samcake
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63fe579022
|
simply removing the SceneContext from the engine/task run call since we never used it and can unify into the RenderContext instead'
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2017-04-18 17:05:40 -07:00 |
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Sam Cake
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a458828590
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MOving forward with the TaskConcept and TaskModel, all working
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2017-04-10 02:30:13 -07:00 |
|
Sam Cake
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b65448bcbe
|
Trying to improve the Job/Task classes and testing it with the ZoneRenderer
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2017-04-09 11:08:35 -07:00 |
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Zach Pomerantz
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8d63067fa5
|
templatize graphics engine tasks' run method
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2016-12-23 14:58:40 -05:00 |
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Zach Pomerantz
|
dbf4f2d23b
|
mv shadow task setup to jobs
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2016-12-23 14:58:40 -05:00 |
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samcake
|
61de063b29
|
Developping the Light Clusters, adding visualization
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2016-09-08 18:02:35 -07:00 |
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samcake
|
4bf93f66df
|
Cleaning up the lights and the light stage
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2016-08-26 17:47:20 -07:00 |
|
Brad Davis
|
adcfd55cc0
|
Batch replay reprojection
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2016-08-12 22:28:23 -07:00 |
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Zach Pomerantz
|
e4dabc6be4
|
fix task config initialization
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2016-07-14 13:16:19 -07:00 |
|
Zach Pomerantz
|
e1971f5ed3
|
Fix shadow bounds checking
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2016-05-18 18:58:28 -07:00 |
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Andrew Meadows
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bcf2cc8074
|
use references not pointers for ViewFrustums
also unravelling some spaghetti:
(1) split Octree stuff out of ViewFrustum
(2) moved ViewFrustum from octree to shared lib
(3) removed some cruft
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2016-05-05 18:28:27 -07:00 |
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Andrew Meadows
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60a72c6660
|
getViewFrustum() provides const pointer
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2016-05-05 18:28:27 -07:00 |
|
Zach Pomerantz
|
30fbd99d11
|
Factor out SortTask to fix shadows
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2016-02-26 16:04:15 -08:00 |
|
Zach Pomerantz
|
6c3dd027a7
|
Use spatial tree for shadow fetch
|
2016-02-26 14:46:41 -08:00 |
|
Zach Pomerantz
|
7804ee22d4
|
Consolidate stats for opaque/transparent/other
|
2016-02-23 12:14:00 -08:00 |
|
samcake
|
54b9c1ac0d
|
Merge pull request #6962 from zzmp/feat/task-io
Reduce code duplication for render::Job::Model
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2016-01-28 09:31:26 -08:00 |
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samcake
|
f4e0352f61
|
Merge pull request #6930 from zzmp/feat/bubble-render-settings
Bubble up render settings from CPP to JS/QML
|
2016-01-27 14:20:51 -08:00 |
|
Zach Pomerantz
|
61f337b490
|
Hold Varying constant over task ctor
|
2016-01-26 17:43:41 -08:00 |
|
Zach Pomerantz
|
5009e8702e
|
Cleanup new render settings
|
2016-01-26 15:58:50 -08:00 |
|
Zach Pomerantz
|
2da2bc60db
|
Tie shadow frustum to boom offset
|
2016-01-26 12:26:16 -08:00 |
|
Zach Pomerantz
|
59ac93485e
|
Propogate configuration changes through tasks
|
2016-01-25 15:18:13 -08:00 |
|
Zach Pomerantz
|
56cc4dc223
|
Add Job::Config to RenderShadowTask
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
f3265db298
|
Gut RenderContext
|
2016-01-25 12:14:58 -08:00 |
|
Zach Pomerantz
|
2e1fbf66ad
|
Refine Configuration for render::Job
wip
wip
wip
wip
|
2016-01-25 12:13:55 -08:00 |
|
Zach Pomerantz
|
dee8e0ba9d
|
Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
|
2016-01-22 10:03:06 -08:00 |
|
samcake
|
4e5869b247
|
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
|
2016-01-20 16:30:24 -08:00 |
|
Zach Pomerantz
|
0c798c06a9
|
Merge branch 'master' of github.com:highfidelity/hifi into flag/shadows
|
2016-01-20 14:51:42 -08:00 |
|
samcake
|
35ea04ae7c
|
fixing the bug that kept AO when ao is off...
|
2016-01-20 11:13:50 -08:00 |
|
Zach Pomerantz
|
568ae2e7bc
|
Move ShoudRenderFunctor to render::CullFunctor
|
2016-01-19 11:24:11 -08:00 |
|
Zach Pomerantz
|
7a5562abce
|
Do not cauterize bones in SHADOW_RENDER_MODE
|
2016-01-18 20:51:28 -08:00 |
|
Zach Pomerantz
|
1b36d56b7a
|
Add shadowmap as a debug feature
|
2016-01-18 17:12:42 -08:00 |
|
Zach Pomerantz
|
7f3e102b5e
|
Rename renderLights to renderItems
|
2016-01-15 17:55:07 -08:00 |
|
Zach Pomerantz
|
7fd20bb036
|
Set shadow pipelines manually to avoid duplication
|
2016-01-15 17:55:07 -08:00 |
|
Zach Pomerantz
|
625eee2b9c
|
Clean RenderShadowTask ctor
|
2016-01-15 17:55:07 -08:00 |
|
Zach Pomerantz
|
562c909ad8
|
Update shadow shaders
|
2016-01-15 17:55:07 -08:00 |
|
Zach Pomerantz
|
b2c9cf7452
|
Fit shadowmap to viewFrustum better
|
2016-01-15 17:55:07 -08:00 |
|
Zach Pomerantz
|
b423bc38ba
|
Remove magic numbers
|
2016-01-15 10:46:01 -08:00 |
|
Zach Pomerantz
|
c704a8d8c5
|
Add RenderShadowTask
|
2016-01-14 13:53:11 -08:00 |
|