Andrew Meadows
990dce6795
Merge pull request #5578 from sethalves/polyvox
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Polyvox improvements
2015-08-19 10:31:13 -07:00
Howard Stearns
0a8c1846e9
This assert causes dev builds to fail when starting interface.
2015-08-19 10:24:31 -07:00
Brad Davis
aba7bebf6e
Revert "Updating to the new version of the sixense library"
2015-08-19 09:44:51 -07:00
Brad Davis
86e21c91ba
Case issues again
2015-08-18 18:56:00 -07:00
Brad Davis
eba446e7f6
Updating to the new version of the sixense library
2015-08-18 18:55:59 -07:00
Seth Alves
2dc2757eca
code review
2015-08-18 13:03:54 -07:00
Andrew Meadows
9ee49c3e1e
Merge pull request #5551 from sethalves/quiet-compiler
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Quiet compiler
2015-08-18 09:54:29 -07:00
Brad Davis
5d65937120
Merge pull request #5583 from ZappoMan/clickToFocusWebEntity
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make web entity focus click based
2015-08-17 16:57:39 -07:00
Philip Rosedale
01108bdf6b
Merge pull request #5573 from howard-stearns/sync-eyes-and-vectors
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Synchronize eye joint and debugging vectors
2015-08-17 16:56:01 -07:00
ZappoMan
ae9ccb79ed
cleanup debugging and dead code
2015-08-17 15:58:51 -07:00
ZappoMan
b7d9dc444b
more work on clicking focus
2015-08-17 13:06:32 -07:00
Seth Alves
1c8030472a
back out the more controversial changes
2015-08-17 12:40:56 -07:00
Seth Alves
1a71c3cc04
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-17 10:17:58 -07:00
Seth Alves
af11e97daa
fix broken optimisation for skipping internal voxels when making collision hull
2015-08-17 08:49:00 -07:00
Brad Davis
db4d98ccb5
Polyvox shader fix
2015-08-16 23:21:45 -07:00
Seth Alves
1ee773a532
don't include interrior voxels in cubic collision hull
2015-08-16 14:11:37 -07:00
Seth Alves
c60a8e7dfc
minecraft style voxel editing largely works
2015-08-16 12:52:55 -07:00
Seth Alves
a57278ba3c
ray-picks against cubic-voxels seem right, now
2015-08-16 11:51:04 -07:00
Seth Alves
4ffb5c9716
Merge branch 'master' of github.com:highfidelity/hifi into polyvox
2015-08-16 11:05:03 -07:00
Seth Alves
0230d9397c
attempt to find exact ray intersection with cubic polyvox -- not working right, yet.
2015-08-16 11:04:52 -07:00
Seth Alves
b129c2a933
in edged mode, make sure border voxels are zeroed out. expose some more voxel matrix math to javascript
2015-08-16 09:36:54 -07:00
Seth Alves
558f68c150
increase max polyvox dimension from 32 to 128. don't recompress compressed data unless something changed../../libraries/entities-renderer/src/RenderablePolyVoxEntityItem.cpp
2015-08-15 16:53:47 -07:00
Seth Alves
c6530c4cec
fix newly created polyvox collision-hull bug
2015-08-15 16:16:27 -07:00
Seth Alves
5ecdbaa19d
have functions that change polyvox voxes return true if they changed anything, else false. added voxelCoordsToWorldCoords and worldCoordsToVoxelCoords
2015-08-15 15:18:25 -07:00
Seth Alves
09a9deabdb
compute polyvox collision hull differently for marching-cube surfaces
2015-08-15 12:55:24 -07:00
Seth Alves
79a7755cdb
add SURFACE_EDGED_MARCHING_CUBES polyvox surface extraction style
2015-08-15 12:18:36 -07:00
Seth Alves
27e5322cb4
compute polyvox collision hull differently for marching-cube surfaces
2015-08-15 11:25:27 -07:00
Brad Hefta-Gaub
34403c6242
Merge pull request #5564 from jherico/maggie
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Fix warning messages about depth and stencil buffers for the QML surfaces
2015-08-15 11:15:04 -07:00
Brad Hefta-Gaub
821063f6d2
Merge pull request #5575 from SamGondelman/sam/input-plugins
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Working on toybox script, squeezeHands, and default mappings
2015-08-15 10:59:04 -07:00
Anthony J. Thibault
cd58f012a3
Fix for ATI discrete graphics on 2015 macbook pro / mac pro.
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Fixed incorrect size for camera transform uniforms passed via
glBindBufferRange. This is a legitimate bug on our side.
I guess Intel and nVidia drivers just happen to ignore this field.
This was likely causing many of the shader TransformCamera members
to be identity or un-initialized, specifically, the projection
matrix values.
This was resulting in a black screen on ATI gpus.
2015-08-15 09:42:05 -07:00
Brad Davis
82310bb499
Attempting to fix rendering issues on 2015 Macs
2015-08-14 23:57:10 -07:00
Brad Hefta-Gaub
f76c663bb5
Merge pull request #5558 from AndrewMeadows/chromium
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coalesce scattered unit-test helper functions
2015-08-14 18:12:03 -07:00
Howard Stearns
d28c555a79
Synchronize eye joint and debugging vectors when the other avatar is looking at me.
2015-08-14 16:47:34 -07:00
Brad Davis
208e41efd1
WebEntity keyboard input with mouse hover
2015-08-14 16:18:38 -07:00
Brad Hefta-Gaub
31a49a551a
Merge pull request #5556 from jherico/bart
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QML framerate improvments
2015-08-14 11:11:14 -07:00
Howard Stearns
9308e9df4f
Merge pull request #5458 from ctrlaltdavid/20639
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CR for 20639 - Add SMI Rift eye tracker support
2015-08-13 10:06:15 -07:00
Howard Stearns
daae750d68
No symbolic names for non-entity contants.
2015-08-12 16:40:00 -07:00
David Rowe
c0439f123b
Merge branch 'master' into 20639
2015-08-12 16:34:53 -07:00
Brad Davis
0fa3044231
QML framerate improvments
2015-08-12 16:24:34 -07:00
Seth Alves
2dbbc5c184
Merge pull request #5553 from howard-stearns/remove-obsolete-avatar-mixer-data
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Warning: protocol change - Remove obsolete AvatarMixer wire data
2015-08-12 16:01:42 -07:00
Andrew Meadows
488f6aa7d8
fix bug in ElbowConstraint::apply()
2015-08-12 13:34:23 -07:00
Brad Hefta-Gaub
acf9933925
Merge pull request #5557 from jherico/marge
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Fixing crash in vive controllers
2015-08-12 12:45:57 -07:00
Brad Davis
0ff283d09e
Fixing crash in vive controllers
2015-08-12 12:24:53 -07:00
ZappoMan
0990229c64
cache calculation of aabox and aacubes
2015-08-11 18:05:22 -07:00
Howard Stearns
a5d8125aa7
Remove obsolete AvatarMixer wire data. (Was duplicated in joint states that are also sent.)
2015-08-11 17:53:49 -07:00
David Rowe
c060af0de5
Merge branch 'master' into 20639
2015-08-11 14:55:17 -07:00
Brad Davis
3595f6a8a0
Fixing bad success macro for the Oculus SDK on windows
2015-08-11 14:06:35 -07:00
David Rowe
e6473fc8b9
Merge branch 'master' into 20639
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Conflicts:
interface/CMakeLists.txt
interface/src/Application.cpp
interface/src/Menu.h
tests/ui/src/main.cpp
2015-08-11 12:34:28 -07:00
Brad Davis
f539e95e53
Fixing includes
2015-08-11 12:02:40 -07:00
Bradley Austin Davis
e94cff594d
Working on breaking up transfers and draws
2015-08-11 12:02:39 -07:00