Commit graph

21207 commits

Author SHA1 Message Date
Seth Alves
807e15ade9 Merge pull request #9798 from AndrewMeadows/faster-avatar-updates-2
avoid animation blending for other avatars
2017-03-02 18:37:18 -08:00
Seth Alves
5f570c1ba8 fix up bounds handling in Line3DOverlay 2017-03-02 16:16:48 -08:00
Andrew Meadows
a55ab94cd9 other avatars use jointData no Rig animation 2017-03-02 07:52:02 -08:00
Stephen Birarda
b586926d09 Merge pull request #9755 from birarda/master
increase max renderable web entity FPS to 30 for Youtube.com
2017-03-01 18:09:16 -08:00
Howard Stearns
8424f151bf Merge pull request #9789 from davidkelly/dk/3313
Remember gain settings when pal is closed and reopened
2017-03-01 10:21:02 -08:00
David Kelly
efe44425a6 cr feedback, plus something I missed 2017-03-01 09:26:03 -07:00
Seth Alves
0d0c26ef64 Merge pull request #9759 from sethalves/voxel-paint-opti
no bullet shape for collisionless polyvox
2017-02-28 13:54:44 -08:00
David Kelly
c10b0389de Add a getAvatarGain method to NodeList and UsersScriptingInterface 2017-02-28 14:45:34 -07:00
Stephen Birarda
8562a294fa cleanup some extra spacing 2017-02-28 13:24:41 -08:00
Andrew Meadows
c6730f7c58 Merge pull request #9745 from AndrewMeadows/faster-avatar-updates
Faster avatar updates
2017-02-28 10:55:21 -08:00
Clément Brisset
7f9437dcc5 Merge pull request #9690 from Atlante45/feat/sit
Add hips pinning / Sit script
2017-02-28 10:41:22 -08:00
Seth Alves
6b230bad14 oops 2017-02-27 20:56:25 -08:00
Seth Alves
3b669089e4 Merge branch 'master' of github.com:highfidelity/hifi into voxel-paint-opti 2017-02-27 20:56:16 -08:00
Atlante45
e03368414e CR 2017-02-27 18:57:44 -08:00
Seth Alves
117be16c31 pull from upstream 2017-02-27 16:48:23 -08:00
Atlante45
2d8b71810e remove hips swing 2017-02-27 16:38:57 -08:00
Andrew Meadows
6991970044 relax lower spine for head IK when sitting
also: fix crash bug for bad parentJointIndex
also: reduce limit leakage for IK rotation
2017-02-27 16:38:57 -08:00
Atlante45
d9e2b3a20d Remove lower spine constrain while sitting, losen head 2017-02-27 16:38:56 -08:00
Atlante45
fcc924ce8e Add downward force on the hips to strech the spine. 2017-02-27 16:38:56 -08:00
Atlante45
36dc2dc49d Compute spine length on skeleton load 2017-02-27 16:38:56 -08:00
Atlante45
e9316d30d0 More IK smoothing experimentation 2017-02-27 16:38:56 -08:00
Atlante45
8c232b5abb Initialize max offset to infinity 2017-02-27 16:38:55 -08:00
Atlante45
187cd0d5cf Get IK error and stand up based on it 2017-02-27 16:38:55 -08:00
Atlante45
6821c8621f More sit work 2017-02-27 16:38:54 -08:00
Atlante45
cc5967e8f9 Pull part of the Out Of Body Exp code 2017-02-27 16:38:53 -08:00
samcake
f050cc31f2 Backing up from the rgba format to go back to a rgb 888 just to repair the broken normals on Seth's Avatar 2017-02-27 13:32:24 -08:00
Stephen Birarda
80af749b69 change max FPS for youtube on URL change 2017-02-27 11:09:17 -08:00
Stephen Birarda
d18936ea18 only force youtube web entities to 30 FPS 2017-02-27 09:44:34 -08:00
Stephen Birarda
2ceb3d85bd increase max renderable web entity FPS to 30 2017-02-27 09:33:49 -08:00
Seth Alves
88c850afa2 voxel-paint paints with capsules rather than spheres 2017-02-26 12:56:17 -08:00
Seth Alves
542cb7ab85 optimize RenderablePolyVoxEntityItem::compressVolumeDataAndSendEditPacket 2017-02-26 09:03:34 -08:00
Seth Alves
6227db9fc0 optimize RenderablePolyVoxEntityItem::setSphere 2017-02-26 08:30:29 -08:00
Seth Alves
422b0bb952 don't set _dirtyFlags if polyvox is collisionless 2017-02-25 21:14:13 -08:00
Seth Alves
7a31a99e3c back out previous experiment 2017-02-25 21:13:20 -08:00
Seth Alves
1e81edbaea make a copy of volData before computing the visual mesh 2017-02-25 15:32:08 -08:00
Seth Alves
0e4b0332dd avoid a rare crash 2017-02-25 11:35:27 -08:00
Seth Alves
76c873ce81 don't compute polyvox shapes if they are collisionless 2017-02-25 11:34:48 -08:00
Seth Alves
0c84ddc503 fix indentation 2017-02-25 11:33:10 -08:00
Seth Alves
6e9854cad0 don't crash if geometry fails to load 2017-02-24 13:01:01 -08:00
Seth Alves
eedc5c1647 don't allow tablet to get stuck to a hand when passing it back and forth between hands 2017-02-24 12:10:52 -08:00
Seth Alves
73774a6590 Merge branch 'master' of github.com:highfidelity/hifi into tablet-ui-tablet-is-overlay 2017-02-24 11:34:59 -08:00
Howard Stearns
a9b8045697 Merge pull request #9720 from howard-stearns/filter-pal-by-view-distance
Filter pal by view distance
2017-02-24 11:10:13 -08:00
Andrew Meadows
faa272c67c don't blend animations for otherAvatars 2017-02-23 17:36:45 -08:00
Andrew Meadows
0657ca1e5e remove unnecessary context brackets 2017-02-23 17:36:45 -08:00
Andrew Meadows
e54812430e avoid unnecessary copy of priority_queue 2017-02-23 17:36:45 -08:00
Andrew Meadows
ee5971c39e no need to calc length of normalized vector 2017-02-23 17:36:45 -08:00
Seth Alves
0a2a1b1637 include visible_to_others in UserActivityLoggerScriptingInterface::openedTablet 2017-02-23 15:25:09 -08:00
Brad Hefta-Gaub
1b7ec7d61e Merge branch 'master' of https://github.com/highfidelity/hifi into avatarBandwidthBudgetImprovements
Conflicts:
	libraries/avatars/src/AvatarData.cpp
2017-02-23 13:50:16 -08:00
kunalgosar
3af05ece7d Made QScript Object more JS friendly 2017-02-23 10:57:06 -08:00
kunalgosar
99e51e88ae Add QMetaObject for AvatarEntityMap 2017-02-23 10:57:06 -08:00