Commit graph

87912 commits

Author SHA1 Message Date
Stephen Birarda
78df9fb2ed last pieces of debugging for mixer crash 2013-05-29 11:04:46 -07:00
Stephen Birarda
2a1357e8e1 more debugging to track down a mixer crash 2013-05-29 11:00:51 -07:00
Stephen Birarda
ad95190e15 add debugging for current mixer crash 2013-05-29 10:52:20 -07:00
Philip Rosedale
a3a5241672 Merge pull request #447 from PhilipRosedale/one-liner
fix for translucent head
2013-05-29 10:47:45 -07:00
Philip Rosedale
c31c14c56e Merge remote-tracking branch 'upstream/master' into one-liner 2013-05-29 10:46:55 -07:00
Philip Rosedale
ca8c78162d one line fix for translucent head 2013-05-29 10:46:10 -07:00
Philip Rosedale
01b0efbb66 Merge pull request #446 from Ventrella/master
fixed some glitches in avatar render alpha transition between 3p and 1p
2013-05-29 09:42:27 -07:00
Jeffrey Ventrella
31ff768363 fixed some glitches in avatar render alpha transition between 3p and 1p 2013-05-29 08:30:14 -07:00
ZappoMan
eb675c8dd7 fix crash when no audio mixer available 2013-05-29 08:25:30 -07:00
ZappoMan
6b1d37599c Merge branch 'master' of https://github.com/worklist/hifi into copy_and_paste_voxels 2013-05-29 08:12:07 -07:00
ZappoMan
b4241da1f0 add --local option to avatar-mixer 2013-05-29 00:49:51 -07:00
ZappoMan
d1d2e75143 first cut at export and import of voxels 2013-05-28 19:00:02 -07:00
ZappoMan
6ff2d1a102 Merge pull request #444 from Ventrella/master
fixed bug causing camera to not get updated position of other avatar
2013-05-28 18:56:17 -07:00
Jeffrey Ventrella
0e329af03e made inline 2013-05-28 18:55:21 -07:00
Jeffrey Ventrella
b98d03337d fixed bug causing camera to not get updated position of other av 2013-05-28 18:49:16 -07:00
Jeffrey Ventrella
a30936c57c Merge pull request #443 from Ventrella/master
AVATAR_FACING_THRESHOLD
2013-05-28 18:16:40 -07:00
Jeffrey Ventrella
e4c0aeb9a0 added AVATAR_FACING_THRESHOLD to avatarTouch 2013-05-28 18:15:29 -07:00
birarda
0d81d0a451 Merge pull request #442 from Ventrella/master
camera bug
2013-05-28 18:00:23 -07:00
Jeffrey Ventrella
82683dbabc merge 2013-05-28 17:58:02 -07:00
Jeffrey Ventrella
5d9b8c08b3 Merge remote-tracking branch 'upstream/master' 2013-05-28 17:57:42 -07:00
Jeffrey Ventrella
923c39cdc0 fixed third person shift bug 2013-05-28 17:57:11 -07:00
ZappoMan
36fed3db9c Merge pull request #441 from birarda/master
fix a couple of warnings
2013-05-28 16:28:27 -07:00
Stephen Birarda
65f10cb99a fix the enum in AABox, fix a warning in Head 2013-05-28 16:26:18 -07:00
ZappoMan
221f581fdd Merge pull request #440 from birarda/master
fix silent audio on client
2013-05-28 16:24:53 -07:00
Stephen Birarda
8118e3bf69 type squish in Audio.cpp 2013-05-28 16:23:54 -07:00
Stephen Birarda
55954899e6 fix silent audio on client 2013-05-28 16:20:23 -07:00
ZappoMan
b3045ea681 working on handPosition optimizations 2013-05-28 16:11:07 -07:00
ZappoMan
ccc04688d2 Merge pull request #439 from birarda/mouth-render
move _audioLoudness to HeadData
2013-05-28 16:06:44 -07:00
Stephen Birarda
badab39ef1 resolve conflict on merge with upstream master 2013-05-28 15:58:57 -07:00
Stephen Birarda
e040c927f5 Merge remote-tracking branch 'upstream/master' into mouth-render 2013-05-28 15:58:11 -07:00
birarda
17e3902d17 Merge pull request #435 from Ventrella/master
Integrated mohawk code, and did some cleanup and improvements on avatar
2013-05-28 15:50:48 -07:00
Stephen Birarda
9f2c0adec7 move audioLoudness to HeadData 2013-05-28 12:22:51 -07:00
Philip Rosedale
d3c9d60cd6 Merge pull request #437 from ey6es/master
Sphere/box and capsule/box collisions for voxels; allows us to slide along and stand on voxels.  Also a couple build fixes.
2013-05-27 22:07:09 -07:00
Jeffrey Ventrella
5715860f6b added Skeleton class (to be completed soon) 2013-05-27 18:55:23 -07:00
Jeffrey Ventrella
75b57d17a7 fixed some things based on recent code review 2013-05-27 18:54:44 -07:00
Geenz
8ac8335776 Check how many matches were found for the given data type we're checking for. 1 for bool and float, 3 for vec3. Return false and assign default values if this isn't true. 2013-05-27 19:18:36 -04:00
Geenz
5efda079c9 Store settings in an ordered map to allow for runtime getting and setting of settings. Read the setting file on startup, then write on shut down. 2013-05-27 18:48:05 -04:00
Andrzej Kapolka
278ff00926 Fixed Linux build error and a warning on call to Avatar.simulate, moved grid
size constant to world.h and made gravity bounds match.
2013-05-27 14:46:16 -07:00
Andrzej Kapolka
1df7806464 Merge branch 'master' of https://github.com/worklist/hifi 2013-05-27 14:40:30 -07:00
Andrzej Kapolka
949befee09 Fix for NaN. 2013-05-27 14:37:07 -07:00
ZappoMan
04f4e499e1 Optimize wire-format for AvatarData
- moved HandState into semi-nibble in bitItems
- moved KeyState into semi-nibble in bitItems
- moved AudioLoudness into scaled float stored as byte
- overall savings - 5 bytes
2013-05-27 14:18:10 -07:00
ZappoMan
ddf4d7c748 removed extra comment 2013-05-27 14:17:55 -07:00
ZappoMan
5d1ba857c5 Optimize View Frustum wire format.
- Changed View frstum orientaton to be a quaternion
- Implemented packing formats for Orientation Quats, Ratios, and Clipping values
- Changed wire format for View Frustum details to be more efficient 28 bytes vs 64 bytes
2013-05-27 14:17:34 -07:00
ZappoMan
06e98d2c43 Optimize wire-format for AvatarData
- moved HandState into semi-nibble in bitItems
- moved KeyState into semi-nibble in bitItems
- moved AudioLoudness into scaled float stored as byte
- overall savings - 5 bytes
2013-05-27 14:10:51 -07:00
Andrzej Kapolka
cfb66bee95 Capsule/box collisions. 2013-05-27 14:05:44 -07:00
Geenz
94a07b92a7 Documentation for #19308. 2013-05-27 15:54:32 -04:00
Jeffrey Ventrella
096e465d36 cleaned up some formatting and in-line functions in Avatar.cpp 2013-05-27 10:31:31 -07:00
ZappoMan
20917c37b8 removed extra comment 2013-05-27 09:59:53 -07:00
Geenz
93eac0c0dc Setup various debug options. 2013-05-27 12:56:41 -04:00
ZappoMan
12dc11fbfa Optimize View Frustum wire format.
- Changed View frstum orientaton to be a quaternion
- Implemented packing formats for Orientation Quats, Ratios, and Clipping values
- Changed wire format for View Frustum details to be more efficient 28 bytes vs 64 bytes
2013-05-27 09:56:35 -07:00