diff --git a/examples/grab.js b/examples/grab.js index aacd814ba5..3b3a66030e 100644 --- a/examples/grab.js +++ b/examples/grab.js @@ -129,7 +129,7 @@ function mouseIntersectionWithPlane(pointOnPlane, planeNormal, event) { // we re-route the intersection to be in front at max distance. var rayDirection = Vec3.subtract(pickRay.direction, Vec3.multiply(planeNormal, dirDotNorm)); rayDirection = Vec3.normalize(rayDirection); - localIntersection = Vec3.multiply(rayDireciton, MAX_GRAB_DISTANCE); + localIntersection = Vec3.multiply(rayDirection, MAX_GRAB_DISTANCE); localIntersection = Vec3.sum(localIntersection, Vec3.multiply(planeNormal, distanceFromPlane)); } var worldIntersection = Vec3.sum(cameraPosition, localIntersection);