Commit graph

9 commits

Author SHA1 Message Date
Sam Gateau
35491bf5b0 Multisampling works in 4.1 2019-02-06 00:05:17 -08:00
Olivier Prat
de831ffea9 Switched shadow maps to sampler2DArrayShadow to try to fix on Mac 2018-06-29 16:55:33 +02:00
Brad Davis
6fe75a3ca4 Breaking out common gpu-gl code 2018-03-09 16:39:47 -08:00
Bradley Austin Davis
7fb7aa87eb Working on new texture management strategy 2017-02-17 07:53:16 -08:00
Brad Davis
58c7df115f Reduce API surface area, make render batches const correct 2016-08-12 22:29:01 -07:00
Brad Davis
c66ed3e009 Use weak pointers instead of references for deallocation safety 2016-08-12 22:28:44 -07:00
Brad Davis
c2509e9492 Working on draw crash bug, adding render thread trash handling 2016-08-12 22:28:27 -07:00
Brad Davis
2340afc48e Updating object transform code 2016-08-12 22:28:25 -07:00
Brad Davis
7efcad38d2 PR feedback 2016-05-18 23:11:36 -07:00
Renamed from libraries/gpu-gl/src/gpu/gl41/GLBackendOutput.cpp (Browse further)