Commit graph

11 commits

Author SHA1 Message Date
SamGondelman
5ce8f566cc more overlay wip 2019-01-25 11:10:11 -08:00
Clement
da9fb9c751 Fix non self-sufficient headers 2018-05-04 16:26:41 -07:00
Seth Alves
81f6344023 allow overlays to be parents 2017-02-17 09:36:00 -08:00
Seth Alves
f47aeae2a7 stop passing bare pointers to EntityTreeRenderer all around 2016-10-27 10:10:22 -07:00
Ryan Huffman
e506491026 Remove blank lines 2016-09-13 16:35:13 -07:00
Ryan Huffman
23450e929b Add special avatar id for attaching overlays 2016-09-13 16:33:58 -07:00
howard-stearns
c6347eb92a checkpoint for debugging/comparing edit.js 2016-03-28 13:39:43 -07:00
Seth Alves
165c41d843 add a way to remember which entities couldn't be properly placed in octree due to missing parents 2015-12-14 14:19:19 -08:00
Seth Alves
7df984e7b2 fix deadlock when setting parentID to null 2015-11-26 05:30:01 -08:00
Seth Alves
d86d69aeba keep track of children. use local position and orientation on the wire. 2015-10-22 15:36:03 -07:00
Seth Alves
264b658132 hook up entities and avatars to SpatialParentFinder 2015-10-22 11:05:48 -07:00