ZappoMan
bb0479b466
removing particles from scripts
2014-10-13 14:19:57 -07:00
ZappoMan
fe759859e7
removing particles
2014-10-13 14:11:20 -07:00
ZappoMan
45a5768750
highlight grabber handles on hover
2014-10-13 12:19:38 -07:00
ZappoMan
2b6cd6d29a
add debugging for ryan's rotate problems
2014-10-13 11:33:06 -07:00
AndrewMeadows
d90d30ad9f
Merge pull request #3585 from ZappoMan/editToolsImprovements
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various edit tool fixes
2014-10-13 10:12:47 -07:00
AndrewMeadows
3d888b6c27
Merge pull request #3584 from huffman/sdl-update
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Update to SDL2
2014-10-13 09:37:16 -07:00
David Rowe
c6bf09f509
Fix model uploading for the case that haven't uploaded model before
2014-10-13 08:35:52 -07:00
ZappoMan
8c85c3261e
draw tickmarks for current roation correctly for pitch and roll as well
2014-10-10 22:11:27 -07:00
ZappoMan
e6d7add5dc
display tickmarks on the current rotation overlay
2014-10-10 21:57:10 -07:00
ZappoMan
caac5881bf
correctly handle unselect and dont show highlight when other tool is active
2014-10-10 21:39:05 -07:00
ZappoMan
f21ff76a38
dont allow stretching below a minimum dimension
2014-10-10 21:23:56 -07:00
ZappoMan
dfff16d9e8
make sure to not select other entities when clicking on a grab handle of a selected entity
2014-10-10 21:12:28 -07:00
ZappoMan
cdafba603d
use axis aligned bounding box for highlight and selection box instead of non-axis aligned box
2014-10-10 17:11:27 -07:00
Ryan Huffman
1c2a971638
Update gamepad.js to use new Joysticks interface
2014-10-10 17:03:25 -07:00
Philip Rosedale
49c02267d3
Merge pull request #3580 from ZappoMan/editToolsImprovements
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better handling of rotated entities
2014-10-10 11:03:04 -07:00
ZappoMan
ca66319aa2
draw selection handles for bounding box correctly when rotated
2014-10-10 10:37:32 -07:00
Stephen Birarda
f5ee55bef4
remove xbox.js now that we have gamepad.js
2014-10-10 09:44:38 -07:00
Stephen Birarda
d6f33cea51
Merge pull request #3578 from huffman/xbox-controller
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Xbox controller script
2014-10-10 09:42:17 -07:00
Ryan Huffman
c69ad78d3b
Add wired 360 controller on Windows support
2014-10-10 09:30:51 -07:00
Ryan Huffman
a9eaf3b740
Update gamepad.js to work with wired 360 controller
2014-10-10 09:27:07 -07:00
AndrewMeadows
2a8b002725
Merge pull request #3576 from ZappoMan/editToolsImprovements
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First cut at new rotation UI/UX
2014-10-10 08:17:22 -07:00
ZappoMan
eae1e45ada
cleanup comments and dead code
2014-10-09 21:29:02 -07:00
ZappoMan
ec5ba59f0e
cleanup comment
2014-10-09 21:24:34 -07:00
ZappoMan
df16bd2b3c
cleanup comment
2014-10-09 21:24:09 -07:00
ZappoMan
3b01b652f3
clean up of rotation from all directions
2014-10-09 21:12:23 -07:00
ZappoMan
b1da04f0f0
support for snap to rotation
2014-10-09 19:41:51 -07:00
ZappoMan
89f423255e
use large target for rotate overlays so we are guarenteed to hit the plane
2014-10-09 19:21:15 -07:00
ZappoMan
f1bc6d729c
make rotate handles work as expected
2014-10-09 18:01:48 -07:00
ZappoMan
f6c07a5ada
first cut at making the rotate handles actually rotate
2014-10-09 17:37:56 -07:00
Ryan Huffman
0fce89a627
Add gamepad.js
2014-10-09 16:22:27 -07:00
Ryan Huffman
77890e4075
Add automatic resizing to natural dimensions in newEditEntities.js
2014-10-09 11:33:31 -07:00
David Rowe
8954e1d6e1
Document non-usage of Leap controller's first finger joints
2014-10-08 22:11:36 -07:00
David Rowe
cf3d2c7b4a
Fix Leap finger joints
2014-10-08 21:31:46 -07:00
ZappoMan
458475ee64
work on intersection with rotation overlays
2014-10-08 20:31:46 -07:00
ZappoMan
4558caf431
display current pitch/yaw/roll in rotation overlays
2014-10-08 19:30:43 -07:00
ZappoMan
18f3a208f7
fix property edit dialog box
2014-10-08 19:29:07 -07:00
ZappoMan
e544c06b92
correctly reselect entity after property edits to make sure handles move if dimensions or position changes
2014-10-08 19:28:40 -07:00
ZappoMan
1990419eeb
first cut at correct handle hide/show behavior and rotate overlay hide/show behavior
2014-10-08 15:15:49 -07:00
Philip Rosedale
905b52eab4
Merge pull request #3558 from ctrlaltdavid/leap-hand-fixes
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Leap hand fixes
2014-10-08 11:35:56 -07:00
David Rowe
a3cce3ae22
Fix Leap hand roll
2014-10-08 10:11:18 -07:00
AndrewMeadows
c56923d316
Merge pull request #3549 from ZappoMan/editToolsImprovements
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add tick marks to planar ellipse/circle overlays
2014-10-08 09:33:34 -07:00
Philip Rosedale
244256bb91
Merge pull request #3482 from DaveDubUK/19970
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Code Review for Job #19970
2014-10-07 15:37:15 -07:00
David Rowe
373d2f0532
Work-around for right hand roll on Windows is no longer needed
2014-10-07 14:50:29 -07:00
Clément Brisset
3283c861b1
Merge pull request #3529 from huffman/19903
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CR for Job #19903 - When you bring in an FBX apply the default scale to the model
2014-10-06 18:21:28 -07:00
ZappoMan
12deec928c
add tick marks to planar ellipse/circle overlays
2014-10-06 14:15:22 -07:00
David Rowe
08147380c7
Fix property names used for text overlay colors
2014-10-06 14:09:23 -07:00
Leonardo Murillo
1de473a013
Fixing globals var scopt
2014-10-06 14:27:25 -06:00
Andrzej Kapolka
0d5f81c062
Merge pull request #3540 from samcake/temp0
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replacing glutSolidSPhere by a cached Geometry
2014-10-06 12:23:44 -07:00
Clément Brisset
b8c7a9263c
Merge pull request #3544 from murillodigital/master
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Changing bucket name
2014-10-06 11:39:52 -07:00
Leonardo Murillo
f0852ba283
Using new variable in all references to S3 bucket
2014-10-06 11:21:35 -06:00
Ryan Huffman
e70c57cb95
Replace magic numbers wiht const values
2014-10-06 08:37:07 -07:00
Thijs Wenker
b7165cb353
store the last selected audio device
2014-10-05 21:11:42 +02:00
Sam Gateau
bd5c6517a5
Merge branch 'master' of https://github.com/highfidelity/hifi into temp0
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Conflicts:
interface/src/ui/MetavoxelEditor.cpp
interface/src/ui/overlays/Sphere3DOverlay.cpp
2014-10-03 17:31:05 -07:00
Sam Gateau
738369e21f
Replacing glutSolidSphere by a cached Geometry
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Instead of calling glutSolidSphere, just call Application::getInstance()->getGeometryCache()->renderSphere(...)
- replaced all the instances of "glutSolidSphere"
- Changed the atmosphere shaders so instead of drawing a sphere of the size of the atmosphere, we draw a unit sphere, the vertices get scaled at the right radius in th vertex shader using fOuterRadius
2014-10-03 16:55:58 -07:00
ZappoMan
23f584d9da
added file headers
2014-10-03 09:26:09 -07:00
ZappoMan
4ad10cb6cc
fix comment
2014-10-03 04:27:41 -07:00
ZappoMan
023916e7e5
Merge branch 'master' of https://github.com/highfidelity/hifi into editToolsImprovements
2014-10-03 04:25:24 -07:00
ZappoMan
f7a8689436
hide rotate handles till implemented
2014-10-03 04:25:13 -07:00
ZappoMan
98c959d94c
implement more corner stretching
2014-10-03 04:21:44 -07:00
ZappoMan
f6fc1173e6
fix RBN stretching, tweak some names, add some additional edge grabbers to some sides
2014-10-03 03:52:57 -07:00
ZappoMan
ea0d74b957
implement TOP, BOTTOM, LEFT, RIGHT side stretching
2014-10-03 03:33:32 -07:00
ZappoMan
6207e951b6
implement FAR side stretching
2014-10-03 03:17:45 -07:00
ZappoMan
88c983cd3b
dry up some code
2014-10-03 03:12:09 -07:00
ZappoMan
4af3968e01
move XZ translation into the selection tool so that it plays nice with stretchers
2014-10-03 03:03:48 -07:00
ZappoMan
05f2263c9c
implement NEAR face stretch
2014-10-03 02:31:45 -07:00
ZappoMan
370d01b1f5
implement up/down translation
2014-10-03 01:16:26 -07:00
ZappoMan
175e5d5f79
add ray picking to 3D overlays
2014-10-02 20:44:49 -07:00
Clément Brisset
a5f524c4e5
Merge pull request #3528 from ctrlaltdavid/20049
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CR for Job #20049 - Leap - Some fixes to Leap
2014-10-02 18:31:55 -07:00
ZappoMan
ab58a4e5b8
tweaks to translation, reduce redraws of selection handles
2014-10-02 17:58:18 -07:00
ZappoMan
d666f9ce98
Merge branch 'master' of https://github.com/highfidelity/hifi into editToolsImprovements
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Conflicts:
examples/editModels.js
2014-10-02 15:17:59 -07:00
ZappoMan
4ed047cf98
first pass at newEditEntities.js
2014-10-02 15:15:52 -07:00
ZappoMan
bfde23349f
moving libraries style JS files to libraries
2014-10-02 15:15:09 -07:00
Ryan Huffman
d7f383f74a
Fix failure case when resizing a new model
2014-10-02 12:10:20 -07:00
Ryan Huffman
b2229a9a9f
Update editModels.js to automatically resize new models to their naturalDimensions
2014-10-02 12:05:20 -07:00
ZappoMan
d0026cd529
latest selection UI features: grabbers, and rotate handles in correct locations
2014-10-02 10:19:51 -07:00
Brad Hefta-Gaub
4e752f9bb8
Merge pull request #3520 from Adrianl3d/20082
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CR for Job #20082 - Entity properties bad readable, background is wrong sized
2014-10-02 08:35:50 -07:00
David Rowe
51f229af57
Make recalibrate Leap-on-desk if avatar head or skeleton changes
2014-10-01 18:34:56 -07:00
David Rowe
38b6d5dd5d
Make leapHands.js handle Leap-on-HMD setting changes
2014-10-01 16:05:19 -07:00
David Rowe
84a3f6e8f4
Make recalibrate Leap-on-desk if avatar scale changes
2014-10-01 15:00:19 -07:00
ZappoMan
060a690f85
moved the selection display class into own file
2014-10-01 09:46:34 -07:00
Philip Rosedale
8f40780af0
Merge pull request #3517 from ctrlaltdavid/20048
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CR for Job #20048 - Leap - Make leapHands.js work with Leap-on-Rift
2014-09-30 21:06:45 -07:00
ZappoMan
c3b0700601
introduce Planar3DOverlay for common features of rectangle and circle, introduced rectanglular 3D plane
2014-09-30 14:52:44 -07:00
Thijs Wenker
9ba2a9736c
style
2014-09-30 22:23:40 +02:00
Thijs Wenker
eed6e2e8f6
- Edit -> Model List menu option
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- Combo items can be JS objects now, write a toString() function for each JS object to describe them
2014-09-30 22:11:21 +02:00
ZappoMan
7fc6eecca7
added support for dashed lines for 3D Circle overlays
2014-09-30 11:27:16 -07:00
David Rowe
26cd76e07b
Position and orient hands when using Leap on HMD
2014-09-30 10:08:50 -07:00
ZappoMan
16cdc2614f
added circle overlays
2014-09-30 10:06:39 -07:00
Philip Rosedale
a07a0f4f72
Disable room limits set for demo comedy club
2014-09-30 09:57:05 -07:00
Adrianl3d
2ab38ace1b
Improved contrast to textOverlay and resize
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Increased background alpha, increased text color, and resize to allow
for new properties.
2014-09-30 16:34:47 +10:00
ZappoMan
25b072cb22
first cut at new glowing pulsing select ui in editModels.js
2014-09-29 16:46:17 -07:00
David Rowe
c02cd66dcb
Don't calibrate avatar for Leap Motion if mounted on HMD
2014-09-28 17:19:47 -07:00
DaveDubUK
3581b0d0c3
update to 1.007b
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Code cleanup
2014-09-27 22:47:42 +07:00
ZappoMan
cbc502553b
add rescale support to entity properties UI
2014-09-26 16:25:24 -07:00
ZappoMan
21b0e31ee1
Merge branch 'master' of https://github.com/highfidelity/hifi into moreWorkOnCollidingEntitites
2014-09-26 12:21:51 -07:00
ZappoMan
2d81d7c554
add support for ignore collisions and collisions will/wont move entities
2014-09-26 11:43:56 -07:00
Philip Rosedale
7c1333dcb0
Merge pull request #3486 from ZappoMan/moreWorkOnCollidingEntitites
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Improvements to entity collisions (using shape collider)
2014-09-26 11:25:51 -07:00
Atlante45
a4a5d71caa
Merge branch 'fix_attachment_bug_with_recording' of github.com:Atlante45/hifi into radio_js
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Conflicts:
libraries/audio/src/AudioInjector.cpp
2014-09-26 10:45:34 -07:00
Atlante45
cf925120ca
Merge branch 'master' of https://github.com/highfidelity/hifi into fix_attachment_bug_with_recording
2014-09-25 19:23:46 -07:00
Atlante45
3baa992bc3
Fixed radio model
2014-09-25 18:56:37 -07:00
Atlante45
11a5358a6e
Adapted radio.js to new funciton calls
2014-09-25 18:12:30 -07:00