Babiuch, Ryan Nicholas
7dd5bca17f
Bug fixes and debt reductions on energy calculations.
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- removed superfluous code interfacing with scripts
- favor floats over doubles in cost calculations
- default avatar energy is maximum float value for cases where energy script is not loaded in order to still manipulate entities.
2016-02-03 10:46:28 -06:00
Babiuch, Ryan Nicholas
47f7d55e2c
Working energy usage for entity manipulation.
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- Working example in examples/example/ui/MyEnergyBar.js
2016-02-01 08:32:52 -06:00
Brad Hefta-Gaub
8efe15cb21
Merge pull request #6963 from jherico/qmlOverlays
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Make all 2D overlays QML-based
2016-01-28 23:33:30 -08:00
Brad Davis
5b817ccc21
Make all 2D overlays QML
2016-01-28 16:03:26 -08:00
James B. Pollack
96ddb9febb
Merge pull request #6970 from ericrius1/webEntityURL
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Moved source URL up to top of entity properties panel
2016-01-28 16:02:21 -08:00
Howard Stearns
33226796ff
Merge pull request #6964 from ericrius1/editHref
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Validate href entity property (hifi:// only)
2016-01-28 12:29:18 -08:00
ericrius1
98453c085b
Moved source URL up to top of entity properties panel
2016-01-28 12:08:21 -08:00
Andrew Meadows
3e35a5fc2d
Merge pull request #6937 from ctrlaltdavid/20790
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Make entity properties be undefined after entity is unloaded
2016-01-28 11:59:01 -08:00
ericrius1
cd5e81de36
Validating href for edit.js
2016-01-27 16:02:02 -08:00
Seth Alves
18a1f0884e
Merge pull request #6884 from ericrius1/junkyardReset
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Junkyard reset script
2016-01-27 11:19:02 -08:00
James B. Pollack
d8dbb717d5
Update junkyardResetEntityScript.js
2016-01-26 14:06:17 -08:00
ericrius1
e6379fcaa8
Naming changes
2016-01-26 12:57:41 -08:00
David Rowe
2834dee00d
Remove erroneous edit.js call with missing entity ID
2016-01-26 22:07:42 +13:00
Brad Hefta-Gaub
1ef01d670d
Revert "Make entity properties be undefined after entity is unloaded"
2016-01-25 18:07:14 -08:00
ericrius1
793654cbca
Merge branch 'master' into junkyardReset
2016-01-25 17:10:58 -08:00
Eric Levin
d92b527f99
Merge pull request #6928 from imgntn/bow-parented-string
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Fix Separation of Bow and Bowstring
2016-01-25 16:19:57 -08:00
Brad Hefta-Gaub
7d8a3de711
Merge pull request #6927 from AndrewMeadows/zero-velocities
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entity.js will zero velocities when entities cease to be dynamic
2016-01-25 16:00:54 -08:00
James B. Pollack
eca75ba66d
cleanup
2016-01-25 14:48:15 -08:00
Andrew Meadows
73805e831b
zero velocities when entities cease to be dynamic
2016-01-25 14:05:48 -08:00
James B. Pollack
9be2a73d4a
update bow to use parenting for prenotch string
2016-01-25 12:36:03 -08:00
David Rowe
9429f48a7c
Remove erroneous edit.js call with missing entity ID
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JavaScript exception was being thrown now that entity properties are
undefined if entity is not found.
2016-01-24 08:39:50 +13:00
Seth Alves
41a2173901
adjust grab script so that avatars can't bootstrap themselves during an object hand-off
2016-01-22 16:38:28 -08:00
samcake
f98f8d5bbb
Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
2016-01-22 11:51:02 -08:00
samcake
7df3e9f306
Merge pull request #6876 from ericrius1/droplets
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Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque
2016-01-21 18:32:43 -08:00
Brad Hefta-Gaub
e1c369dc10
Merge pull request #6766 from samcake/hdr
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Ambient Occlusion
2016-01-21 18:10:52 -08:00
samcake
2471a88e85
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-21 15:53:25 -08:00
Brad Davis
ae6cba85e8
More atmosphere removal
2016-01-21 15:15:16 -08:00
ericrius1
e11e4d196b
tweaks for coding standards
2016-01-21 13:24:07 -08:00
ericrius1
b3b1793035
removed edit.js changes
2016-01-21 12:03:09 -08:00
Philip Rosedale
7387d6e5f1
Merge pull request #6869 from imgntn/pistolfix
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Make Pistol Quieter and Minor Adjustments
2016-01-21 11:15:07 -08:00
ericrius1
5132406d37
Test script for lod testing
2016-01-21 10:51:15 -08:00
ericrius1
641607f334
reset script
2016-01-21 10:22:56 -08:00
James B. Pollack
e63e509835
Update createPistol.js
2016-01-21 09:33:38 -08:00
Chris Collins
5dc1eb986e
Merge pull request #6874 from imgntn/fixgrabparticlesystems
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Remove Particle Search Beams from Grab Script and Create / Destroy Systems on Demand
2016-01-21 09:25:11 -08:00
Seth Alves
311e0cee67
Merge pull request #6820 from AndrewMeadows/collision-mask
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use "collidesWith" instead of "collisionMask"
2016-01-21 09:13:34 -08:00
Eric Levin
0cfd9e429a
Merge pull request #6872 from imgntn/messageTests
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Add Messaging Tests and Organize
2016-01-21 09:05:23 -08:00
samcake
8d1ab01018
exposing one more parameter
2016-01-20 18:32:44 -08:00
ericrius1
99e69616fa
basic comms
2016-01-20 17:50:52 -08:00
Eric Levin
6f646dc193
Update weatherBox.js
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Added header
2016-01-20 17:41:40 -08:00
ericrius1
3b75cbea3a
removed old weather box
2016-01-20 16:32:30 -08:00
James B. Pollack
c2b5dfdfe6
clear sphere
2016-01-20 16:09:37 -08:00
James B. Pollack
6f1ea9a3d3
cleanup
2016-01-20 15:20:59 -08:00
ericrius1
eb5a950f85
texture opacity potential fix
2016-01-20 15:08:39 -08:00
James B. Pollack
53b4a509f7
remove particle search beams and create / destroy systems on demand
2016-01-20 14:17:32 -08:00
ericrius1
055d56b9e5
lightning texture appearing>
2016-01-20 14:16:38 -08:00
James B. Pollack
a57ccdd0e8
messages
2016-01-20 13:37:58 -08:00
ericrius1
44fd7e8c15
Model and lightning showing up
2016-01-20 11:57:33 -08:00
samcake
07c630bcda
And cleaning again hopping to have the pr build
2016-01-20 11:44:01 -08:00
James B. Pollack
b91e5c27e1
Update createPistol.js
2016-01-20 10:45:40 -08:00
ericrius1
fa9a066f9a
model tweaks
2016-01-20 10:44:25 -08:00