ericrius1
c30109ec29
trying to sync again
2016-01-28 13:21:48 -08:00
Howard Stearns
33226796ff
Merge pull request #6964 from ericrius1/editHref
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Validate href entity property (hifi:// only)
2016-01-28 12:29:18 -08:00
ericrius1
98453c085b
Moved source URL up to top of entity properties panel
2016-01-28 12:08:21 -08:00
Andrew Meadows
3e35a5fc2d
Merge pull request #6937 from ctrlaltdavid/20790
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Make entity properties be undefined after entity is unloaded
2016-01-28 11:59:01 -08:00
ericrius1
3fff5868e8
Fix syntax error
2016-01-28 11:57:33 -08:00
ericrius1
40c66a94be
Moves text props to top of Entity Props panel
2016-01-28 11:44:50 -08:00
ericrius1
191e6090e7
Moves zone props to top of entity props panel
2016-01-28 11:36:23 -08:00
ericrius1
cd5e81de36
Validating href for edit.js
2016-01-27 16:02:02 -08:00
howard-stearns
1fcb90ad7f
checkpoint
2016-01-27 13:34:25 -08:00
Seth Alves
18a1f0884e
Merge pull request #6884 from ericrius1/junkyardReset
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Junkyard reset script
2016-01-27 11:19:02 -08:00
Seth Alves
3b7f8ef77d
honor hardcoded equip offsets
2016-01-26 15:44:26 -08:00
James B. Pollack
d8dbb717d5
Update junkyardResetEntityScript.js
2016-01-26 14:06:17 -08:00
Seth Alves
11d2f9a8fc
equip via parenting rather than action. change name of a messaging channel. minor cleanups.
2016-01-26 14:02:21 -08:00
ericrius1
e6379fcaa8
Naming changes
2016-01-26 12:57:41 -08:00
David Rowe
2834dee00d
Remove erroneous edit.js call with missing entity ID
2016-01-26 22:07:42 +13:00
Brad Hefta-Gaub
1ef01d670d
Revert "Make entity properties be undefined after entity is unloaded"
2016-01-25 18:07:14 -08:00
ericrius1
793654cbca
Merge branch 'master' into junkyardReset
2016-01-25 17:10:58 -08:00
Eric Levin
d92b527f99
Merge pull request #6928 from imgntn/bow-parented-string
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Fix Separation of Bow and Bowstring
2016-01-25 16:19:57 -08:00
Brad Hefta-Gaub
7d8a3de711
Merge pull request #6927 from AndrewMeadows/zero-velocities
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entity.js will zero velocities when entities cease to be dynamic
2016-01-25 16:00:54 -08:00
James B. Pollack
eca75ba66d
cleanup
2016-01-25 14:48:15 -08:00
Andrew Meadows
73805e831b
zero velocities when entities cease to be dynamic
2016-01-25 14:05:48 -08:00
James B. Pollack
9be2a73d4a
update bow to use parenting for prenotch string
2016-01-25 12:36:03 -08:00
David Rowe
9429f48a7c
Remove erroneous edit.js call with missing entity ID
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JavaScript exception was being thrown now that entity properties are
undefined if entity is not found.
2016-01-24 08:39:50 +13:00
Seth Alves
41a2173901
adjust grab script so that avatars can't bootstrap themselves during an object hand-off
2016-01-22 16:38:28 -08:00
samcake
f98f8d5bbb
Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque"
2016-01-22 11:51:02 -08:00
samcake
7df3e9f306
Merge pull request #6876 from ericrius1/droplets
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Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque
2016-01-21 18:32:43 -08:00
Brad Hefta-Gaub
e1c369dc10
Merge pull request #6766 from samcake/hdr
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Ambient Occlusion
2016-01-21 18:10:52 -08:00
samcake
2471a88e85
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-21 15:53:25 -08:00
Brad Davis
ae6cba85e8
More atmosphere removal
2016-01-21 15:15:16 -08:00
ericrius1
e11e4d196b
tweaks for coding standards
2016-01-21 13:24:07 -08:00
ericrius1
b3b1793035
removed edit.js changes
2016-01-21 12:03:09 -08:00
Philip Rosedale
7387d6e5f1
Merge pull request #6869 from imgntn/pistolfix
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Make Pistol Quieter and Minor Adjustments
2016-01-21 11:15:07 -08:00
ericrius1
5132406d37
Test script for lod testing
2016-01-21 10:51:15 -08:00
ericrius1
641607f334
reset script
2016-01-21 10:22:56 -08:00
James B. Pollack
e63e509835
Update createPistol.js
2016-01-21 09:33:38 -08:00
Chris Collins
5dc1eb986e
Merge pull request #6874 from imgntn/fixgrabparticlesystems
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Remove Particle Search Beams from Grab Script and Create / Destroy Systems on Demand
2016-01-21 09:25:11 -08:00
Seth Alves
311e0cee67
Merge pull request #6820 from AndrewMeadows/collision-mask
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use "collidesWith" instead of "collisionMask"
2016-01-21 09:13:34 -08:00
Eric Levin
0cfd9e429a
Merge pull request #6872 from imgntn/messageTests
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Add Messaging Tests and Organize
2016-01-21 09:05:23 -08:00
samcake
8d1ab01018
exposing one more parameter
2016-01-20 18:32:44 -08:00
ericrius1
99e69616fa
basic comms
2016-01-20 17:50:52 -08:00
Eric Levin
6f646dc193
Update weatherBox.js
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Added header
2016-01-20 17:41:40 -08:00
ericrius1
3b75cbea3a
removed old weather box
2016-01-20 16:32:30 -08:00
James B. Pollack
c2b5dfdfe6
clear sphere
2016-01-20 16:09:37 -08:00
James B. Pollack
6f1ea9a3d3
cleanup
2016-01-20 15:20:59 -08:00
ericrius1
eb5a950f85
texture opacity potential fix
2016-01-20 15:08:39 -08:00
James B. Pollack
53b4a509f7
remove particle search beams and create / destroy systems on demand
2016-01-20 14:17:32 -08:00
ericrius1
055d56b9e5
lightning texture appearing>
2016-01-20 14:16:38 -08:00
James B. Pollack
a57ccdd0e8
messages
2016-01-20 13:37:58 -08:00
ericrius1
44fd7e8c15
Model and lightning showing up
2016-01-20 11:57:33 -08:00
samcake
07c630bcda
And cleaning again hopping to have the pr build
2016-01-20 11:44:01 -08:00
James B. Pollack
b91e5c27e1
Update createPistol.js
2016-01-20 10:45:40 -08:00
ericrius1
fa9a066f9a
model tweaks
2016-01-20 10:44:25 -08:00
James B. Pollack
8d3468265f
make pistol collision sound quieter, other adjustments
2016-01-20 10:44:02 -08:00
samcake
320c799379
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-20 10:14:02 -08:00
samcake
379c882834
Debugging the darkness and pointing out bugs
2016-01-20 02:03:09 -08:00
ericrius1
a16b267b24
Merge branch 'master' into droplets
2016-01-19 18:27:40 -08:00
ericrius1
4e052dca61
color cloud adjustment
2016-01-19 18:26:32 -08:00
ericrius1
d2a815176b
lightning strikes
2016-01-19 17:09:39 -08:00
ericrius1
713496a8a0
lightning strikes
2016-01-19 16:02:41 -08:00
Brad Hefta-Gaub
55093aafea
Merge pull request #6826 from kevinmthomas-carpool/LoadScriptFromEntityFix
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Fixed entity script loading functionality for the jsstreamplayer.
2016-01-19 13:14:43 -08:00
samcake
c5c3f464cd
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-19 12:13:11 -08:00
samcake
6f93fb3114
Can now process the AO at lower resolution in orer to gsave performances
2016-01-19 12:12:51 -08:00
Andrew Meadows
4a91ed3d66
fix bad conflict resolution
2016-01-19 11:42:29 -08:00
Andrew Meadows
d990482c0a
use collidesWith for bow.js workaround
2016-01-19 11:42:29 -08:00
Andrew Meadows
db77f22a61
use "collidesWith" instead of "collisionMask"
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but make "collisionMask" work for those who want it
2016-01-19 11:41:22 -08:00
Seth Alves
8ba800fda8
Merge pull request #6851 from AndrewMeadows/collisionless2
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namechange "ignoreForCollisions" to "collisionless"
2016-01-19 11:33:55 -08:00
ericrius1
5245bdc96e
tweaks
2016-01-19 11:09:30 -08:00
Brad Hefta-Gaub
e15c7f089e
Merge pull request #6850 from sethalves/various-fixes
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Various fixes
2016-01-19 10:15:46 -08:00
Brad Hefta-Gaub
15899558aa
Merge pull request #6842 from AlessandroSigna/vrShop
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Vr shop
2016-01-19 09:39:28 -08:00
Andrew Meadows
48374ef5bc
more ignoreForCollisions to collisionless
2016-01-19 09:06:17 -08:00
Andrew Meadows
7fb145e819
namechange ignoreForCollisions --> collisionless
2016-01-19 09:06:17 -08:00
samcake
df496b065c
Merging with master
2016-01-18 16:40:34 -08:00
Seth Alves
9428da61cf
fix property name typo
2016-01-18 14:31:55 -08:00
samcake
91dff3195e
Remove the setup values used for debuging
2016-01-18 14:28:26 -08:00
samcake
93c7c182b3
Exposing the gpu RangeTimer counter for the AO effect
2016-01-18 14:10:59 -08:00
Seth Alves
823428290d
Merge branch 'master' of github.com:highfidelity/hifi into various-fixes
2016-01-18 13:26:45 -08:00
Seth Alves
94bafb4a1e
Merge pull request #6832 from AndrewMeadows/no-collisionsWillMove
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namechange collisionsWillMove --> dynamic
2016-01-18 11:51:59 -08:00
Seth Alves
8b6e89a5c4
fix stopFarTrigger entity method call. re-add code to keep more than one distance grab per object from happening
2016-01-18 11:13:33 -08:00
samcake
10de1ac9b5
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-18 11:03:34 -08:00
Seth Alves
d8dceade2e
Merge pull request #6833 from PhilipRosedale/searchChoice
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Choice of hand ray pick or head pick
2016-01-18 11:03:30 -08:00
AlessandroSigna
737a00a2cb
Typo fixed
2016-01-18 16:20:32 +01:00
Philip Rosedale
9b3155188d
Squeeze a little to search, a lot to grab
2016-01-17 19:10:40 -08:00
Philip Rosedale
23a8d57ca2
Always show search ray
2016-01-17 14:14:00 -08:00
Philip Rosedale
588719a4c2
merge conflict fix
2016-01-17 13:07:55 -08:00
samcake
86e9c5ac9b
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-16 22:17:08 -08:00
samcake
39f1649cdf
refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing
2016-01-16 22:16:07 -08:00
James B. Pollack
8c4abd2a2d
Merge pull request #6847 from howard-stearns/tribbles
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tribbles
2016-01-16 18:28:58 -08:00
James B. Pollack
28f1a86527
Merge pull request #6821 from ericrius1/whiteboardFix
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Some fixes to whiteboard to get rid of gaps between lines and jagged …
2016-01-16 18:19:33 -08:00
James B. Pollack
3631db4e2d
Merge pull request #6845 from howard-stearns/render-matrix
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render test script
2016-01-16 18:16:49 -08:00
Andrew Meadows
c1a1cbf718
fix typo
2016-01-16 15:55:10 -08:00
Howard Stearns
1985aa9d77
Drops a bunch of "tribbles" (small spheres) in front of you.
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They edit change color at 60hz and jump randomly at an average 1hz for 30 seconds, and then dissapear after 60 seconds.
Useful for testing the load of physical objects.
2016-01-16 13:26:39 -08:00
Howard Stearns
994d13df5a
A test script to confirm that the specified edit rate can be achieved for the specified number of objects.
2016-01-16 11:32:19 -08:00
Howard Stearns
63db6d0f72
A script to test rendering load by creating a rectangular matrix of the specified objects, with no physical or entity changes after creation, either in front of you or overhead.
2016-01-16 11:17:13 -08:00
ericrius1
d54c177a5f
add weather box
2016-01-15 15:37:52 -08:00
Andrew Meadows
84282d0114
final repairs after rebase
2016-01-15 15:28:26 -08:00
Andrew Meadows
e763c055b3
more namechanges in JS scripts
2016-01-15 15:24:46 -08:00
Andrew Meadows
29a52bf0ba
namechange collisionsWillMove --> dynamic
2016-01-15 15:23:52 -08:00
ericrius1
dcb346fffb
lillypond
2016-01-15 15:14:11 -08:00
samcake
fef5e3c8da
Merge branch 'master' of https://github.com/highfidelity/hifi into hdr
2016-01-15 14:44:57 -08:00
Philip Rosedale
210b3ba1ec
Merge pull request #6819 from sethalves/grab-script-fixes
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grab script fixes
2016-01-15 09:40:57 -08:00