SamGondelman
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d59f368ad6
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hide menu, fix shaders
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2018-04-20 17:38:38 -07:00 |
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samcake
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9335acc887
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Merge and a lot of rewriting the color conversion
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2017-08-24 18:02:11 -07:00 |
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samcake
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3fe9b67e45
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FIxing the reflection jittering by moving the normal into world space
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2016-05-27 19:24:56 -07:00 |
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Zach Pomerantz
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a4cea0a307
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Conform model/overlay shaders
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2016-02-04 16:21:56 -08:00 |
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Zach Pomerantz
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399fe95dc9
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Update overlay/emissive shaders
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2016-02-03 19:18:56 -08:00 |
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samcake
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3014b3bd5b
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Adding Gamma correction to all the Color coming for the attribute stream if used as color
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2015-12-18 12:50:21 -08:00 |
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Brad Davis
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b84eef93c9
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Core profile shader work and test code
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2015-08-01 14:43:52 -07:00 |
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samcake
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febc3333cd
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Solving the rendering of textured overlay3d
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2015-06-17 16:50:35 +02:00 |
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Sam Gateau
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5c547037f2
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Migrating the overaly 3d rendering in their own job and their own shader
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2015-06-17 15:54:20 +02:00 |
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