Dale Glass
43f6fd82f4
Implement thread debugging with tsan
...
This is enabled with the VIRCADIA_THREAD_DEBUGGING environment variable.
It's incompatible with VIRCADIA_MEMORY_DEBUGGING, so only one of those
can be enabled for a build.
2021-04-02 20:41:23 +02:00
Brad Davis
c8e664a0a1
New SPIRV Shader toolchain
2018-10-23 10:40:12 -07:00
Seth Alves
bbe9b5c26f
code review, remove some unneeded automoc includes
2018-09-28 16:04:40 -07:00
Seth Alves
b69d0f3997
get interface building and working with clang-7 on ubuntu 18
2018-09-28 13:46:51 -07:00
Brad Davis
f03370c826
Migrating to scribe program descriptors
2018-08-09 17:58:34 -07:00
Brad Davis
ae8f841912
Shader refactoring for explicit bindings
2018-08-03 14:58:11 -07:00
Brad Davis
12ae44c14f
Remove debugging pragma
2018-05-09 13:20:47 -07:00
Brad Davis
d5afb3a49b
Move non-automated tests into new folder
2018-05-09 13:20:47 -07:00