Commit graph

86 commits

Author SHA1 Message Date
ZappoMan
9f9b8bcb68 move interface/entities to libraries/entities-renderer 2014-12-17 12:54:41 -08:00
ZappoMan
5d636e21c6 more Application dependency cleanup 2014-12-17 11:10:45 -08:00
ZappoMan
3dfded89b8 remove menu dependency from EntityTreeRenderer, some Application cleanup 2014-12-16 16:28:09 -08:00
ZappoMan
74a8f0059d some Application dependecy cleanup 2014-12-16 15:43:24 -08:00
ZappoMan
d385a7b8ac header file cleanup 2014-12-16 15:35:56 -08:00
ZappoMan
41c135c4e5 move GlowEffect to libraries 2014-12-15 19:19:21 -08:00
ZappoMan
e53833b306 make GlowEffect support DependencyManager 2014-12-15 17:29:48 -08:00
ZappoMan
1eaa2caa6c fix to crash on rapidly switching domains 2014-12-09 11:40:47 -08:00
ZappoMan
cdeaaf2ca9 fix deadlock in enter/leave events 2014-12-08 15:06:34 -08:00
ZappoMan
0592b74a06 make collision callbacks work 2014-12-08 14:15:03 -08:00
ZappoMan
27bc394bed repair collision info mismatch 2014-12-08 10:52:53 -08:00
Philip Rosedale
60c2a89292 Merge pull request #3915 from ZappoMan/modelRayPick
Proper Model Ray Picking
2014-12-07 14:19:26 -08:00
ZappoMan
7ea85073f4 introduce precision picking in API form 2014-12-06 11:45:49 -08:00
Atlante45
7026af7b9a Centrilized Oculus interference in pickRay 2014-12-04 17:26:14 -08:00
Andrew Meadows
3262c9a8bd don't lookup entity when deleting script 2014-11-26 10:27:03 -08:00
ZappoMan
2e9a9bf5c2 make render entities as scene the default 2014-11-23 12:01:58 -08:00
ZappoMan
93755e6506 fix bugs in unloading scripts when changing domains 2014-11-22 11:53:50 -08:00
ZappoMan
b2c342c5c7 add support for unload method 2014-11-20 15:36:28 -08:00
Atlante45
ae3bcc8f06 No more .f 2014-11-19 16:53:39 -08:00
ZappoMan
35b5dd520e added simulated holdingClickOnEntity in case of no mouse move 2014-11-17 20:12:58 -08:00
ZappoMan
05fa3c89a7 Merge branch 'master' of https://github.com/highfidelity/hifi into textEntity 2014-11-15 20:38:07 -08:00
ZappoMan
62c64479c2 first cut at text entity 2014-11-14 15:58:12 -08:00
Atlante45
0227bc742b Merge branch 'master' of https://github.com/highfidelity/hifi into chessgame 2014-11-14 13:30:04 -08:00
Atlante45
4c40f5e7de Changed entity scripts debug 2014-11-14 12:20:20 -08:00
Sam Gateau
642f436fba first draft of factorizing the rendering traversal for both sides in stereo 2014-11-14 09:56:36 -08:00
ZappoMan
63a8608ac6 handle per model transforms, default scene mode off 2014-11-12 20:20:36 -08:00
ZappoMan
d97d1119c7 keep tree locked until after endScene 2014-11-12 12:25:02 -08:00
ZappoMan
4245da5157 add menu item to enable/disable rendering as scene 2014-11-12 12:07:27 -08:00
ZappoMan
4b22dadf09 first cut at implementing model scene rendering 2014-11-12 11:53:22 -08:00
ZappoMan
8975fbe1ee removed blank line 2014-11-11 14:26:45 -08:00
ZappoMan
8ec3f8ce99 implement support for calling preload when the script changes 2014-11-11 14:21:06 -08:00
ZappoMan
2bc7896dee first cut at preload script behavior 2014-11-11 13:46:48 -08:00
ZappoMan
7b40a7cd89 CR feedback 2014-11-07 09:07:28 -08:00
ZappoMan
542d671e54 cleanup entity scripts when changing domains or entity is deleted 2014-11-06 20:01:09 -08:00
ZappoMan
c1385a9c35 fix random crash on checkEnterLeaveEntities 2014-11-06 17:41:55 -08:00
ZappoMan
60182a78cb CR feedback 2014-11-03 15:42:40 -08:00
ZappoMan
2dae78b82c CR feedback 2014-11-03 15:40:09 -08:00
ZappoMan
e12e3b05e1 add support for enter/leave entity events for when the avatar enters or leaves the bounds of an entity 2014-11-03 15:33:01 -08:00
ZappoMan
4db5986625 support for url or text based scripts 2014-11-01 11:40:06 -07:00
ZappoMan
87a5423b35 support changing scripts on the fly and reloading them accordningly 2014-11-01 10:57:12 -07:00
ZappoMan
e8c694f02e args for more methods 2014-10-31 16:38:51 -07:00
ZappoMan
e7722dc692 pass args to object scripts for mouse events 2014-10-31 15:20:16 -07:00
ZappoMan
a5088eece6 first cut at running scripts from entities 2014-10-31 14:03:30 -07:00
ZappoMan
277da5a24f first cut at wiring up new entity specific UI/UX events 2014-10-31 10:23:45 -07:00
ZappoMan
c3d1d13fa9 Merge branch 'master' of https://github.com/highfidelity/hifi into rayPickSubMeshes 2014-10-29 11:56:27 -07:00
ZappoMan
3e9bc23c2f moving RenderArgs into shared so it can be used by overlays, first cut at ray picking against submeshes 2014-10-29 10:19:04 -07:00
ZappoMan
2f9766e051 first cut at light entity 2014-10-22 08:41:31 -07:00
ZappoMan
bf77adc4bc add support for LOD occulsion for too small meshes in Model::render() 2014-10-16 00:30:24 -07:00
ZappoMan
da4c179a9f correctly track rendered entities 2014-10-15 09:23:59 -07:00
ZappoMan
6b8c9bba42 improved debug in entity renderer 2014-09-24 16:05:04 -07:00