Commit graph

16 commits

Author SHA1 Message Date
Brad Davis
6fe75a3ca4 Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
Sam Gateau
93963b3257 Apply the projection and deferred transform fixes found while working on spectator camera 2017-06-28 15:44:17 +02:00
Zach Fox
0d86d4f0cb It's working! 2017-06-13 14:30:32 -07:00
samcake
4c8eec4e16 Introducing a way to prevent a frame to render in stereo accross batches 2017-06-08 17:38:26 -07:00
samcake
9267f4eaaf Fix the merge with upstream and the new stereo drawcall, fix the timer reporting on mac and fix the openGLChecker quicking on mac 2016-11-15 00:40:39 -08:00
samcake
f3e1ed4b88 Merging and cleaning up the code path for the 2 flavors of gl 2016-11-14 11:57:00 -08:00
samcake
f274ef1a59 Merging back with upstream and trying to fix counter for them to be more stable 2016-11-04 16:56:03 -07:00
samcake
5bdfceebc5 BRingin back the stereo code path 2016-10-26 18:35:47 -07:00
Brad Davis
58c7df115f Reduce API surface area, make render batches const correct 2016-08-12 22:29:01 -07:00
Brad Davis
c66ed3e009 Use weak pointers instead of references for deallocation safety 2016-08-12 22:28:44 -07:00
Brad Davis
cbe1f6dbf5 Allow the lighting framebuffer to use the camera correction to stabilize lights in the HMD 2016-08-12 22:28:32 -07:00
Brad Davis
adcfd55cc0 Batch replay reprojection 2016-08-12 22:28:23 -07:00
samcake
2618741505 Merging with upstream master and updating my old PR 2016-07-21 17:59:00 -07:00
samcake
2cc425e256 Merge branch 'master' of https://github.com/highfidelity/hifi into orange 2016-05-18 15:34:05 -07:00
Brad Davis
3cc08cdcfc Breaking up GL agnostic code from 4.1 specific code 2016-05-18 14:35:53 -07:00
Brad Davis
5ba8372c21 Moving GL backend out of GPU 2016-05-16 12:54:17 -07:00
Renamed from libraries/gpu/src/gpu/GLBackendTransform.cpp (Browse further)