Commit graph

19048 commits

Author SHA1 Message Date
Andrew Meadows
cbacb02010 more unit tests for CollisionRenderMeshCache 2016-08-24 22:25:45 -07:00
Andrew Meadows
b79af55e16 fix ref accounting for garbage collection 2016-08-24 22:25:45 -07:00
Andrew Meadows
06d40afeac don't forget to use the transform of child shapes 2016-08-24 22:25:45 -07:00
Andrew Meadows
1e95e489cb make mesh around btConvexShape, copy to model::Mesh 2016-08-24 22:25:45 -07:00
Andrew Meadows
d0295f3876 remove cruft include 2016-08-24 22:25:45 -07:00
Andrew Meadows
d59c997e64 remove stubbery, make physics lib depend on model 2016-08-24 22:25:45 -07:00
Andrew Meadows
8d3f592e68 rename class to be more correct 2016-08-24 22:25:45 -07:00
Andrew Meadows
9f26836b43 added basic CollisionGeometryCache container 2016-08-24 22:25:45 -07:00
Andrew Meadows
af1be8ccd4 remove whitespace 2016-08-24 22:25:45 -07:00
Andrew Meadows
e086792eac enforce coding standards 2016-08-24 22:25:45 -07:00
Brad Davis
479d90a462 Merge remote-tracking branch 'upstream/stable' 2016-08-24 19:31:11 -07:00
Brad Davis
5cdb30357f Add checking for failed downloads in the textures 2016-08-24 18:03:56 -07:00
Anthony J. Thibault
c2af948e25 Merge branch 'master' into feature/handheld-marketplace 2016-08-24 16:07:04 -07:00
Brad Davis
c5628b615c Make sure we start fade in once an item becomes ready 2016-08-24 16:05:22 -07:00
Brad Hefta-Gaub
99ea180f09 Merge pull request #8495 from AndrewMeadows/faster-spherical-harmonics
speed up spherical harmonics calculation with minimal error
2016-08-24 15:57:42 -07:00
James B. Pollack
d9ebad7976 Merge pull request #8372 from elisa-lj11/zip_project
Added Clara.io to the marketplace
2016-08-24 15:53:58 -07:00
Anthony J. Thibault
1e95e067c0 warning fixes for llvm/gcc 2016-08-24 15:46:55 -07:00
Zach Pomerantz
6c99a33009 detect unset skybox 2016-08-24 11:03:07 -07:00
Zach Pomerantz
c740b263a8 detect unset skybox 2016-08-23 15:16:26 -07:00
Howard Stearns
89b00883dd Merge pull request #8428 from highfidelity/discovery
Snapshot of Snapshot-Discovery to master
2016-08-23 14:32:10 -07:00
elisa-lj11
cdc5dde40e Merge remote-tracking branch 'highfidelity/master' into zip_project 2016-08-23 11:22:43 -07:00
Stephen Birarda
fbe784155e add a shareable address return to address manager 2016-08-23 11:19:14 -07:00
Stephen Birarda
edd4f5853e use temporary domain name as place name on ID lookup 2016-08-23 11:19:14 -07:00
Stephen Birarda
2b5d862263 request shareable name in AddressManager once connected 2016-08-23 11:19:14 -07:00
Anthony J. Thibault
b2dff8aa77 Easier to click buttons on web entities with shaky hand controllers
There is an angular and time dead spot on webEntity for scrolling vs clicking.
Currently, it's 150 ms and 3 degrees.  See POINTER_PRESS_TO_MOVE_DELAY and POINTER_PRESS_TO_MOVE_DEADSPOT_ANGLE

* Fix for warnings when clicking on window.open() links in WebEntity
2016-08-23 10:19:49 -07:00
Anthony J. Thibault
6be737993e bug fix for sensorToWorld translation transmission 2016-08-23 10:13:07 -07:00
Anthony J. Thibault
c6ea64926c Sensor space entity support
You can do this by parenting an entity to an avatar's -2 joint index.
This will mean that the entity will follow the avatar as it moves in the world, but
will not follow the avatar's position as it moves in sensor space.  Essentially, this
gives you the ability to place objects in the user's physical room.

WebTablets now are located in this feature and no longer jitter.
2016-08-23 10:13:06 -07:00
Anthony J. Thibault
df17913801 Mipmap generation, trilinear,anisotropic filtering for OffscreenQmlSurface 2016-08-23 10:10:29 -07:00
Anthony J. Thibault
d607abc8f7 Add dpi to edit.js
Also, cap the maximum webEntity texture size to 4096
2016-08-23 10:10:27 -07:00
Anthony J. Thibault
31ed378dbf Added dpi entity property for web-entities 2016-08-23 10:10:26 -07:00
Anthony J. Thibault
6704ae9ad4 Added dpi parameter to userData (this is temporary) 2016-08-23 10:09:17 -07:00
Brad Hefta-Gaub
21bc06f154 Merge pull request #8335 from hyperlogic/feature/hand-controller-web-entity-integration
handControllerGrab and web entity input integration
2016-08-23 09:59:25 -07:00
elisa-lj11
2d2cb45c5d Merge remote-tracking branch 'highfidelity/master' into zip_project 2016-08-22 16:05:16 -07:00
Brad Hefta-Gaub
0397c6b6ca Merge pull request #8471 from AndrewMeadows/dont-assert-on-bad-data
workaround bad FBXMesh data rather than assert
2016-08-22 14:21:48 -07:00
Anthony J. Thibault
d015c5cfb5 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-22 14:13:17 -07:00
samcake
4da712fbdf Fixing bad include not respecting filename case (for linux) 2016-08-22 10:36:43 -07:00
Anthony J. Thibault
e1f7dfc4e1 Raised max iterations for IK to 16 from 4
* IK now returns early if solution is "good enough"
* IK now has nsight markers for profiling
2016-08-22 10:34:56 -07:00
samcake
44c6637160 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-22 10:32:06 -07:00
Andrew Meadows
d2d905fc86 speed up SH calculation with minimal error 2016-08-22 10:21:22 -07:00
sam
1e84f9dc90 back to noise seeded in image space 2016-08-21 23:37:24 -07:00
sam
4097fcb0f6 fixing the blurring issue 2016-08-21 00:27:43 -07:00
Seth Alves
9bcda1bb45 merge from upstream 2016-08-20 15:25:04 -07:00
samcake
9cdd079213 And again 2016-08-19 18:22:14 -07:00
howard-stearns
b8b345fb43 Merge branch 'master' of https://github.com/highfidelity/hifi into update-discovery-from-master2 2016-08-19 13:04:39 -07:00
elisa-lj11
4aab389305 Merge remote-tracking branch 'highfidelity/master' into zip_project 2016-08-19 11:32:37 -07:00
elisa-lj11
8bc9a92429 removed extraneous debug prints 2016-08-19 11:32:13 -07:00
samcake
5ad66a17ee Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-19 11:09:31 -07:00
samcake
6a076bcee4 PRoviding a fix for the macOS build 2016-08-19 11:09:12 -07:00
Anthony J. Thibault
8bb6bb7c6f generalized keyboard focus interface
Removed dynamic casts to RenderableWebEntityItem, instead
virtual methods were added to EntityItem to facilitate this.

* bool wantsKeyboardFocus()
* void setProxyWindow()
* QObject* getEventHandler()
2016-08-19 10:56:52 -07:00
James B. Pollack
98f0290565 Merge pull request #8436 from huffman/feat/more-user-activity-data
Add more user activity data
2016-08-19 10:48:28 -07:00
Andrew Meadows
5b5ed220bc add BufferView::Iterator operator<() and friend 2016-08-19 10:26:47 -07:00
Andrew Meadows
c3f165d9da BufferView::Iterator doesn't support operator< 2016-08-19 10:15:37 -07:00
Andrew Meadows
304c313db7 minor cleanup 2016-08-19 10:15:30 -07:00
samcake
a4945fe45c Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-19 10:00:40 -07:00
howard-stearns
4d7d483c0e use ceil 2016-08-19 09:51:58 -07:00
elisa-lj11
4c434e875e fixed merge conflicts in Application.cpp 2016-08-19 09:46:22 -07:00
Chris Collins
a9fbc4ec2c Merge pull request #8448 from huffman/feat/domain-specify-backup-location
Add backup directory setting to domain server
2016-08-18 16:45:50 -07:00
howard-stearns
f6670a6374 new optional aspect-ratio argument to snapshot chain (javascript through
c++ display plugin). When non-zero, it pulls out the largest piece from
the center that maintains that ratio.  Snapshot button uses 1.91.
2016-08-18 16:29:42 -07:00
Brad Hefta-Gaub
1cec7b2db0 Merge pull request #8429 from SamGondelman/loadingFade2
Don't do fade effect once physics kick in
2016-08-18 12:46:24 -07:00
Andrew Meadows
6446c7c302 make createShapeFromInfo() fail gently on bad data 2016-08-18 11:49:15 -07:00
Andrew Meadows
2ba35e6398 skip non-existant meshes 2016-08-18 11:48:56 -07:00
Seth Alves
15ce40ecf4 merge from upstream 2016-08-18 11:46:02 -07:00
Seth Alves
6b46b3082c try, try again 2016-08-18 11:45:03 -07:00
Zach Pomerantz
813fefd599 reimplement buffer get for (c)end 2016-08-18 11:26:25 -07:00
Andrew Meadows
cb9a5466d5 workaround bad FBXMesh data rather than assert 2016-08-18 11:09:48 -07:00
Clément Brisset
d1fb723b01 Merge pull request #8444 from zzmp/fix/skybox
fix flashing in default skybox, and allow skybox lighting without textures
2016-08-18 11:07:09 -07:00
samcake
b5296410c3 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-18 10:20:33 -07:00
Seth Alves
09b7a5188c a few more 2016-08-18 10:15:35 -07:00
Seth Alves
722e88253d missed one 2016-08-18 09:59:40 -07:00
Seth Alves
87dbfa7e47 add -Wsuggest-override to compile flags and deal with fallout 2016-08-18 09:51:41 -07:00
Ryan Huffman
d46af500c1 Fix wrong property name in entity activity tracking 2016-08-17 17:00:56 -07:00
Ryan Huffman
25b9d756ca Update entity edit tracking to track count rather than bool 2016-08-17 16:54:04 -07:00
Anthony J. Thibault
7b248b440a Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-17 13:55:12 -07:00
elisa-lj11
5d19267d00 Safeguard against file corruption
This is what could be a temporary (or permanent) fix to users trying to
delete important files on their computer through JS
2016-08-17 11:10:38 -07:00
Brad Hefta-Gaub
1ad1c48adc Merge pull request #8414 from jherico/logging_fix
Categorize some debug logging in FBX parsing
2016-08-17 09:07:27 -07:00
Brad Hefta-Gaub
cd28df6c2e Merge pull request #8446 from sethalves/local-velocity-for-scripts
Local velocity for scripts
2016-08-17 09:06:54 -07:00
Brad Hefta-Gaub
f16cbbe270 Merge pull request #8445 from huffman/fix/procedural-entity-render
Fix transparency on procedural shapes
2016-08-17 09:04:31 -07:00
Anthony J. Thibault
d4e1f53581 Fix for inconsistent override warning in WebEntityItem.h 2016-08-16 17:48:28 -07:00
Ryan Huffman
727d59ab27 Add backup directory setting to domain server 2016-08-16 17:33:32 -07:00
Anthony J. Thibault
7de8cc6422 Merge branch 'master' into feature/hand-controller-web-entity-integration 2016-08-16 16:49:57 -07:00
Seth Alves
f5f88fbacc Merge branch 'master' of github.com:highfidelity/hifi into local-velocity-for-scripts 2016-08-16 16:47:27 -07:00
Seth Alves
7bc1235c54 local velocity and angular velocity in scripts is now handled the way local position and rotation are 2016-08-16 16:47:13 -07:00
Anthony J. Thibault
36d87ddd7c Added EntityItem::wantsHandControllerPointerEvents method 2016-08-16 16:23:45 -07:00
Stephen Birarda
3355a90e7d Merge pull request #8413 from huffman/feat/atp-bandwidth
Add asset server bandwidth to stats
2016-08-16 15:54:11 -07:00
elisa-lj11
5d2fb68924 Fixed temp dir access 2016-08-16 15:47:57 -07:00
Ryan Huffman
dae8461773 Fix transparency on procedural shapes 2016-08-16 15:42:17 -07:00
Anthony J. Thibault
c407818d63 send pointer events from handControllerGrab.js to webEntities 2016-08-16 15:26:14 -07:00
Zach Pomerantz
d6d9871a96 unused var nits 2016-08-16 14:36:54 -07:00
elisa-lj11
9ea9baeadf Making JS/QML safer (DOES NOT WORK) 2016-08-16 14:12:19 -07:00
Zach Pomerantz
8c559bc65d use lights from nontextured skyboxes 2016-08-16 13:27:22 -07:00
howard-stearns
2ca1fda71b Re add fix for hmd after merge 2016-08-16 12:02:49 -07:00
howard-stearns
2b75240771 Merge branch 'master' of https://github.com/highfidelity/hifi into discovery 2016-08-16 11:14:36 -07:00
Ryan Huffman
1d2ea3be03 Fix transparent items not being rendered correctly against procedural skybox 2016-08-15 16:35:25 -07:00
Zach Pomerantz
af915c7923 replace cube tex DSA transfer with EXT 2016-08-15 15:31:04 -07:00
samcake
8d12a23efb Merge pull request #8325 from jherico/deferred_batches_threaded
Threaded rendering
2016-08-15 09:59:44 -07:00
Ryan Huffman
b5e2913eb9 Move node received bandwidth tracking to LimitedNodeList 2016-08-15 09:23:02 -07:00
Brad Davis
fdbbd70eed Merge pull request #8422 from sethalves/sidestep-linux-gcc-bug
sidestep linux gcc linker? bug
2016-08-13 12:08:05 -07:00
sam
87d61abe5a Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-08-13 11:30:54 -07:00
Brad Davis
438205b875 Fixing last buffer flush 2016-08-12 22:29:05 -07:00
Brad Davis
574737fbb5 More GPU api fixes, protect Buffer::flush 2016-08-12 22:29:04 -07:00
Brad Davis
d34ac2cea8 Fix hand laser alignment 2016-08-12 22:29:03 -07:00
Brad Davis
511eb34e5f Fixing mac build 2016-08-12 22:29:02 -07:00
Brad Davis
58c7df115f Reduce API surface area, make render batches const correct 2016-08-12 22:29:01 -07:00
Brad Davis
cac529a1b1 Display plugins now use gpu::Context API 2016-08-12 22:29:00 -07:00
Brad Davis
6d7edd38cc Rename clearViewTransform 2016-08-12 22:28:59 -07:00
Brad Davis
82081d7d57 Address vsync weirdness 2016-08-12 22:28:58 -07:00
Brad Davis
719e555381 Restoring reprojection to OpenVR 2016-08-12 22:28:55 -07:00
Brad Davis
029721fd45 Restore screenshot 2016-08-12 22:28:53 -07:00
Bradley Austin Davis
f65b636a09 Re-disable HMD preview on OSX 2016-08-12 22:28:52 -07:00
Bradley Austin Davis
c303e1118a Only setup the debug logger once 2016-08-12 22:28:52 -07:00
Bradley Austin Davis
f1fd8ac6e4 Fix OSX Oculus issues 2016-08-12 22:28:51 -07:00
Brad Davis
d548da02d9 Expose whether nsight is running to the app, disable some stuff under nsight 2016-08-12 22:28:50 -07:00
Brad Davis
4795ddd014 Perf test improvments (skybox support) 2016-08-12 22:28:49 -07:00
Brad Davis
f776b10b58 Enable flag driven CPU generation of mipmaps 2016-08-12 22:28:49 -07:00
Brad Davis
7fb1315945 Properly track the max mip 2016-08-12 22:28:48 -07:00
Brad Davis
9ed1a5980a Prevent the allocation of 0 size buffers 2016-08-12 22:28:47 -07:00
Brad Davis
42dcae72cb Use ranges instead of stacks for nSight 2016-08-12 22:28:46 -07:00
Brad Davis
884ee1a68b Disable debug HMD plugin, ensure we release resources each frame 2016-08-12 22:28:45 -07:00
Brad Davis
c66ed3e009 Use weak pointers instead of references for deallocation safety 2016-08-12 22:28:44 -07:00
Brad Davis
5210dee155 Cleanup of GPU lib, breaking up Resource.h 2016-08-12 22:28:43 -07:00
Bradley Austin Davis
d2fd7f88fd Enabling OSX Oculus plugin 2016-08-12 22:28:43 -07:00
Brad Davis
b12332b517 Add preview window toggle, fix cursor in HMD 2016-08-12 22:28:42 -07:00
Brad Davis
f8690867d3 Allow plugins to query if a texture is ready to render 2016-08-12 22:28:41 -07:00
Brad Davis
f819e98d94 Fix menu so that functions indirectly triggered by menu scanning don't inherit the menu group 2016-08-12 22:28:40 -07:00
Brad Davis
479b9a9f2b Cleanup GL helpers and debug logging 2016-08-12 22:28:39 -07:00
Brad Davis
619158b6f2 Remove glfinish 2016-08-12 22:28:38 -07:00
Brad Davis
9cd1d69f1e Restoring preview and removing excessive GL state sync 2016-08-12 22:28:37 -07:00
Brad Davis
c6848a1b55 Remove static allocation debugger 2016-08-12 22:28:37 -07:00
Brad Davis
9f4fb0e8bd Stop messing about with the context, leave it bound on the render thread 2016-08-12 22:28:35 -07:00
Brad Davis
841d27ad20 Temporarily disable on-screen mirror and conform present batch to conventions 2016-08-12 22:28:34 -07:00
Brad Davis
0396694715 Fix initial state of view correction, plus overkill 2016-08-12 22:28:33 -07:00
Brad Davis
cbe1f6dbf5 Allow the lighting framebuffer to use the camera correction to stabilize lights in the HMD 2016-08-12 22:28:32 -07:00
Brad Davis
94fe2a8824 Fix GPU bug that could leave two uniform buffers with the same binding location 2016-08-12 22:28:32 -07:00
Brad Davis
29ff401506 Fix resizing of window in 2D mode 2016-08-12 22:28:31 -07:00
Brad Davis
d8b0fee934 Fixing color balance, enabling vive controllers 2016-08-12 22:28:30 -07:00
Brad Davis
901e2da828 Hand lasers 2016-08-12 22:28:29 -07:00
Brad Davis
b10e2020a7 Don't crash on plugin switch 2016-08-12 22:28:29 -07:00
Brad Davis
02b4873ab0 Use move constructor for building buffer shadow updates 2016-08-12 22:28:28 -07:00
Brad Davis
c2509e9492 Working on draw crash bug, adding render thread trash handling 2016-08-12 22:28:27 -07:00
Brad Davis
09ddad0fe0 HMD compositing and buffer debugging 2016-08-12 22:28:26 -07:00
Brad Davis
2340afc48e Updating object transform code 2016-08-12 22:28:25 -07:00
Brad Davis
64ece05f40 Move compositing framebuffer to main GL plugin 2016-08-12 22:28:25 -07:00
Brad Davis
894d29bb29 Fixing flicking in instance based objects 2016-08-12 22:28:24 -07:00
Brad Davis
adcfd55cc0 Batch replay reprojection 2016-08-12 22:28:23 -07:00
Brad Davis
7e93747acf Working on reprojection 2016-08-12 22:28:22 -07:00
Bradley Austin Davis
66cc9136eb Working on build 2016-08-12 22:18:48 -07:00
Bradley Austin Davis
cab1843eff Buffers on the render thread need special treatment 2016-08-12 22:18:40 -07:00
Bradley Austin Davis
13d7715c41 Prevent deadlock on changing plugins 2016-08-12 22:18:39 -07:00
Bradley Austin Davis
a0cc6f8817 Better buffer updating 2016-08-12 22:18:37 -07:00
Bradley Austin Davis
274321de8a First pass at threaded rendering 2016-08-12 22:18:36 -07:00