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Remove commented-out code
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2018-04-16 11:57:14 -07:00 |
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Sam Gateau
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19aa49832b
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Merge pull request #12750 from SamGondelman/androidPrimitives
Forward pipelines for primitives
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2018-04-16 11:18:56 -07:00 |
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Olivier Prat
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f9cc4994df
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Merge branch 'master' of http://github.com/highfidelity/hifi into haze
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2018-04-16 14:00:33 +02:00 |
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Olivier Prat
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9ad9c070f8
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Some small shader optimizations
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2018-04-16 08:50:18 +02:00 |
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Simon Walton
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b469cdfda2
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More shaders to deferred compile scheme
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2018-04-13 17:52:33 -07:00 |
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Simon Walton
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1ab31d9116
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Defer some shader compilation to a batch job - WIP
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2018-04-13 15:38:48 -07:00 |
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Olivier Prat
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8ef25301cb
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Fixed some shader program link errors
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2018-04-13 17:14:19 +02:00 |
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Olivier Prat
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190e9313c7
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Sorted out the mix between eye space and world space vectors in translucent object shading
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2018-04-13 15:38:55 +02:00 |
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John Conklin II
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9123c05eb3
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Merge pull request #12859 from samcake/one
Fix a bug when switching shadow on/off in front of mirror
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2018-04-12 15:25:05 -07:00 |
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Sam Gateau
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20ae247185
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Merge pull request #12784 from Zvork/zeye
Potential bug correction when constructing eye position from Z-buffer depths in shaders
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2018-04-12 11:10:09 -07:00 |
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Olivier Prat
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2adac241d0
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Fixed incorrect fragment to eye dir computation in haze
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2018-04-12 15:11:10 +02:00 |
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SamGondelman
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e0b2c076ef
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cleanup and fix forward procedural rendering
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2018-04-11 13:03:57 -07:00 |
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Olivier Prat
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9ca0b39f74
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Adjusted TAA blend to find the antialiasing and bloom stability sweet spot
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2018-04-11 11:12:22 +02:00 |
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Olivier Prat
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cfacd80e08
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Moved not in front overlays and highlight before TAA and Bloom
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2018-04-11 10:56:27 +02:00 |
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Sam Gateau
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167db14bdb
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restoring the sampler desc layout to fix ktx cache and fixing the bug shadow when turning global shadow on off
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2018-04-11 00:00:11 -07:00 |
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Olivier Prat
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182febe3e9
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Switched to 9 tap gaussian blur to try to limit visible mach bands on larg glows
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2018-04-11 08:44:02 +02:00 |
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SamGondelman
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d841eeb6e9
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Merge remote-tracking branch 'upstream/master' into androidPrimitives
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2018-04-10 16:52:08 -07:00 |
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SamGondelman
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0c069574c5
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forward pipelines for primitives
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2018-04-10 15:56:08 -07:00 |
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Olivier Prat
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e2f442d7c1
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Adjusted default bloom size
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2018-04-10 18:06:36 +02:00 |
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Olivier Prat
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0085a6cfc0
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TAA now operates on tonemapped input and performs inverse tone map before bloom
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2018-04-10 17:33:33 +02:00 |
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Olivier Prat
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6dd6218b77
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Reduced blur taps for better performance and limited normal attenuation distance
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2018-04-10 14:30:36 +02:00 |
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Olivier Prat
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f6ffbef60d
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Final intensity adjustments
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2018-04-10 12:36:36 +02:00 |
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Olivier Prat
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2974e05cf2
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Tweaked bloom intensity mix
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2018-04-10 11:13:37 +02:00 |
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Olivier Prat
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3c4409c5e1
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Merge with master
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2018-04-10 09:16:08 +02:00 |
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Stephen Birarda
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1d76dea9f6
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Merge pull request #12818 from highfidelity/RC66
Merge back RC66 to master
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2018-04-06 10:43:01 -07:00 |
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samcake
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78053b8b48
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Refix the normal map case foro translucents
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2018-04-04 18:33:27 -07:00 |
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John Conklin II
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2e37b4a312
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Merge pull request #12747 from Zvork/fade
Update to Transitions debugging / editing script
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2018-04-04 14:31:59 -07:00 |
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Olivier Prat
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e3908662fe
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Merge branch 'master' of http://github.com/highfidelity/hifi into zeye
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2018-04-04 09:50:37 +02:00 |
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Simon Walton
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7d16ca9c1c
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Remove uses of addRepeatedMessageRegex() and its implementation
Change to new log-message ID scheme.
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2018-04-03 17:54:01 -07:00 |
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Clément Brisset
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3d4490f3fd
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Merge pull request #12737 from highfidelity/RC66
RC66 mergeback
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2018-04-03 15:39:16 -07:00 |
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Sam Gateau
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d5496d68fd
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FIx the mac crash when in front of a mirror by using the VIewFrustum stack correctly
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2018-03-30 16:58:41 -07:00 |
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Olivier Prat
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02cf15d115
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Lightclusters no unpack position from zdb
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2018-03-30 10:06:27 -04:00 |
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Olivier Prat
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6f7a1eaefa
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Fixed correct inverse projection matrix when computing from Zeye
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2018-03-29 18:05:43 -04:00 |
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Olivier Prat
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bd0e13463d
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Fix on unpackDeferredPosition
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2018-03-29 17:06:23 -04:00 |
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Olivier Prat
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e4416db06f
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Added save/file dialog for transition configurations in transition editor
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2018-03-28 16:54:53 -04:00 |
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Olivier Prat
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7fa5e384b9
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Merge branch 'master' of http://github.com/highfidelity/hifi into fade
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2018-03-28 11:21:07 -04:00 |
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Brad Davis
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0e7ee95c95
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Merge remote-tracking branch 'upstream/master' into bindless
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2018-03-21 19:16:55 -07:00 |
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Brad Davis
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ae8df7e24e
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Merge remote-tracking branch 'origin/gl_common' into HEAD
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2018-03-21 12:35:17 -07:00 |
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