Commit graph

34 commits

Author SHA1 Message Date
sabrina-shanman
753557736e Merge branch 'master' into hfm_library 2018-11-12 15:03:30 -08:00
Brad Davis
8c4f0ec774 Vcpkg migration 2018-11-08 12:28:06 -08:00
Alexander Ivash
d0ac5128b0 repurpose qmlscratch into 'controls gallery' launcher 2018-11-06 14:21:14 +05:30
sabrina-shanman
a98a9b1c0c Move HFM prefixed classes to hfm namespace and add HFM prefixed names as typedefs 2018-11-05 12:47:34 -08:00
sabrina-shanman
2801f324b7 Switch references to HFM to the HFM lib and remove HFM classes in FBX 2018-11-05 12:47:34 -08:00
sabrina-shanman
cbca77b12f Rename HFMGeometry to HFMModel and adjust related variables 2018-11-01 17:17:48 -07:00
sabrina-shanman
643026abd6 Change local variable in TestFbx for clarity 2018-10-31 14:15:39 -07:00
sabrina-shanman
becee7f010 Re-name FBXGeometry to HFMGeometry and do the same for related classes 2018-10-30 17:28:42 -07:00
Brad Davis
9a30073f27 Only enable debug GL context on demand 2018-10-26 11:23:29 -07:00
Brad Davis
405ec228b8 Fix mac warning 2018-10-26 11:23:29 -07:00
Bradley Austin Davis
95d160a170 Working on mac GL issues 2018-10-26 11:23:29 -07:00
Bradley Austin Davis
5416de9a02
Merge pull request #13951 from jherico/feature/spirv
Bug 15087: Updating our shader tool chain to enable SPIRV optimization
2018-10-23 13:27:49 -07:00
Brad Hefta-Gaub
405b1d5725
Revert "Better imports for controls and styles" 2018-10-23 10:58:28 -07:00
Brad Davis
c8e664a0a1 New SPIRV Shader toolchain 2018-10-23 10:40:12 -07:00
Alexander Ivash
d4286636c8 repurpose qmlscratch into 'controls gallery' launcher 2018-10-18 21:05:20 +03:00
Seth Alves
bbe9b5c26f code review, remove some unneeded automoc includes 2018-09-28 16:04:40 -07:00
Seth Alves
b69d0f3997 get interface building and working with clang-7 on ubuntu 18 2018-09-28 13:46:51 -07:00
Sam Gateau
294fe51fde Trying to simplify the LOD culling test 2018-08-24 16:48:23 -07:00
Brad Davis
f03370c826 Migrating to scribe program descriptors 2018-08-09 17:58:34 -07:00
Bradley Austin Davis
fc51b93691 Fix OSX build 2018-08-03 16:15:58 -07:00
Brad Davis
ae8f841912 Shader refactoring for explicit bindings 2018-08-03 14:58:11 -07:00
Andrew Meadows
4424a8df11
Merge pull request #13303 from highfidelity/workload
workload project part 1
2018-06-20 15:39:01 -07:00
SamGondelman
aec7206901 get rid of overlay pipelines and just use forward rendering 2018-06-05 14:44:44 -07:00
Andrew Meadows
003e444246 Merge branch 'master' into 'workload' 2018-05-30 16:04:13 -07:00
John Conklin II
6095a3b319
Merge pull request #13082 from jherico/feature/shader_cache
Shader load time performance optimiziations
2018-05-30 13:55:34 -07:00
samcake
559d436dfa Fixing the merge conflicts 2018-05-24 16:57:10 -07:00
Bradley Austin Davis
3beb77694f Cached shader binaries and uniform data for shaders 2018-05-24 12:42:33 -07:00
samcake
cf58f31f3e Renaming the render::Engine to render::RenderEngine so the instancied Engine class coming from the task namesapce from which it derives, is just named 'Engine' 2018-05-23 15:08:48 -07:00
Andrew Meadows
a23126a6b2 Merge 'master' into 'workload' 2018-05-18 07:38:02 -07:00
Seth Alves
79b5882c73 quiet compiler when building with clang on Linux 2018-05-15 11:00:08 -07:00
Andrew Meadows
c7c4324b3c Merge 'master' into 'workload' 2018-05-15 10:22:50 -07:00
Brad Davis
12ae44c14f Remove debugging pragma 2018-05-09 13:20:47 -07:00
Brad Davis
f206456cdd Restoring manual tests to solution, removing dead tests 2018-05-09 13:20:47 -07:00
Brad Davis
d5afb3a49b Move non-automated tests into new folder 2018-05-09 13:20:47 -07:00