Anthony J. Thibault
0f42943bfb
Marketplace tablet is a bit larger and lower DPI.
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Bug fix for grabbing/equipping large objects, they no longer will drop immediately
if your grab point is too far away from the grabbed entity position.
2016-08-29 11:55:04 -07:00
Howard Stearns
a1ae9eebf2
Merge pull request #8534 from howard-stearns/silence-address-bar-log-warning
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Silence address bar log warning
2016-08-29 11:48:43 -07:00
Brad Davis
179e3565ef
More render-perf tweaks
2016-08-29 11:22:56 -07:00
Brad Davis
617633b85c
Moving to custom context creation
2016-08-29 11:21:54 -07:00
Zach Pomerantz
5f699072d9
allow black skybox
2016-08-29 10:58:09 -07:00
howard-stearns
01af8899bf
silence address bar dialog qml warning
2016-08-29 10:47:22 -07:00
Brad Davis
c3e345150b
Merge pull request #8531 from jherico/gl_fixes
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(AMD) OpenGL Fixes
2016-08-29 09:59:22 -07:00
howard-stearns
3aa387ddb9
Merge branch 'master' of https://github.com/highfidelity/hifi
2016-08-29 09:44:06 -07:00
samcake
165cb8bc39
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-29 09:42:33 -07:00
Brad Davis
92fa1d5776
Use stream draw for object position updates
2016-08-27 15:08:38 -07:00
Brad Davis
587d015c57
Give names to offscreen contexts for easier debugging
2016-08-26 19:09:26 -07:00
Brad Davis
0213dd0359
Don't bottleneck the render-perf tool on new frame creation
2016-08-26 19:08:50 -07:00
Brad Davis
e4334be0cf
Use synchronous logging (may impact performance when debugging is enabled)
2016-08-26 19:08:15 -07:00
Brad Davis
1652965ac2
Destroy contexts properly
2016-08-26 19:07:44 -07:00
Brad Davis
02c79d9714
Fix the OpenVR issues on AMD
2016-08-26 19:05:29 -07:00
Brad Davis
95b5a23c7a
Properly destroy GL programs
2016-08-26 19:04:46 -07:00
Brad Davis
7ffa212006
Don't use textures that are in the transfer pipeline
2016-08-26 19:04:24 -07:00
samcake
4bf93f66df
Cleaning up the lights and the light stage
2016-08-26 17:47:20 -07:00
James B. Pollack
44d102d723
Merge pull request #8529 from imgntn/edit_fix
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Fix some edit.js bugs
2016-08-26 15:43:14 -07:00
Brad Hefta-Gaub
3d6691f3d1
Merge pull request #8527 from zzmp/fix/skybox-default-color
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fix skybox default
2016-08-26 15:14:44 -07:00
Brad Hefta-Gaub
ecb43a9589
Merge pull request #8523 from ZappoMan/fixAgentAvatarAudio
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include the codec name in the agent avatar audio stream
2016-08-26 12:42:20 -07:00
James B. Pollack
53a2281918
better
2016-08-26 11:57:15 -07:00
James B. Pollack
f6bd04780d
add a print to catch errors
2016-08-26 11:56:40 -07:00
Brad Hefta-Gaub
6e26916b65
Merge branch 'master' of https://github.com/highfidelity/hifi into fixAgentAvatarAudio
2016-08-26 10:57:27 -07:00
James B. Pollack
4c63ad1ac8
code cleanup
2016-08-26 10:19:31 -07:00
Zach Pomerantz
996346980d
clear the skybox between scenes
2016-08-25 18:08:22 -07:00
Zach Pomerantz
5e82093e69
set skybox clear color to empty color
2016-08-25 18:08:03 -07:00
Brad Hefta-Gaub
9801ff075a
Merge pull request #8433 from samcake/hdr
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Fix Screen Space ambient occlusion which was broken since a while
2016-08-25 16:57:24 -07:00
Brad Hefta-Gaub
10c465f591
Merge pull request #8525 from hyperlogic/bug-fix/web-entity-rendering
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Improved web entity rendering
2016-08-25 16:49:00 -07:00
samcake
8cc65ea965
Adrressing review issues
2016-08-25 16:31:42 -07:00
James B. Pollack
ee190db5eb
some comments
2016-08-25 16:27:58 -07:00
James B. Pollack
9be073cc12
handle some more cases
2016-08-25 16:03:12 -07:00
samcake
09a70740a8
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-25 15:21:41 -07:00
Brad Hefta-Gaub
ac291a398d
Merge pull request #8329 from AndrewMeadows/render-collision-geometry
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Render collision geometry
2016-08-25 15:15:28 -07:00
Andrew Meadows
2c8ab9b2b8
Merge pull request #8497 from hyperlogic/feature/improve-ik-quality
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Raised max iterations for IK to 16 from 4
2016-08-25 15:06:11 -07:00
Zach Pomerantz
24162f0f3d
set skybox default color to empty color
2016-08-25 12:37:23 -07:00
samcake
9669234f9c
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-08-25 12:36:01 -07:00
Anthony J. Thibault
e82f6a90af
Improved web entity rendering
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* fading now works properly
* web browsers are now fully opaque.
2016-08-25 11:04:23 -07:00
Anthony Thibault
8d5a896ccf
Merge pull request #8524 from AndrewMeadows/fix-default-scripts
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fix typo
2016-08-25 10:28:27 -07:00
Andrew Meadows
da387a958a
fix typo
2016-08-25 10:26:05 -07:00
Brad Hefta-Gaub
376756d413
include the codec name in the agent avatar audio stream
2016-08-25 09:58:36 -07:00
Brad Hefta-Gaub
b5adf1cf4c
Merge pull request #8515 from AndrewMeadows/include-default-scripts
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include default scripts instead of loading them
2016-08-25 09:41:32 -07:00
Andrew Meadows
a0911d2b9d
add local scope wrappers to new default scripts
2016-08-25 09:04:06 -07:00
Andrew Meadows
fefe5e30ec
don't use globals and remove double definitions
2016-08-25 08:57:06 -07:00
Andrew Meadows
6f6a7bcc44
wrap default scripts with local scope
2016-08-25 08:57:06 -07:00
Andrew Meadows
3690b38c65
fix warnings found by eslint in defaultScripts.js
2016-08-25 08:56:22 -07:00
Andrew Meadows
13a12a2a13
Script.include() default scripts not Script.load()
2016-08-25 08:56:22 -07:00
Andrew Meadows
d7bb555987
make menu wording more correct
2016-08-25 08:53:08 -07:00
Andrew Meadows
c337cc92e5
remove crufty comment
2016-08-25 08:51:53 -07:00
Andrew Meadows
b95cb566cd
fix collision mesh for non-trivial registration
2016-08-24 22:26:56 -07:00