Philip Rosedale
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5e5a7e0a0c
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Improved SerialInterface: Added gravity vector get function, closer to coding standards, better rendering of levels.
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2013-04-15 20:52:18 -07:00 |
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Kees van Prooijen
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9ae11ffe77
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more windows port
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2013-03-20 12:13:14 -07:00 |
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Stephen Birarda
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c7213d6593
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conditionally include winsock2.h instead of UNIX socket stuff
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2013-03-19 11:46:53 -07:00 |
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Stephen Birarda
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8ef885aaaf
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remove extra tokens after endif for WIN32 conditionals
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2013-03-19 11:10:42 -07:00 |
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Kees van Prooijen
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cd27c74a2d
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prelimanary changes for windows port
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2013-03-19 11:01:08 -07:00 |
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Stephen Birarda
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5b8541eaa4
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fix conditional implementation of SerialInterface
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2013-03-18 16:29:06 -07:00 |
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Stephen Birarda
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158270f20d
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only use SerialInterface if on UNIX machine
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2013-03-18 15:36:26 -07:00 |
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Stephen Birarda
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9774dd5874
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don't kill serial when polling too quickly
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2013-02-18 10:37:00 -08:00 |
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Stephen Birarda
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8e4e5d049b
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fix bad conditional serial pairing
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2013-02-15 15:08:05 -08:00 |
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Stephen Birarda
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660630e981
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discard initial garbage reads, reset properly on disconnect
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2013-02-15 15:06:09 -08:00 |
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Stephen Birarda
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d0203158c8
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initial setup of polling for newly connected headset
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2013-02-15 14:58:07 -08:00 |
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Philip Rosedale
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12e4e15b21
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It's entirely possible that the serialInterface reader is a tiny bit better, but I'm really not sure. :) Fixed bug with reading from middle of serial string on startup causing hang.
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2013-02-13 20:40:00 -08:00 |
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Stephen Birarda
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1111e4837e
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intial restructuring for CMake setup
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2013-02-06 18:07:36 -08:00 |
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