Commit graph

5147 commits

Author SHA1 Message Date
ericrius1
c30109ec29 trying to sync again 2016-01-28 13:21:48 -08:00
Howard Stearns
33226796ff Merge pull request #6964 from ericrius1/editHref
Validate href entity property (hifi:// only)
2016-01-28 12:29:18 -08:00
ericrius1
98453c085b Moved source URL up to top of entity properties panel 2016-01-28 12:08:21 -08:00
Andrew Meadows
3e35a5fc2d Merge pull request #6937 from ctrlaltdavid/20790
Make entity properties be undefined after entity is unloaded
2016-01-28 11:59:01 -08:00
ericrius1
3fff5868e8 Fix syntax error 2016-01-28 11:57:33 -08:00
ericrius1
40c66a94be Moves text props to top of Entity Props panel 2016-01-28 11:44:50 -08:00
ericrius1
191e6090e7 Moves zone props to top of entity props panel 2016-01-28 11:36:23 -08:00
ericrius1
cd5e81de36 Validating href for edit.js 2016-01-27 16:02:02 -08:00
howard-stearns
1fcb90ad7f checkpoint 2016-01-27 13:34:25 -08:00
Seth Alves
18a1f0884e Merge pull request #6884 from ericrius1/junkyardReset
Junkyard reset script
2016-01-27 11:19:02 -08:00
Seth Alves
3b7f8ef77d honor hardcoded equip offsets 2016-01-26 15:44:26 -08:00
James B. Pollack
d8dbb717d5 Update junkyardResetEntityScript.js 2016-01-26 14:06:17 -08:00
Seth Alves
11d2f9a8fc equip via parenting rather than action. change name of a messaging channel. minor cleanups. 2016-01-26 14:02:21 -08:00
ericrius1
e6379fcaa8 Naming changes 2016-01-26 12:57:41 -08:00
David Rowe
2834dee00d Remove erroneous edit.js call with missing entity ID 2016-01-26 22:07:42 +13:00
Brad Hefta-Gaub
1ef01d670d Revert "Make entity properties be undefined after entity is unloaded" 2016-01-25 18:07:14 -08:00
ericrius1
793654cbca Merge branch 'master' into junkyardReset 2016-01-25 17:10:58 -08:00
Eric Levin
d92b527f99 Merge pull request #6928 from imgntn/bow-parented-string
Fix Separation of Bow and Bowstring
2016-01-25 16:19:57 -08:00
Brad Hefta-Gaub
7d8a3de711 Merge pull request #6927 from AndrewMeadows/zero-velocities
entity.js will zero velocities when entities cease to be dynamic
2016-01-25 16:00:54 -08:00
James B. Pollack
eca75ba66d cleanup 2016-01-25 14:48:15 -08:00
Andrew Meadows
73805e831b zero velocities when entities cease to be dynamic 2016-01-25 14:05:48 -08:00
James B. Pollack
9be2a73d4a update bow to use parenting for prenotch string 2016-01-25 12:36:03 -08:00
David Rowe
9429f48a7c Remove erroneous edit.js call with missing entity ID
JavaScript exception was being thrown now that entity properties are
undefined if entity is not found.
2016-01-24 08:39:50 +13:00
Seth Alves
41a2173901 adjust grab script so that avatars can't bootstrap themselves during an object hand-off 2016-01-22 16:38:28 -08:00
samcake
f98f8d5bbb Revert "Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque" 2016-01-22 11:51:02 -08:00
samcake
7df3e9f306 Merge pull request #6876 from ericrius1/droplets
Adds a fix for a rendering issue where models with a texture driving both color and opacity would be rendered fully opaque
2016-01-21 18:32:43 -08:00
Brad Hefta-Gaub
e1c369dc10 Merge pull request #6766 from samcake/hdr
Ambient Occlusion
2016-01-21 18:10:52 -08:00
samcake
2471a88e85 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-21 15:53:25 -08:00
Brad Davis
ae6cba85e8 More atmosphere removal 2016-01-21 15:15:16 -08:00
ericrius1
e11e4d196b tweaks for coding standards 2016-01-21 13:24:07 -08:00
ericrius1
b3b1793035 removed edit.js changes 2016-01-21 12:03:09 -08:00
Philip Rosedale
7387d6e5f1 Merge pull request #6869 from imgntn/pistolfix
Make Pistol Quieter and Minor Adjustments
2016-01-21 11:15:07 -08:00
ericrius1
5132406d37 Test script for lod testing 2016-01-21 10:51:15 -08:00
ericrius1
641607f334 reset script 2016-01-21 10:22:56 -08:00
James B. Pollack
e63e509835 Update createPistol.js 2016-01-21 09:33:38 -08:00
Chris Collins
5dc1eb986e Merge pull request #6874 from imgntn/fixgrabparticlesystems
Remove Particle Search Beams from Grab Script and Create / Destroy Systems on Demand
2016-01-21 09:25:11 -08:00
Seth Alves
311e0cee67 Merge pull request #6820 from AndrewMeadows/collision-mask
use "collidesWith" instead of "collisionMask"
2016-01-21 09:13:34 -08:00
Eric Levin
0cfd9e429a Merge pull request #6872 from imgntn/messageTests
Add Messaging Tests and Organize
2016-01-21 09:05:23 -08:00
samcake
8d1ab01018 exposing one more parameter 2016-01-20 18:32:44 -08:00
ericrius1
99e69616fa basic comms 2016-01-20 17:50:52 -08:00
Eric Levin
6f646dc193 Update weatherBox.js
Added header
2016-01-20 17:41:40 -08:00
ericrius1
3b75cbea3a removed old weather box 2016-01-20 16:32:30 -08:00
James B. Pollack
c2b5dfdfe6 clear sphere 2016-01-20 16:09:37 -08:00
James B. Pollack
6f1ea9a3d3 cleanup 2016-01-20 15:20:59 -08:00
ericrius1
eb5a950f85 texture opacity potential fix 2016-01-20 15:08:39 -08:00
James B. Pollack
53b4a509f7 remove particle search beams and create / destroy systems on demand 2016-01-20 14:17:32 -08:00
ericrius1
055d56b9e5 lightning texture appearing> 2016-01-20 14:16:38 -08:00
James B. Pollack
a57ccdd0e8 messages 2016-01-20 13:37:58 -08:00
ericrius1
44fd7e8c15 Model and lightning showing up 2016-01-20 11:57:33 -08:00
samcake
07c630bcda And cleaning again hopping to have the pr build 2016-01-20 11:44:01 -08:00
James B. Pollack
b91e5c27e1 Update createPistol.js 2016-01-20 10:45:40 -08:00
ericrius1
fa9a066f9a model tweaks 2016-01-20 10:44:25 -08:00
James B. Pollack
8d3468265f make pistol collision sound quieter, other adjustments 2016-01-20 10:44:02 -08:00
samcake
320c799379 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-20 10:14:02 -08:00
samcake
379c882834 Debugging the darkness and pointing out bugs 2016-01-20 02:03:09 -08:00
ericrius1
a16b267b24 Merge branch 'master' into droplets 2016-01-19 18:27:40 -08:00
ericrius1
4e052dca61 color cloud adjustment 2016-01-19 18:26:32 -08:00
ericrius1
d2a815176b lightning strikes 2016-01-19 17:09:39 -08:00
ericrius1
713496a8a0 lightning strikes 2016-01-19 16:02:41 -08:00
Brad Hefta-Gaub
55093aafea Merge pull request #6826 from kevinmthomas-carpool/LoadScriptFromEntityFix
Fixed entity script loading functionality for the jsstreamplayer.
2016-01-19 13:14:43 -08:00
samcake
c5c3f464cd Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-19 12:13:11 -08:00
samcake
6f93fb3114 Can now process the AO at lower resolution in orer to gsave performances 2016-01-19 12:12:51 -08:00
Andrew Meadows
4a91ed3d66 fix bad conflict resolution 2016-01-19 11:42:29 -08:00
Andrew Meadows
d990482c0a use collidesWith for bow.js workaround 2016-01-19 11:42:29 -08:00
Andrew Meadows
db77f22a61 use "collidesWith" instead of "collisionMask"
but make "collisionMask" work for those who want it
2016-01-19 11:41:22 -08:00
Seth Alves
8ba800fda8 Merge pull request #6851 from AndrewMeadows/collisionless2
namechange "ignoreForCollisions" to "collisionless"
2016-01-19 11:33:55 -08:00
ericrius1
5245bdc96e tweaks 2016-01-19 11:09:30 -08:00
Brad Hefta-Gaub
e15c7f089e Merge pull request #6850 from sethalves/various-fixes
Various fixes
2016-01-19 10:15:46 -08:00
Brad Hefta-Gaub
15899558aa Merge pull request #6842 from AlessandroSigna/vrShop
Vr shop
2016-01-19 09:39:28 -08:00
Andrew Meadows
48374ef5bc more ignoreForCollisions to collisionless 2016-01-19 09:06:17 -08:00
Andrew Meadows
7fb145e819 namechange ignoreForCollisions --> collisionless 2016-01-19 09:06:17 -08:00
samcake
df496b065c Merging with master 2016-01-18 16:40:34 -08:00
Seth Alves
9428da61cf fix property name typo 2016-01-18 14:31:55 -08:00
samcake
91dff3195e Remove the setup values used for debuging 2016-01-18 14:28:26 -08:00
samcake
93c7c182b3 Exposing the gpu RangeTimer counter for the AO effect 2016-01-18 14:10:59 -08:00
Seth Alves
823428290d Merge branch 'master' of github.com:highfidelity/hifi into various-fixes 2016-01-18 13:26:45 -08:00
Seth Alves
94bafb4a1e Merge pull request #6832 from AndrewMeadows/no-collisionsWillMove
namechange collisionsWillMove --> dynamic
2016-01-18 11:51:59 -08:00
Seth Alves
8b6e89a5c4 fix stopFarTrigger entity method call. re-add code to keep more than one distance grab per object from happening 2016-01-18 11:13:33 -08:00
samcake
10de1ac9b5 Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-18 11:03:34 -08:00
Seth Alves
d8dceade2e Merge pull request #6833 from PhilipRosedale/searchChoice
Choice of hand ray pick or head pick
2016-01-18 11:03:30 -08:00
AlessandroSigna
737a00a2cb Typo fixed 2016-01-18 16:20:32 +01:00
Philip Rosedale
9b3155188d Squeeze a little to search, a lot to grab 2016-01-17 19:10:40 -08:00
Philip Rosedale
23a8d57ca2 Always show search ray 2016-01-17 14:14:00 -08:00
Philip Rosedale
588719a4c2 merge conflict fix 2016-01-17 13:07:55 -08:00
samcake
86e9c5ac9b Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-16 22:17:08 -08:00
samcake
39f1649cdf refining the settings for the blur pass and splitting the uniforms in 2 buffers, one per frame with transform info and one for the parameters which are rarely changing 2016-01-16 22:16:07 -08:00
James B. Pollack
8c4abd2a2d Merge pull request #6847 from howard-stearns/tribbles
tribbles
2016-01-16 18:28:58 -08:00
James B. Pollack
28f1a86527 Merge pull request #6821 from ericrius1/whiteboardFix
Some fixes to whiteboard to get rid of gaps between lines and jagged …
2016-01-16 18:19:33 -08:00
James B. Pollack
3631db4e2d Merge pull request #6845 from howard-stearns/render-matrix
render test script
2016-01-16 18:16:49 -08:00
Andrew Meadows
c1a1cbf718 fix typo 2016-01-16 15:55:10 -08:00
Howard Stearns
1985aa9d77 Drops a bunch of "tribbles" (small spheres) in front of you.
They edit change color at 60hz and jump randomly at an average 1hz for 30 seconds, and then dissapear after 60 seconds.
Useful for testing the load of physical objects.
2016-01-16 13:26:39 -08:00
Howard Stearns
994d13df5a A test script to confirm that the specified edit rate can be achieved for the specified number of objects. 2016-01-16 11:32:19 -08:00
Howard Stearns
63db6d0f72 A script to test rendering load by creating a rectangular matrix of the specified objects, with no physical or entity changes after creation, either in front of you or overhead. 2016-01-16 11:17:13 -08:00
ericrius1
d54c177a5f add weather box 2016-01-15 15:37:52 -08:00
Andrew Meadows
84282d0114 final repairs after rebase 2016-01-15 15:28:26 -08:00
Andrew Meadows
e763c055b3 more namechanges in JS scripts 2016-01-15 15:24:46 -08:00
Andrew Meadows
29a52bf0ba namechange collisionsWillMove --> dynamic 2016-01-15 15:23:52 -08:00
ericrius1
dcb346fffb lillypond 2016-01-15 15:14:11 -08:00
samcake
fef5e3c8da Merge branch 'master' of https://github.com/highfidelity/hifi into hdr 2016-01-15 14:44:57 -08:00
Philip Rosedale
210b3ba1ec Merge pull request #6819 from sethalves/grab-script-fixes
grab script fixes
2016-01-15 09:40:57 -08:00