cleanup references to button, tablet

This commit is contained in:
howard-stearns 2018-07-16 13:06:12 -07:00
parent 46061a2a15
commit ffa5259319
2 changed files with 32 additions and 64 deletions

View file

@ -13,13 +13,16 @@ function AppUi(properties) {
1. var AppUi = Script.require('appUi');
2. Put appname-i.svg, appname-a.svg in graphicsDirectory (where non-default graphicsDirectory can be added in #3).
3. ui = new AppUi({buttonName: "APPNAME", home: "qml-or-html-path"});
(and if converting an existing app,
(And if converting an existing app,
define var tablet = ui.tablet, button = ui.button; as needed.
remove button.clicked.[dis]connect and tablet.remove(button).)
4. Define onOpened and onClosed behavior in #3, if any.
(and if converting an existing app, remove screenChanged.[dis]connect.)
5. Define onMessage in #3, if any.
(and if converting an existing app, remove code that [un]wires that message handling.)
(And if converting an existing app, remove screenChanged.[dis]connect.)
5. Define onMessage and sendMessage in #3, if any.
(And if converting an existing app, remove code that [un]wires that message handling such as
fromQml/sendToQml or webEventReceived/emitScriptEvent.)
6. (If converting an existing app, cleanup stuff that is no longer necessary, like references to button, tablet,
and use isOpen, open(), and close() as needed.)
x. lint!
*/
@ -36,14 +39,14 @@ function AppUi(properties) {
that.checkIsOpen = function checkIsOpen(type, tabletUrl) { // Are we active? Value used to set isOpen.
return (type === that.type) && (tabletUrl.indexOf(that.home) >= 0); // Actual url may have prefix or suffix.
}
that.toOpen = function toOpen() { // How to open the app.
that.open = function open() { // How to open the app.
if (that.isQML()) {
that.tablet.loadQMLSource(that.home);
} else {
that.tablet.gotoWebScreen(that.home, that.inject);
}
};
that.toClose = function toClose() { // How to close the app.
that.close = function close() { // How to close the app.
// for toolbar-mode: go back to home screen, this will close the window.
that.tablet.gotoHomeScreen();
};
@ -87,7 +90,7 @@ function AppUi(properties) {
that.onScreenChanged = function onScreenChanged(type, url) {
// Set isOpen, wireEventBridge, set buttonActive as appropriate,
// and finally call onOpened() or onClosed() IFF defined.
print('hrs fixme onScreenChanged', type, url, that.isOpen);
console.debug(that.buttonName, 'onScreenChanged', type, url, that.isOpen);
if (that.checkIsOpen(type, url)) {
if (!that.isOpen) {
that.isOpen = true;
@ -112,17 +115,17 @@ function AppUi(properties) {
that.hasEventBridge = false;
that.wireEventBridge = function wireEventBridge(on) {
// Sets hasEventBridge and wires onMessage to eventSignal as appropriate, IFF onMessage defined.
print('hrs fixme wireEventBridge', on, that.hasEventBridge);
console.debug(that.buttonName, 'wireEventBridge', on, that.hasEventBridge);
if (!that.onMessage) { return; }
if (on) {
if (!that.hasEventBridge) {
print('hrs fixme connecting', that.eventSignal());
console.debug(that.buttonName, 'connecting', that.eventSignal());
that.eventSignal().connect(that.onMessage);
that.hasEventBridge = true;
}
} else {
if (that.hasEventBridge) {
print('hrs fixme connecting', that.eventSignal());
console.debug(that.buttonName, 'connecting', that.eventSignal());
that.eventSignal().disconnect(that.onMessage);
that.hasEventBridge = false;
}
@ -132,18 +135,18 @@ function AppUi(properties) {
// To facilitate incremental development, only wire onClicked to do something when "home" is defined in properties.
that.onClicked = that.home
? function onClicked() {
// Call toOpen() or toClose(), and reset type based on current home property.
// Call open() or close(), and reset type based on current home property.
if (that.isOpen) {
that.toClose();
that.close();
} else {
that.type = /.qml$/.test(that.home) ? 'QML' : 'Web'
that.toOpen();
that.open();
}
} : that.ignore;
that.onScriptEnding = function onScriptEnding() {
// Close if necessary, clean up any remaining handlers, and remove the button.
if (that.isOpen) {
that.toClose();
that.close();
}
that.tablet.screenChanged.disconnect(that.onScreenChanged);
if (that.button) {

View file

@ -325,7 +325,7 @@ function fromQml(message) { // messages are {method, params}, like json-rpc. See
}
function sendToQml(message) {
tablet.sendToQml(message);
ui.tablet.sendToQml(message);
}
function updateUser(data) {
print('PAL update:', JSON.stringify(data));
@ -670,44 +670,24 @@ triggerMapping.from(Controller.Standard.LTClick).peek().to(makeClickHandler(Cont
triggerPressMapping.from(Controller.Standard.RT).peek().to(makePressHandler(Controller.Standard.RightHand));
triggerPressMapping.from(Controller.Standard.LT).peek().to(makePressHandler(Controller.Standard.LeftHand));
var ui;
// Most apps can have people toggle the tablet closed and open again, and the app should remain "open" even while
// the tablet is not shown. However, for the pal, we explicitly close the app and return the tablet to it's
// home screen (so that the avatar highlighting goes away).
function tabletVisibilityChanged() {
if (!tablet.tabletShown && onPalScreen) {
ContextOverlay.enabled = true;
tablet.gotoHomeScreen();
if (!ui.tablet.tabletShown && ui.isOpen) {
ui.close();
}
}
var wasOnPalScreen = false;
var onPalScreen = false;
/*var hasEventBridge = false;
function wireEventBridge(on) {
if (on) {
if (!hasEventBridge) {
tablet.fromQml.connect(fromQml);
hasEventBridge = true;
}
} else {
if (hasEventBridge) {
tablet.fromQml.disconnect(fromQml);
hasEventBridge = false;
}
}
}*/
function captureState() {
wasOnPalScreen = onPalScreen;
onPalScreen = ui.isOpen;
//wireEventBridge(onPalScreen);
}
function on() {
captureState();
isWired = true;
ContextOverlay.enabled = false;
Users.requestsDomainListData = true;
audioTimer = createAudioInterval(AUDIO_LEVEL_UPDATE_INTERVAL_MS);
tablet.tabletShownChanged.connect(tabletVisibilityChanged);
ui.tablet.tabletShownChanged.connect(tabletVisibilityChanged);
Script.update.connect(updateOverlays);
Controller.mousePressEvent.connect(handleMouseEvent);
Controller.mouseMoveEvent.connect(handleMouseMoveEvent);
@ -716,7 +696,6 @@ function on() {
triggerPressMapping.enable();
populateNearbyUserList();
}
var button, ui, tablet;
//
// Message from other scripts, such as edit.js
@ -729,8 +708,8 @@ function receiveMessage(channel, messageString, senderID) {
var message = JSON.parse(messageString);
switch (message.method) {
case 'select':
if (!onPalScreen) {
tablet.loadQMLSource(ui.home);
if (!ui.isOpen) {
ui.open();
Script.setTimeout(function () { sendToQml(message); }, 1000);
} else {
sendToQml(message); // Accepts objects, not just strings.
@ -810,9 +789,8 @@ function avatarDisconnected(nodeID) {
function clearLocalQMLDataAndClosePAL() {
sendToQml({ method: 'clearLocalQMLData' });
if (onPalScreen) {
ContextOverlay.enabled = true;
tablet.gotoHomeScreen();
if (ui.isOpen) {
ui.close();
}
}
@ -838,7 +816,6 @@ function startup() {
onMessage: fromQml
});
tablet = ui.tablet;
button = ui.button;
Window.domainChanged.connect(clearLocalQMLDataAndClosePAL);
Window.domainConnectionRefused.connect(clearLocalQMLDataAndClosePAL);
Messages.subscribe(CHANNEL);
@ -850,40 +827,28 @@ function startup() {
}
startup();
var isWired = false;
var audioTimer;
var AUDIO_LEVEL_UPDATE_INTERVAL_MS = 100; // 10hz for now (change this and change the AVERAGING_RATIO too)
function off() {
captureState();
if (isWired) {
if (ui.isOpen) { // i.e., only when connected
Script.update.disconnect(updateOverlays);
Controller.mousePressEvent.disconnect(handleMouseEvent);
Controller.mouseMoveEvent.disconnect(handleMouseMoveEvent);
tablet.tabletShownChanged.disconnect(tabletVisibilityChanged);
ui.tablet.tabletShownChanged.disconnect(tabletVisibilityChanged);
Users.usernameFromIDReply.disconnect(usernameFromIDReply);
ContextOverlay.enabled = true
triggerMapping.disable();
triggerPressMapping.disable();
Users.requestsDomainListData = false;
isWired = false;
if (audioTimer) {
Script.clearInterval(audioTimer);
}
}
removeOverlays();
if (wasOnPalScreen) {
ContextOverlay.enabled = true;
}
ContextOverlay.enabled = true;
}
function shutdown() {
if (onPalScreen) {
tablet.gotoHomeScreen();
}
Window.domainChanged.disconnect(clearLocalQMLDataAndClosePAL);
Window.domainConnectionRefused.disconnect(clearLocalQMLDataAndClosePAL);
Messages.subscribe(CHANNEL);