SamGondelman
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5ce8f566cc
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more overlay wip
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2019-01-25 11:10:11 -08:00 |
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Sam Gateau
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b24a2d33bf
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Merge branch 'master' of https://github.com/highfidelity/hifi into punk
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2018-12-06 19:51:05 -08:00 |
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Adam Smith
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653974ca30
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Merge pull request #14293 from SamGondelman/branching
Case 19473: Reduce branching in our shaders
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2018-12-05 16:42:42 -08:00 |
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Sam Gateau
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a295c6ffc8
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scripts\developer\utilities\lib\jet\qml\TaskListView.qml
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2018-12-04 22:41:36 -08:00 |
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sam gateau
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2c4cd68a00
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iterating on a simpler engine graph
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2018-11-30 17:43:27 -08:00 |
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sam gateau
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14bf383c50
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MIgrating everything to collect the items out from the render task
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2018-11-29 17:59:04 -08:00 |
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Sam Gondelman
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f728a8ba5a
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Update drawCellBounds.slv
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2018-11-27 10:57:57 -08:00 |
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sam gateau
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f348cc35c4
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separting debug in its own task
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2018-11-26 15:20:45 -08:00 |
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Sam Gondelman
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968ffe7ec3
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Merge branch 'master' into branching
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2018-11-16 10:25:02 -08:00 |
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Sam Gateau
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0166d7748a
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Merging with master around rc76 cut time
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2018-11-15 22:52:37 -08:00 |
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John Conklin II
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60c538309a
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Merge pull request #14411 from SamGondelman/fading
Fix for avatar flashing on fade out
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2018-11-15 13:58:43 -08:00 |
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SamGondelman
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597ff773e1
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fix for avatar flashing
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2018-11-15 10:52:22 -08:00 |
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Sam Gondelman
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a206d9e25a
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Merge branch 'master' into branching
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2018-11-14 17:08:08 -08:00 |
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Olivier Prat
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45e0f65972
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Merge branch 'ao' of http://github.com/Zvork/hifi into ao
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2018-11-14 09:48:24 +01:00 |
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Sam Gondelman
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13f650d514
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Merge pull request #14093 from SamGondelman/police
Case 19409, Case 19468: Fading fixes and shader cleanup
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2018-11-13 15:00:23 -08:00 |
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SamGondelman
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df1a848811
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fix fade out
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2018-11-12 12:58:40 -08:00 |
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John Conklin II
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9d404a6cf3
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Merge pull request #14379 from Cristo86/gles_use_tbo_no_ssbo
case 19562: GLES - Use TBO instead of SSBO and make shaders use it when it is not gl45 (master)
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2018-11-12 10:45:52 -08:00 |
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SamGondelman
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1d1510e18e
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Merge remote-tracking branch 'upstream/master' into police
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2018-11-09 13:32:41 -08:00 |
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Olivier Prat
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9d5dcec0a0
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Merge from master
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2018-11-08 09:14:42 +01:00 |
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Sam Gateau
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fa0c58fa0e
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Assign the correct binding slots for the Resource Buffers to fix the deformed mesh rendering of the Avatar in gles backend
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2018-11-02 00:08:47 -07:00 |
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Sam Gondelman
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e534e09801
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Update LightClusterGrid_shared.slh
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2018-11-01 15:35:48 -07:00 |
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SamGondelman
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dc9405775f
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more branching removal
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2018-10-29 16:42:46 -07:00 |
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SamGondelman
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e8c5324e39
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start removing branching
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2018-10-25 11:59:04 -07:00 |
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Olivier Prat
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69ace03919
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Merged with master
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2018-10-24 08:27:39 +02:00 |
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SamGondelman
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0efbdc1ab5
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merge with master
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2018-10-23 14:33:57 -07:00 |
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sam gateau
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4565422876
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Merge branch 'master' of github.com:highfidelity/hifi into black-bis
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2018-10-23 14:02:15 -07:00 |
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SamGondelman
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d254db02dc
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small cleanup
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2018-10-23 11:27:17 -07:00 |
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Brad Davis
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c8e664a0a1
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New SPIRV Shader toolchain
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2018-10-23 10:40:12 -07:00 |
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sam gateau
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702f6229b8
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Removing the pseudo fix for lod culling that is not ready in this pr
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2018-10-23 08:50:10 -07:00 |
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Olivier Prat
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5f3a299fd9
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Merge with master
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2018-10-22 14:02:24 +02:00 |
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Sam Gateau
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0379e0dd05
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Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis
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2018-10-20 23:52:35 -07:00 |
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Clement
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8983fe2bcf
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Fix new Mac warnings
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2018-10-09 12:11:55 -07:00 |
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Olivier Prat
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cfcf6f05a2
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Merge with master
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2018-10-09 14:18:02 +02:00 |
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Sam Gateau
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5fbf10c2f3
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INtroducing the LODEnabled flag on the render item in order prevent LOD to hide important objects regardless of the LOD level.
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2018-10-08 23:48:12 -07:00 |
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Olivier Prat
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4c84ae02fa
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Merge branch 'master' of http://github.com/highfidelity/hifi into ao
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2018-10-02 18:13:57 +02:00 |
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Sam Gateau
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c593f00839
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Merge branch 'master' of https://github.com/highfidelity/hifi into black-bis
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2018-10-01 19:10:18 -07:00 |
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Seth Alves
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b69d0f3997
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get interface building and working with clang-7 on ubuntu 18
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2018-09-28 13:46:51 -07:00 |
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sam gateau
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85b3b883f9
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REmove cruft
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2018-09-27 11:11:14 -07:00 |
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sam gateau
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b5a47b2e76
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Finalizing the renaming from Skinned to Deformed
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2018-09-26 14:11:22 -07:00 |
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sam gateau
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e41b8f06e1
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Cleaning up the pipeline and checking that it is working for all cases
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2018-09-25 13:57:50 -07:00 |
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Sam Gateau
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69734ce21b
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Getting better'
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2018-09-24 22:34:43 -07:00 |
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Olivier Prat
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b1db7ab403
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Fixed for stereo rendering with resolution level 0
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2018-09-20 10:18:06 +02:00 |
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Bradley Austin Davis
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fade3a8de0
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Fixing shader implicit type conversions
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2018-09-06 09:08:36 -07:00 |
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Brad Davis
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9a28e04e37
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Remove all tabs from shaders
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2018-09-06 08:59:07 -07:00 |
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Brad Davis
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87b9594bd0
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Fix warnings
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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07fba89f0f
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Remove uniforms from item status
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2018-09-06 08:59:06 -07:00 |
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Brad Davis
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719ae25adb
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Remove uniforms from drawCellBounds
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2018-09-06 08:59:05 -07:00 |
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Brad Davis
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c8eb4da6b6
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Remove simple draw task uniforms
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2018-09-06 08:59:05 -07:00 |
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sam gateau
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194903692e
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clening up the code in LODmanager and the associated js/qml
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2018-08-30 18:09:11 -07:00 |
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Sam Gateau
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63eb57c741
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Exploring PID again
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2018-08-28 08:58:25 -07:00 |
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